Searched refs:glsl_prog (Results 1 – 1 of 1) sorted by relevance
/external/virglrenderer/src/ |
D | vrend_renderer.c | 295 GLchar *glsl_prog; member 786 free(shader->glsl_prog); in vrend_shader_destroy() 815 glShaderSource(shader->id, 1, (const char **)&shader->glsl_prog, NULL); in vrend_compile_shader() 824 fprintf(stderr,"GLSL:\n%s\n", shader->glsl_prog); in vrend_compile_shader() 1214 fprintf(stderr,"compute shader: %d GLSL\n%s\n", cs->id, cs->glsl_prog); in add_cs_shader_program() 1263 vrend_patch_vertex_shader_interpolants(&ctx->shader_cfg, gs->glsl_prog, in add_shader_program() 1267 vrend_patch_vertex_shader_interpolants(&ctx->shader_cfg, tes->glsl_prog, in add_shader_program() 1271 vrend_patch_vertex_shader_interpolants(&ctx->shader_cfg, vs->glsl_prog, in add_shader_program() 1337 fprintf(stderr,"vert shader: %d GLSL\n%s\n", vs->id, vs->glsl_prog); in add_shader_program() 1339 fprintf(stderr,"geom shader: %d GLSL\n%s\n", gs->id, gs->glsl_prog); in add_shader_program() [all …]
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