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Searched refs:glTexEnvf (Results 1 – 21 of 21) sorted by relevance

/external/mesa3d/src/mapi/es1api/
DABI-check162 glTexEnvf
/external/mesa3d/src/gallium/targets/osmesa/
Dosmesa.mingw.def306 glTexEnvf = glTexEnvf@12
Dosmesa.def309 glTexEnvf
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.def158 glTexEnvf @120
DlibGLES_CM.lds159 glTexEnvf;
DlibGLES_CM.hpp191 void (*glTexEnvf)(GLenum target, GLenum pname, GLfloat param); member in LibGLES_CMexports
Dmain.cpp1273 GL_API void GL_APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) in glTexEnvf() function
1566 this->glTexEnvf = es1::TexEnvf; in LibGLES_CMexports()
DlibGLES_CM.cpp4876 FUNCTION(glTexEnvf), in es1GetProcAddress()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dopengl32.mingw.def299 glTexEnvf = glTexEnvf@12
Dopengl32.def299 glTexEnvf
Dstw_context.c788 &glTexEnvf,
/external/replicaisland/src/com/replica/replicaisland/
DTextureLibrary.java158 … gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_MODULATE); //GL10.GL_REPLACE); in loadBitmap()
DGLErrorLogger.java628 public void glTexEnvf(int target, int pname, float param) { in glTexEnvf() method in GLErrorLogger.ErrorLoggingGL
629 ((GL10)mGL).glTexEnvf(target, pname, param); in glTexEnvf()
/external/mesa3d/include/GLES/
Dgl.h446 GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
/external/swiftshader/include/GLES/
Dgl.h437 GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h626 GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
/external/webrtc/webrtc/modules/video_render/mac/
Dvideo_render_agl.cc182 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); in FrameSizeChange()
Dvideo_render_nsopengl.mm517 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl187 "glTexEnvf",
/external/mesa3d/include/GL/
Dgl.h1259 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
Dgl_mangle.h2137 #define glTexEnvf MANGLE(TexEnvf) macro