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Searched refs:isAlwaysLive (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Analysis/
DDemandedBits.cpp80 static bool isAlwaysLive(Instruction *I) { in isAlwaysLive() function
283 if (!isAlwaysLive(&I)) in performAnalysis()
337 !isAlwaysLive(UserI)) { in performAnalysis()
382 !isAlwaysLive(I); in isInstructionDead()
/external/llvm/lib/Analysis/
DDemandedBits.cpp68 static bool isAlwaysLive(Instruction *I) { in isAlwaysLive() function
274 if (!isAlwaysLive(&I)) in performAnalysis()
330 !isAlwaysLive(UserI)) { in performAnalysis()
375 !isAlwaysLive(I); in isInstructionDead()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Scalar/
DADCE.cpp150 bool isAlwaysLive(Instruction &I);
244 if (isAlwaysLive(I)) in initialize()
324 bool AggressiveDeadCodeElimination::isAlwaysLive(Instruction &I) { in isAlwaysLive() function in AggressiveDeadCodeElimination