Searched refs:gl_uniform_storage (Results 1 – 17 of 17) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | ir_uniform.h | 38 #define INACTIVE_UNIFORM_EXPLICIT_LOCATION ((gl_uniform_storage *) -1) 91 struct gl_uniform_storage { struct
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D | link_uniforms.cpp | 462 struct gl_uniform_storage *uniforms, in parcel_out_uniform_storage() 581 struct gl_uniform_storage *uniform, in set_opaque_indices() 643 struct gl_uniform_storage *uniform, const char *name) in handle_samplers() 686 struct gl_uniform_storage *uniform, const char *name) in handle_images() 730 struct gl_uniform_storage *uniform) in handle_subroutines() 931 struct gl_uniform_storage *uniforms; 1162 struct gl_uniform_storage *uniform) in find_empty_block() 1256 gl_uniform_storage *, in link_setup_uniform_remap_tables() 1335 gl_uniform_storage *, in link_setup_uniform_remap_tables() 1364 struct gl_uniform_storage, in link_assign_uniform_storage()
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D | link_uniform_initializers.cpp | 36 static gl_uniform_storage * 117 struct gl_uniform_storage *const storage = get_storage(prog, name); in set_opaque_binding() 235 struct gl_uniform_storage *const storage = get_storage(prog, name); in set_uniform_initializer()
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D | serialize.cpp | 463 struct gl_uniform_storage *uniforms; in read_uniforms() 470 uniforms = rzalloc_array(prog->data, struct gl_uniform_storage, in read_uniforms() 545 gl_uniform_storage *uniform_storage, in write_uniform_remap_table_entry() 546 gl_uniform_storage *entry) in write_uniform_remap_table_entry() 588 gl_uniform_storage *uniform_storage, in read_uniform_remap_table_entry() 589 gl_uniform_storage **entry, in read_uniform_remap_table_entry() 608 prog->UniformRemapTable = rzalloc_array(prog, struct gl_uniform_storage *, in read_uniform_remap_tables() 626 rzalloc_array(glprog, struct gl_uniform_storage *, in read_uniform_remap_tables() 793 if (strcmp(((gl_uniform_storage *)res->Data)->name, in write_program_resource_data()
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D | link_atomics.cpp | 120 gl_uniform_storage *const storage = in process_atomic_variable() 237 gl_uniform_storage *const storage = in link_assign_atomic_counter_resources()
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D | linker.cpp | 3255 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[j]; in link_calculate_subroutine_compat() 3357 gl_uniform_storage *, in reserve_explicit_locations() 3422 gl_uniform_storage *, in reserve_subroutine_explicit_locations() 4176 get_array_size(struct gl_uniform_storage *uni, const glsl_struct_field *field, in get_array_size() 4202 get_array_stride(struct gl_context *ctx, struct gl_uniform_storage *uni, in get_array_stride() 4245 struct gl_uniform_storage *uni) in calculate_array_size_and_stride()
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/external/mesa3d/src/mesa/main/ |
D | uniform_query.cpp | 159 static struct gl_uniform_storage * 238 struct gl_uniform_storage *const uni = shProg->UniformRemapTable[location]; in validate_uniform_parameters() 287 struct gl_uniform_storage *const uni = in _mesa_get_uniform() 661 const struct gl_uniform_storage *uni) in log_uniform() 754 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni, in _mesa_propagate_uniforms_to_driver_storage() 892 static struct gl_uniform_storage * 898 struct gl_uniform_storage *const uni = in validate_uniform() 1008 const struct gl_uniform_storage *uni) in _mesa_flush_vertices_for_uniforms() 1041 struct gl_uniform_storage *uni; in _mesa_uniform() 1220 struct gl_uniform_storage *const uni = in _mesa_uniform_matrix() [all …]
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D | uniforms.h | 478 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *, 485 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni); 488 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni, 504 const struct gl_uniform_storage *uni);
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D | program_resource.c | 215 struct gl_uniform_storage *uni = in _mesa_GetProgramInterfaceiv() 216 (struct gl_uniform_storage *) in _mesa_GetProgramInterfaceiv()
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D | mtypes.h | 97 struct gl_uniform_storage; 2147 struct gl_uniform_storage **SubroutineUniformRemapTable; 2865 struct gl_uniform_storage *UniformStorage; 3002 struct gl_uniform_storage **UniformRemapTable;
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D | shaderapi.c | 2681 const struct gl_uniform_storage *uni; in _mesa_GetActiveSubroutineUniformiv() 2850 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_UniformSubroutinesuiv() 3052 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_shader_write_subroutine_index() 3095 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_program_init_subroutine_defaults()
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D | shader_query.cpp | 59 DECL_RESOURCE_FUNC(UNI, gl_uniform_storage); 1313 const struct gl_uniform_storage *uni; in _mesa_program_resource_prop()
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D | uniforms.c | 151 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni, in _mesa_uniform_attach_driver_storage() 178 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni) in _mesa_uniform_detach_all_driver_storage()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_nir_uniforms.cpp | 85 const gl_uniform_storage *storage) in brw_setup_image_uniform_values() 137 struct gl_uniform_storage *storage = in brw_nir_setup_glsl_uniform()
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/external/mesa3d/src/compiler/glsl/tests/ |
D | set_uniform_initializer_tests.cpp | 114 prog->data->UniformStorage = rzalloc_array(prog, struct gl_uniform_storage, in establish_uniform_storage()
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/external/mesa3d/src/mesa/program/ |
D | ir_to_mesa.cpp | 2518 struct gl_uniform_storage *storage = in _mesa_associate_uniform_storage()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.cpp | 6608 gl_uniform_storage *uni_storage = &prog->sh.data->UniformStorage[ainfo->location]; in st_translate_program()
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