/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 118 { "glUniform1fv", (deFunctionPtr)glUniform1fv },
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D | egluStaticES30Library.inl | 199 { "glUniform1fv", (deFunctionPtr)glUniform1fv },
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D | egluStaticES31Library.inl | 261 { "glUniform1fv", (deFunctionPtr)glUniform1fv },
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D | egluStaticES32Library.inl | 305 { "glUniform1fv", (deFunctionPtr)glUniform1fv },
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 574 glUniform1fv(-1, 1, &data[0]); in init() 602 glUniform1fv(vUnif, 1, &data[0]); in init() 620 glUniform1fv(fSampler, 1, &data[0]); in init() 635 glUniform1fv(-2, 1, &data[0]); in init() 645 glUniform1fv(-1, 1, &data[0]); in init() 673 glUniform1fv(vUnif, 2, &data[0]); in init()
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/external/skqp/src/gpu/gl/egl/ |
D | GrGLMakeNativeInterface_egl.cpp | 104 M(glUniform1fv) in egl_get_gl_proc()
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/external/skia/src/gpu/gl/egl/ |
D | GrGLMakeNativeInterface_egl.cpp | 104 M(glUniform1fv) in egl_get_gl_proc()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 115 glUniform1fv @113
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D | libGLESv2.lds | 116 glUniform1fv;
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D | libGLESv2.hpp | 187 void (*glUniform1fv)(GLint location, GLsizei count, const GLfloat* v); member in LibGLESv2exports
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 336 glUniform1fv
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 854 glUniform1fv(-1, 1, &data[0]); in init() 885 glUniform1fv(vec4_v, 1, &data[0]); in init() 905 glUniform1fv(sampler_f, 1, &data[0]); in init() 922 glUniform1fv(-2, 1, &data[0]); in init() 932 glUniform1fv(-1, 1, &data[0]); in init() 962 glUniform1fv(vec4_v, 2, &data[0]); in init()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 118 gl->uniform1fv = &glUniform1fv;
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D | glwInitES30Direct.inl | 199 gl->uniform1fv = &glUniform1fv;
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D | glwInitES20.inl | 118 gl->uniform1fv = (glUniform1fvFunc) loader->get("glUniform1fv");
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D | glwInitES31Direct.inl | 261 gl->uniform1fv = &glUniform1fv;
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D | glwInitES32Direct.inl | 305 gl->uniform1fv = &glUniform1fv;
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D | glwInitES30.inl | 199 gl->uniform1fv = (glUniform1fvFunc) loader->get("glUniform1fv");
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D | glwInitGL31.inl | 208 gl->uniform1fv = (glUniform1fvFunc) loader->get("glUniform1fv");
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D | glwInitGL30.inl | 197 gl->uniform1fv = (glUniform1fvFunc) loader->get("glUniform1fv");
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 1084 ctx.glUniform1fv(-1, 1, &data[0]); in uniformfv_invalid_program() 1116 ctx.glUniform1fv(vec4_v, 1, &data[0]); in uniformfv_incompatible_type() 1136 ctx.glUniform1fv(sampler_f, 1, &data[0]); in uniformfv_incompatible_type() 1154 ctx.glUniform1fv(-2, 1, &data[0]); in uniformfv_invalid_location() 1164 ctx.glUniform1fv(-1, 1, &data[0]); in uniformfv_invalid_location() 1195 ctx.glUniform1fv(vec4_v, 2, &data[0]); in uniformfv_invalid_count()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 139 o glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 381 case 1: glUniform1fv(location, 1, (float*)value.value().getValuePtr()); break; in setUniformValue()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 164 void glUniform1fv (int location, int count, const float* v);
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 586 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
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