Searched refs:glDepthFunc (Results 1 – 25 of 86) sorted by relevance
1234
201 glDepthFunc(GL_ALWAYS); in render()208 glDepthFunc(GL_LESS); // (1 < depth) ? in render()213 glDepthFunc(GL_GREATER); // (0 > depth) ? in render()287 glDepthFunc(GL_ALWAYS); in render()293 glDepthFunc(GL_EQUAL); in render()
145 glDepthFunc(GL_ALWAYS); in render()185 glDepthFunc(GL_LESS); in render()
180 glDepthFunc(GL_ALWAYS); in render()272 glDepthFunc(GL_ALWAYS); in render()529 glDepthFunc(GL_ALWAYS); in render()783 glDepthFunc(GL_ALWAYS); in render()1168 glDepthFunc(GL_ALWAYS); in render()1295 glDepthFunc(GL_ALWAYS); in render()
66 glDepthFunc(-1); in init()
195 glDepthFunc(GL_ALWAYS); in iterate()217 glDepthFunc(m_compareFunc); in iterate()337 glDepthFunc(GL_ALWAYS); in iterate()347 glDepthFunc(GL_LEQUAL); in iterate()
207 glDepthFunc(GL_NOTEQUAL); in FillRateTestBlendDepth()214 glDepthFunc(GL_NEVER); in FillRateTestBlendDepth()
285 glDepthFunc(GL_LEQUAL); in InitializeCompositing()
40 { "glDepthFunc", (deFunctionPtr)glDepthFunc },
62 { "glDepthFunc", (deFunctionPtr)glDepthFunc },
68 { "glDepthFunc", (deFunctionPtr)glDepthFunc },
78 { "glDepthFunc", (deFunctionPtr)glDepthFunc },
60 glDepthFunc
76 glDepthFunc = glDepthFunc@4
79 glDepthFunc
61 glDepthFunc @48
62 glDepthFunc;
69 glDepthFunc = glDepthFunc@4
69 glDepthFunc
37 glDepthFunc @36
38 glDepthFunc;
101 glDepthFunc
40 gl->depthFunc = &glDepthFunc;
62 gl->depthFunc = &glDepthFunc;
314 void ContextWrapper::glDepthFunc (deUint32 func) in glDepthFunc() function in sglr::ContextWrapper