/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 32 { "glClearBufferiv", (deFunctionPtr)glClearBufferiv },
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D | egluStaticES31Library.inl | 36 { "glClearBufferiv", (deFunctionPtr)glClearBufferiv },
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D | egluStaticES32Library.inl | 41 { "glClearBufferiv", (deFunctionPtr)glClearBufferiv },
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 423 glClearBufferiv(-1, 0, &data[0]); in init() 425 glClearBufferiv(GL_FRAMEBUFFER, 0, &data[0]); in init() 432 glClearBufferiv(GL_COLOR, maxDrawBuffers, &data[0]); in init() 437 glClearBufferiv(GL_DEPTH, 1, &data[0]); in init() 439 glClearBufferiv(GL_DEPTH_STENCIL, 1, &data[0]); in init() 444 glClearBufferiv(GL_STENCIL, 1, &data[0]); in init()
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D | es3fPixelBufferObjectTests.cpp | 354 GLU_CHECK_CALL(glClearBufferiv(GL_COLOR, 0, color)); in clearColor()
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D | es3fRasterizerDiscardTests.cpp | 338 …case CASE_CLEAR_STENCIL: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferiv(GL_STENCIL, 0, &FAIL_… in iterate()
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D | es3fFboColorbufferTests.cpp | 154 glClearBufferiv(GL_COLOR, 0, IVec4(0).getPtr()); in render() 186 glClearBufferiv(GL_COLOR, 0, color.cast<int>().getPtr()); in render()
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D | es3fReadPixelsTests.cpp | 287 GLU_CHECK_CALL(glClearBufferiv(GL_COLOR, 0, color)); in clearColor()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 248 glClearBufferiv @258
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D | libGLESv2.lds | 204 glClearBufferiv;
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 64 glClearBufferiv
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 522 ctx.glClearBufferiv (-1, 0, &data[0]); in clear_bufferiv() 524 ctx.glClearBufferiv (GL_FRAMEBUFFER, 0, &data[0]); in clear_bufferiv() 529 ctx.glClearBufferiv (GL_DEPTH, 1, &data[0]); in clear_bufferiv() 531 ctx.glClearBufferiv (GL_DEPTH_STENCIL, 1, &data[0]); in clear_bufferiv() 537 ctx.glClearBufferiv (GL_COLOR, maxDrawBuffers, &data[0]); in clear_bufferiv() 542 ctx.glClearBufferiv (GL_COLOR, -1, &data[0]); in clear_bufferiv() 547 ctx.glClearBufferiv (GL_STENCIL, 1, &data[0]); in clear_bufferiv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 32 gl->clearBufferiv = &glClearBufferiv;
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D | glwInitES31Direct.inl | 36 gl->clearBufferiv = &glClearBufferiv;
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D | glwInitES32Direct.inl | 41 gl->clearBufferiv = &glClearBufferiv;
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D | glwInitES30.inl | 32 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitGL31.inl | 33 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitGL30.inl | 33 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitGL32.inl | 33 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitES31.inl | 36 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitES32.inl | 41 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderIntegerMixTests.cpp | 491 glClearBufferiv(GL_COLOR, 0, clear); in test()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 269 void ContextWrapper::glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in glClearBufferiv() function in sglr::ContextWrapper
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D | sglrContextWrapper.hpp | 250 void glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value);
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 185 o glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value);
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