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Searched refs:howFarToZero (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/test/Analysis/ScalarEvolution/
Dstrip-injective-zext.ll5 ; In howFarToZero, this was further converted to an add-rec, the complexity
8 ; them in howFarToZero to simplify the input SCEV.
/external/llvm/include/llvm/Analysis/
DScalarEvolution.h966 ExitLimit howFarToZero(const SCEV *V, const Loop *L, bool IsSubExpr,
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Analysis/
DScalarEvolution.h1587 ExitLimit howFarToZero(const SCEV *V, const Loop *L, bool IsSubExpr,
/external/llvm/lib/Analysis/
DScalarEvolution.cpp5988 ExitLimit EL = howFarToZero(getMinusSCEV(LHS, RHS), L, ControlsExit, in computeExitLimitFromICmp()
6047 ExitLimit EL = howFarToZero(getMinusSCEV(LHS, RHS), L, ControlsExit); in computeExitLimitFromSingleExitSwitch()
7035 ScalarEvolution::howFarToZero(const SCEV *V, const Loop *L, bool ControlsExit, in howFarToZero() function in ScalarEvolution
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Analysis/
DScalarEvolution.cpp7347 ExitLimit EL = howFarToZero(getMinusSCEV(LHS, RHS), L, ControlsExit, in computeExitLimitFromICmp()
7406 ExitLimit EL = howFarToZero(getMinusSCEV(LHS, RHS), L, ControlsExit); in computeExitLimitFromSingleExitSwitch()
8413 ScalarEvolution::howFarToZero(const SCEV *V, const Loop *L, bool ControlsExit, in howFarToZero() function in ScalarEvolution