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Searched refs:hasVertexData (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/
DGrGpuCommandBuffer.cpp44 SkASSERT(primProc.hasVertexAttributes() == meshes[i].hasVertexData()); in draw()
DGrMesh.h39 bool hasVertexData() const { return SkToBool(fVertexBuffer.get()); } in hasVertexData() function
/external/skqp/src/gpu/
DGrGpuCommandBuffer.cpp43 SkASSERT(primProc.hasVertexAttributes() == meshes[i].hasVertexData()); in draw()
DGrMesh.h34 bool hasVertexData() const { return SkToBool(fVertexBuffer.get()); } in hasVertexData() function
/external/skia/tests/
DGrMeshTest.cpp388 GrMeshTestProcessor mtp(mesh.isInstanced(), mesh.hasVertexData()); in drawMesh()
/external/skqp/tests/
DGrMeshTest.cpp391 GrMeshTestProcessor mtp(mesh.isInstanced(), mesh.hasVertexData()); in drawMesh()