• Home
  • History
  • Annotate
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkTypes.h"
9 #include "Test.h"
10 
11 #include <array>
12 #include <vector>
13 #include "GrCaps.h"
14 #include "GrContext.h"
15 #include "GrContextPriv.h"
16 #include "GrGeometryProcessor.h"
17 #include "GrGpuCommandBuffer.h"
18 #include "GrMemoryPool.h"
19 #include "GrOpFlushState.h"
20 #include "GrRenderTargetContext.h"
21 #include "GrRenderTargetContextPriv.h"
22 #include "GrResourceKey.h"
23 #include "GrResourceProvider.h"
24 #include "SkBitmap.h"
25 #include "SkMakeUnique.h"
26 #include "glsl/GrGLSLFragmentShaderBuilder.h"
27 #include "glsl/GrGLSLGeometryProcessor.h"
28 #include "glsl/GrGLSLVarying.h"
29 #include "glsl/GrGLSLVertexGeoBuilder.h"
30 
31 GR_DECLARE_STATIC_UNIQUE_KEY(gIndexBufferKey);
32 
33 static constexpr int kBoxSize = 2;
34 static constexpr int kBoxCountY = 8;
35 static constexpr int kBoxCountX = 8;
36 static constexpr int kBoxCount = kBoxCountY * kBoxCountX;
37 
38 static constexpr int kImageWidth = kBoxCountY * kBoxSize;
39 static constexpr int kImageHeight = kBoxCountX * kBoxSize;
40 
41 static constexpr int kIndexPatternRepeatCount = 3;
42 constexpr uint16_t kIndexPattern[6] = {0, 1, 2, 1, 2, 3};
43 
44 
45 class DrawMeshHelper {
46 public:
DrawMeshHelper(GrOpFlushState * state)47     DrawMeshHelper(GrOpFlushState* state) : fState(state) {}
48 
49     sk_sp<const GrBuffer> getIndexBuffer();
50 
makeVertexBuffer(const SkTArray<T> & data)51     template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const SkTArray<T>& data) {
52         return this->makeVertexBuffer(data.begin(), data.count());
53     }
makeVertexBuffer(const std::vector<T> & data)54     template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const std::vector<T>& data) {
55         return this->makeVertexBuffer(data.data(), data.size());
56     }
57     template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const T* data, int count);
58 
59     void drawMesh(const GrMesh& mesh);
60 
61 private:
62     GrOpFlushState* fState;
63 };
64 
65 struct Box {
66     float fX, fY;
67     GrColor fColor;
68 };
69 
70 ////////////////////////////////////////////////////////////////////////////////////////////////////
71 
72 /**
73  * This is a GPU-backend specific test. It tries to test all possible usecases of GrMesh. The test
74  * works by drawing checkerboards of colored boxes, reading back the pixels, and comparing with
75  * expected results. The boxes are drawn on integer boundaries and the (opaque) colors are chosen
76  * from the set (r,g,b) = (0,255)^3, so the GPU renderings ought to produce exact matches.
77  */
78 
79 static void run_test(GrContext* context, const char* testName, skiatest::Reporter*,
80                      const sk_sp<GrRenderTargetContext>&, const SkBitmap& gold,
81                      std::function<void(DrawMeshHelper*)> testFn);
82 
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrMeshTest,reporter,ctxInfo)83 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrMeshTest, reporter, ctxInfo) {
84     GrContext* context = ctxInfo.grContext();
85 
86     const GrBackendFormat format =
87             context->priv().caps()->getBackendFormatFromColorType(kRGBA_8888_SkColorType);
88 
89     sk_sp<GrRenderTargetContext> rtc(context->priv().makeDeferredRenderTargetContext(
90             format, SkBackingFit::kExact, kImageWidth, kImageHeight, kRGBA_8888_GrPixelConfig,
91             nullptr));
92     if (!rtc) {
93         ERRORF(reporter, "could not create render target context.");
94         return;
95     }
96 
97     SkTArray<Box> boxes;
98     SkTArray<std::array<Box, 4>> vertexData;
99     SkBitmap gold;
100 
101     // ---- setup ----------
102 
103     SkPaint paint;
104     paint.setBlendMode(SkBlendMode::kSrc);
105     gold.allocN32Pixels(kImageWidth, kImageHeight);
106 
107     SkCanvas goldCanvas(gold);
108 
109     for (int y = 0; y < kBoxCountY; ++y) {
110         for (int x = 0; x < kBoxCountX; ++x) {
111             int c = y + x;
112             int rgb[3] = {-(c & 1) & 0xff, -((c >> 1) & 1) & 0xff, -((c >> 2) & 1) & 0xff};
113 
114             const Box box = boxes.push_back() = {
115                     float(x * kBoxSize),
116                     float(y * kBoxSize),
117                     GrColorPackRGBA(rgb[0], rgb[1], rgb[2], 255)
118             };
119 
120             std::array<Box, 4>& boxVertices = vertexData.push_back();
121             for (int i = 0; i < 4; ++i) {
122                 boxVertices[i] = {
123                         box.fX + (i / 2) * kBoxSize,
124                         box.fY + (i % 2) * kBoxSize,
125                         box.fColor
126                 };
127             }
128 
129             paint.setARGB(255, rgb[0], rgb[1], rgb[2]);
130             goldCanvas.drawRect(SkRect::MakeXYWH(box.fX, box.fY, kBoxSize, kBoxSize), paint);
131         }
132     }
133 
134     // ---- tests ----------
135 
136 #define VALIDATE(buff)                           \
137     do {                                         \
138         if (!buff) {                             \
139             ERRORF(reporter, #buff " is null."); \
140             return;                              \
141         }                                        \
142     } while (0)
143 
144     run_test(context, "setNonIndexedNonInstanced", reporter, rtc, gold,
145              [&](DrawMeshHelper* helper) {
146                  SkTArray<Box> expandedVertexData;
147                  for (int i = 0; i < kBoxCount; ++i) {
148                      for (int j = 0; j < 6; ++j) {
149                          expandedVertexData.push_back(vertexData[i][kIndexPattern[j]]);
150                      }
151                  }
152 
153                  // Draw boxes one line at a time to exercise base vertex.
154                  auto vbuff = helper->makeVertexBuffer(expandedVertexData);
155                  VALIDATE(vbuff);
156                  for (int y = 0; y < kBoxCountY; ++y) {
157                      GrMesh mesh(GrPrimitiveType::kTriangles);
158                      mesh.setNonIndexedNonInstanced(kBoxCountX * 6);
159                      mesh.setVertexData(vbuff, y * kBoxCountX * 6);
160                      helper->drawMesh(mesh);
161                  }
162              });
163 
164     run_test(context, "setIndexed", reporter, rtc, gold, [&](DrawMeshHelper* helper) {
165         auto ibuff = helper->getIndexBuffer();
166         VALIDATE(ibuff);
167         auto vbuff = helper->makeVertexBuffer(vertexData);
168         VALIDATE(vbuff);
169         int baseRepetition = 0;
170         int i = 0;
171 
172         // Start at various repetitions within the patterned index buffer to exercise base index.
173         while (i < kBoxCount) {
174             GR_STATIC_ASSERT(kIndexPatternRepeatCount >= 3);
175             int repetitionCount = SkTMin(3 - baseRepetition, kBoxCount - i);
176 
177             GrMesh mesh(GrPrimitiveType::kTriangles);
178             mesh.setIndexed(ibuff, repetitionCount * 6, baseRepetition * 6, baseRepetition * 4,
179                             (baseRepetition + repetitionCount) * 4 - 1, GrPrimitiveRestart::kNo);
180             mesh.setVertexData(vbuff, (i - baseRepetition) * 4);
181             helper->drawMesh(mesh);
182 
183             baseRepetition = (baseRepetition + 1) % 3;
184             i += repetitionCount;
185         }
186     });
187 
188     run_test(context, "setIndexedPatterned", reporter, rtc, gold, [&](DrawMeshHelper* helper) {
189         auto ibuff = helper->getIndexBuffer();
190         VALIDATE(ibuff);
191         auto vbuff = helper->makeVertexBuffer(vertexData);
192         VALIDATE(vbuff);
193 
194         // Draw boxes one line at a time to exercise base vertex. setIndexedPatterned does not
195         // support a base index.
196         for (int y = 0; y < kBoxCountY; ++y) {
197             GrMesh mesh(GrPrimitiveType::kTriangles);
198             mesh.setIndexedPatterned(ibuff, 6, 4, kBoxCountX, kIndexPatternRepeatCount);
199             mesh.setVertexData(vbuff, y * kBoxCountX * 4);
200             helper->drawMesh(mesh);
201         }
202     });
203 
204     for (bool indexed : {false, true}) {
205         if (!context->priv().caps()->instanceAttribSupport()) {
206             break;
207         }
208 
209         run_test(context, indexed ? "setIndexedInstanced" : "setInstanced",
210                  reporter, rtc, gold, [&](DrawMeshHelper* helper) {
211             auto idxbuff = indexed ? helper->getIndexBuffer() : nullptr;
212             auto instbuff = helper->makeVertexBuffer(boxes);
213             VALIDATE(instbuff);
214             auto vbuff = helper->makeVertexBuffer(std::vector<float>{0,0, 0,1, 1,0, 1,1});
215             VALIDATE(vbuff);
216             auto vbuff2 = helper->makeVertexBuffer( // for testing base vertex.
217                               std::vector<float>{-1,-1, -1,-1, 0,0, 0,1, 1,0, 1,1});
218             VALIDATE(vbuff2);
219 
220             // Draw boxes one line at a time to exercise base instance, base vertex, and null vertex
221             // buffer. setIndexedInstanced intentionally does not support a base index.
222             for (int y = 0; y < kBoxCountY; ++y) {
223                 GrMesh mesh(indexed ? GrPrimitiveType::kTriangles
224                                     : GrPrimitiveType::kTriangleStrip);
225                 if (indexed) {
226                     VALIDATE(idxbuff);
227                     mesh.setIndexedInstanced(idxbuff, 6, instbuff, kBoxCountX, y * kBoxCountX,
228                                              GrPrimitiveRestart::kNo);
229                 } else {
230                     mesh.setInstanced(instbuff, kBoxCountX, y * kBoxCountX, 4);
231                 }
232                 switch (y % 3) {
233                     case 0:
234                         if (context->priv().caps()->shaderCaps()->vertexIDSupport()) {
235                             if (y % 2) {
236                                 // We don't need this call because it's the initial state of GrMesh.
237                                 mesh.setVertexData(nullptr);
238                             }
239                             break;
240                         }
241                         // Fallthru.
242                     case 1:
243                         mesh.setVertexData(vbuff);
244                         break;
245                     case 2:
246                         mesh.setVertexData(vbuff2, 2);
247                         break;
248                 }
249                 helper->drawMesh(mesh);
250             }
251         });
252     }
253 }
254 
255 ////////////////////////////////////////////////////////////////////////////////////////////////////
256 
257 class GrMeshTestOp : public GrDrawOp {
258 public:
259     DEFINE_OP_CLASS_ID
260 
Make(GrContext * context,std::function<void (DrawMeshHelper *)> testFn)261     static std::unique_ptr<GrDrawOp> Make(GrContext* context,
262                                           std::function<void(DrawMeshHelper*)> testFn) {
263         GrOpMemoryPool* pool = context->priv().opMemoryPool();
264 
265         return pool->allocate<GrMeshTestOp>(testFn);
266     }
267 
268 private:
269     friend class GrOpMemoryPool; // for ctor
270 
GrMeshTestOp(std::function<void (DrawMeshHelper *)> testFn)271     GrMeshTestOp(std::function<void(DrawMeshHelper*)> testFn)
272         : INHERITED(ClassID())
273         , fTestFn(testFn) {
274         this->setBounds(SkRect::MakeIWH(kImageWidth, kImageHeight),
275                         HasAABloat::kNo, IsZeroArea::kNo);
276     }
277 
name() const278     const char* name() const override { return "GrMeshTestOp"; }
fixedFunctionFlags() const279     FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
finalize(const GrCaps &,const GrAppliedClip *,GrFSAAType,GrClampType)280     GrProcessorSet::Analysis finalize(
281             const GrCaps&, const GrAppliedClip*, GrFSAAType, GrClampType) override {
282         return GrProcessorSet::EmptySetAnalysis();
283     }
onPrepare(GrOpFlushState *)284     void onPrepare(GrOpFlushState*) override {}
onExecute(GrOpFlushState * state,const SkRect & chainBounds)285     void onExecute(GrOpFlushState* state, const SkRect& chainBounds) override {
286         DrawMeshHelper helper(state);
287         fTestFn(&helper);
288     }
289 
290     std::function<void(DrawMeshHelper*)> fTestFn;
291 
292     typedef GrDrawOp INHERITED;
293 };
294 
295 class GrMeshTestProcessor : public GrGeometryProcessor {
296 public:
GrMeshTestProcessor(bool instanced,bool hasVertexBuffer)297     GrMeshTestProcessor(bool instanced, bool hasVertexBuffer)
298             : INHERITED(kGrMeshTestProcessor_ClassID) {
299         if (instanced) {
300             fInstanceLocation = {"location", kFloat2_GrVertexAttribType, kHalf2_GrSLType};
301             fInstanceColor = {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType};
302             this->setInstanceAttributes(&fInstanceLocation, 2);
303             if (hasVertexBuffer) {
304                 fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType};
305                 this->setVertexAttributes(&fVertexPosition, 1);
306             }
307         } else {
308             fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType};
309             fVertexColor = {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType};
310             this->setVertexAttributes(&fVertexPosition, 2);
311         }
312     }
313 
name() const314     const char* name() const override { return "GrMeshTest Processor"; }
315 
inColor() const316     const Attribute& inColor() const {
317         return fVertexColor.isInitialized() ? fVertexColor : fInstanceColor;
318     }
319 
getGLSLProcessorKey(const GrShaderCaps &,GrProcessorKeyBuilder * b) const320     void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {
321         b->add32(fInstanceLocation.isInitialized());
322         b->add32(fVertexPosition.isInitialized());
323     }
324 
325     GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
326 
327 private:
328     Attribute fVertexPosition;
329     Attribute fVertexColor;
330 
331     Attribute fInstanceLocation;
332     Attribute fInstanceColor;
333 
334     friend class GLSLMeshTestProcessor;
335     typedef GrGeometryProcessor INHERITED;
336 };
337 
338 class GLSLMeshTestProcessor : public GrGLSLGeometryProcessor {
setData(const GrGLSLProgramDataManager & pdman,const GrPrimitiveProcessor &,FPCoordTransformIter && transformIter)339     void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
340                  FPCoordTransformIter&& transformIter) final {}
341 
onEmitCode(EmitArgs & args,GrGPArgs * gpArgs)342     void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final {
343         const GrMeshTestProcessor& mp = args.fGP.cast<GrMeshTestProcessor>();
344 
345         GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
346         varyingHandler->emitAttributes(mp);
347         varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
348 
349         GrGLSLVertexBuilder* v = args.fVertBuilder;
350         if (!mp.fInstanceLocation.isInitialized()) {
351             v->codeAppendf("float2 vertex = %s;", mp.fVertexPosition.name());
352         } else {
353             if (mp.fVertexPosition.isInitialized()) {
354                 v->codeAppendf("float2 offset = %s;", mp.fVertexPosition.name());
355             } else {
356                 v->codeAppend ("float2 offset = float2(sk_VertexID / 2, sk_VertexID % 2);");
357             }
358             v->codeAppendf("float2 vertex = %s + offset * %i;", mp.fInstanceLocation.name(),
359                            kBoxSize);
360         }
361         gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex");
362 
363         GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
364         f->codeAppendf("%s = half4(1);", args.fOutputCoverage);
365     }
366 };
367 
createGLSLInstance(const GrShaderCaps &) const368 GrGLSLPrimitiveProcessor* GrMeshTestProcessor::createGLSLInstance(const GrShaderCaps&) const {
369     return new GLSLMeshTestProcessor;
370 }
371 
372 ////////////////////////////////////////////////////////////////////////////////////////////////////
373 
374 template<typename T>
makeVertexBuffer(const T * data,int count)375 sk_sp<const GrBuffer> DrawMeshHelper::makeVertexBuffer(const T* data, int count) {
376     return sk_sp<const GrBuffer>(fState->resourceProvider()->createBuffer(
377             count * sizeof(T), GrGpuBufferType::kVertex, kDynamic_GrAccessPattern, data));
378 }
379 
getIndexBuffer()380 sk_sp<const GrBuffer> DrawMeshHelper::getIndexBuffer() {
381     GR_DEFINE_STATIC_UNIQUE_KEY(gIndexBufferKey);
382     return fState->resourceProvider()->findOrCreatePatternedIndexBuffer(
383             kIndexPattern, 6, kIndexPatternRepeatCount, 4, gIndexBufferKey);
384 }
385 
drawMesh(const GrMesh & mesh)386 void DrawMeshHelper::drawMesh(const GrMesh& mesh) {
387     GrPipeline pipeline(GrScissorTest::kDisabled, SkBlendMode::kSrc);
388     GrMeshTestProcessor mtp(mesh.isInstanced(), mesh.hasVertexData());
389     fState->rtCommandBuffer()->draw(mtp, pipeline, nullptr, nullptr, &mesh, 1,
390                                     SkRect::MakeIWH(kImageWidth, kImageHeight));
391 }
392 
run_test(GrContext * context,const char * testName,skiatest::Reporter * reporter,const sk_sp<GrRenderTargetContext> & rtc,const SkBitmap & gold,std::function<void (DrawMeshHelper *)> testFn)393 static void run_test(GrContext* context, const char* testName, skiatest::Reporter* reporter,
394                      const sk_sp<GrRenderTargetContext>& rtc, const SkBitmap& gold,
395                      std::function<void(DrawMeshHelper*)> testFn) {
396     const int w = gold.width(), h = gold.height(), rowBytes = gold.rowBytes();
397     const uint32_t* goldPx = reinterpret_cast<const uint32_t*>(gold.getPixels());
398     if (h != rtc->height() || w != rtc->width()) {
399         ERRORF(reporter, "[%s] expectation and rtc not compatible (?).", testName);
400         return;
401     }
402     if (sizeof(uint32_t) * kImageWidth != gold.rowBytes()) {
403         ERRORF(reporter, "unexpected row bytes in gold image.", testName);
404         return;
405     }
406 
407     SkAutoSTMalloc<kImageHeight * kImageWidth, uint32_t> resultPx(h * rowBytes);
408     rtc->clear(nullptr, SkPMColor4f::FromBytes_RGBA(0xbaaaaaad),
409                GrRenderTargetContext::CanClearFullscreen::kYes);
410     rtc->priv().testingOnly_addDrawOp(GrMeshTestOp::Make(context, testFn));
411     rtc->readPixels(gold.info(), resultPx, rowBytes, 0, 0, 0);
412     for (int y = 0; y < h; ++y) {
413         for (int x = 0; x < w; ++x) {
414             uint32_t expected = goldPx[y * kImageWidth + x];
415             uint32_t actual = resultPx[y * kImageWidth + x];
416             if (expected != actual) {
417                 ERRORF(reporter, "[%s] pixel (%i,%i): got 0x%x expected 0x%x",
418                        testName, x, y, actual, expected);
419                 return;
420             }
421         }
422     }
423 }
424