/external/deqp-deps/glslang/Test/baseResults/ |
D | 300.frag.out | 36 …that takes a left-hand operand of type ' global lowp sampler2D' and a right operand of type ' glob… 57 0:57 move second child to first child ( temp lowp 4-component vector of float) 58 0:57 'v' ( temp lowp 4-component vector of float) 59 0:57 texture ( global lowp 4-component vector of float) 60 0:57 's2D' ( uniform lowp sampler2D) 61 0:57 'c2D' ( smooth in lowp 2-component vector of float) 62 0:58 move second child to first child ( temp lowp 4-component vector of float) 63 0:58 'v' ( temp lowp 4-component vector of float) 64 0:58 textureProj ( global lowp 4-component vector of float) 65 0:58 's3D' ( uniform lowp sampler3D) [all …]
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D | precision.frag.out | 14 0:5 Function Definition: foo(vf3; ( global lowp 2-component vector of float) 31 0:27 'sum' ( temp lowp int) 42 0:32 'sum' ( temp lowp int) 44 0:36 add second child into first child ( temp lowp int) 45 0:36 'sum' ( temp lowp int) 46 0:36 'level1_low' ( temp lowp int) 49 0:41 'd' ( temp lowp float) 51 0:41 'arg1' ( temp lowp float) 54 0:45 add second child into first child ( temp lowp int) 55 0:45 'sum' ( temp lowp int) [all …]
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D | 300samplerExternal.frag.out | 44 0:20 'sExt' ( uniform lowp samplerExternalOES) 46 0:21 texture ( global lowp 4-component vector of float) 47 0:21 'sExt' ( uniform lowp samplerExternalOES) 51 0:22 texture ( global lowp 4-component vector of float, operation at highp) 52 0:22 'sExt' ( uniform lowp samplerExternalOES) 57 0:23 textureProj ( global lowp 4-component vector of float) 58 0:23 'sExt' ( uniform lowp samplerExternalOES) 63 0:24 textureProj ( global lowp 4-component vector of float, operation at highp) 64 0:24 'sExt' ( uniform lowp samplerExternalOES) 70 0:25 textureProj ( global lowp 4-component vector of float) [all …]
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D | 100samplerExternal.frag.out | 26 0:12 texture ( global lowp 4-component vector of float) 27 0:12 'sExt' ( uniform lowp samplerExternalOES) 41 0:15 textureProj ( global lowp 4-component vector of float) 42 0:15 'sExt' ( uniform lowp samplerExternalOES) 47 0:16 textureProj ( global lowp 4-component vector of float) 48 0:16 'sExt' ( uniform lowp samplerExternalOES) 89 0:? 'sExt' ( uniform lowp samplerExternalOES) 105 0:12 texture ( global lowp 4-component vector of float) 106 0:12 'sExt' ( uniform lowp samplerExternalOES) 120 0:15 textureProj ( global lowp 4-component vector of float) [all …]
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D | 300block.frag.out | 13 … vector of float u, global mediump 4-component vector of uint v, global lowp isampler3D sampler,… 27 0:44 texture ( global lowp 4-component vector of int) 28 0:44 sampler: direct index for structure ( global lowp isampler3D) 29 … vector of float u, global mediump 4-component vector of uint v, global lowp isampler3D sampler,… 32 0:44 Construct vec3 ( temp lowp 3-component vector of float) 33 0:44 Convert int to float ( temp lowp float) 38 0:44 Convert uint to float ( temp lowp float) 41 …lowp isampler2D sampler, layout( column_major shared) uniform structure{ global mediump int a} t, … 46 0:44 Convert uint to float ( temp lowp float) 61 … vector of float u, global mediump 4-component vector of uint v, global lowp isampler3D sampler,… [all …]
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D | precision.vert.out | 16 0:20 texture ( global lowp 4-component vector of float) 17 0:20 's2D' ( uniform lowp sampler2D) 42 0:? 's2D' ( uniform lowp sampler2D) 43 0:? 'sCube' ( uniform lowp samplerCube) 64 0:20 texture ( global lowp 4-component vector of float) 65 0:20 's2D' ( uniform lowp sampler2D) 90 0:? 's2D' ( uniform lowp sampler2D) 91 0:? 'sCube' ( uniform lowp samplerCube)
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D | pointCoord.frag.out | 17 0:10 texture ( global lowp 4-component vector of float, operation at mediump) 18 0:10 'sampler' ( uniform lowp sampler2D) 32 0:? 'sampler' ( uniform lowp sampler2D) 53 0:10 texture ( global lowp 4-component vector of float, operation at mediump) 54 0:10 'sampler' ( uniform lowp sampler2D) 68 0:? 'sampler' ( uniform lowp sampler2D)
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D | 100.frag.out | 176 0:67 'p2d' ( in lowp sampler2D) 235 0:121 texture ( global lowp 4-component vector of float) 236 0:121 'sExt' ( uniform lowp samplerExternalOES) 240 0:122 textureProj ( global lowp 4-component vector of float) 241 0:122 'sExt' ( uniform lowp samplerExternalOES) 242 0:122 Construct vec3 ( temp lowp 3-component vector of float) 244 0:123 textureProj ( global lowp 4-component vector of float, operation at mediump) 245 0:123 'sExt' ( uniform lowp samplerExternalOES) 281 0:147 textureProjGrad ( global lowp 4-component vector of float, operation at mediump) 282 0:147 's2Dg' ( uniform lowp sampler2D) [all …]
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/external/deqp-deps/glslang/Test/ |
D | spv.precisionNonESSamp.frag | 3 precision lowp sampler2D; 4 precision lowp int; 5 precision lowp float; 7 uniform lowp sampler2D s; 9 layout(rgba32f) uniform lowp image2D i1; 12 layout(location = 0) in lowp vec2 v2; 13 layout(location = 1) in lowp vec3 v3; 14 layout(location = 3) flat in lowp ivec2 iv2; 16 layout(location = 0) out lowp vec4 color; 22 lowp vec4 vi1 = imageLoad(i1, iv2); [all …]
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D | 300.frag | 4 uniform lowp sampler3D s3D; 6 uniform lowp samplerCubeShadow sCubeShadow; 7 uniform lowp sampler2DShadow s2DShadow; 8 uniform lowp sampler2DArray s2DArray; 9 uniform lowp sampler2DArrayShadow s2DArrayShadow; 11 uniform lowp isampler2D is2D; 12 uniform lowp isampler3D is3D; 13 uniform lowp isamplerCube isCube; 14 uniform lowp isampler2DArray is2DArray; 16 uniform lowp usampler2D us2D; [all …]
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D | spv.100ops.frag | 3 lowp float foo(); 5 in lowp float low, high; 7 lowp float face1 = 11.0; 9 out lowp vec4 Color; 21 lowp float face2 = -2.0; 23 lowp float foo()
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D | spv.precision.frag | 3 in lowp float lowfin; 9 lowp int uniform_low; 16 lowp vec2 foo(mediump vec3 mv3) 28 lowp float b; 35 lowp int sum = uniform_medium + uniform_high; 41 lowp float arg1 = 3.2; 43 lowp float d = distance(lowfin, mediumfin);
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D | precision.frag | 5 lowp vec2 foo(mediump vec3 mv3) 13 uniform lowp sampler2D samplerLow; 27 lowp int sum = global_medium + global_high; 34 precision lowp int; 39 lowp float arg1; 41 lowp float d = distance(arg1, arg2);
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D | spv.310.bitcast.frag | 4 flat in lowp ivec2 i2; 9 flat in lowp uvec2 u2; 14 lowp in vec2 f2;
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/external/deqp/data/gles2/shaders/ |
D | qualification_order.test | 16 invariant varying lowp float x0; 32 invariant varying lowp float x0; 51 varying lowp float x0; 67 varying lowp float x0; 125 invariant lowp varying float x0; 141 invariant lowp varying float x0; 160 varying invariant lowp float x0; 176 varying invariant lowp float x0; 195 varying lowp invariant float x0; 211 varying lowp invariant float x0; [all …]
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/external/deqp/data/gles3/shaders/ |
D | qualification_order.test | 17 invariant smooth centroid out lowp float x0; 36 smooth centroid in lowp float x0; 58 smooth centroid out lowp float x0; 77 smooth centroid in lowp float x0; 140 invariant centroid out lowp float x0; 159 centroid in lowp float x0; 181 centroid out lowp float x0; 200 centroid in lowp float x0; 308 invariant smooth lowp centroid out float x0; 327 smooth lowp centroid in float x0; [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | SceneFragShader.fsh | 3 varying lowp vec3 DiffuseLight; 4 varying lowp vec3 SpecularLight; 9 lowp vec3 texColor = texture2D(sTexture, TexCoord).rgb; 10 lowp vec3 color = (texColor * DiffuseLight) + SpecularLight;
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.shaders.builtin_functions.precision.txt | 41 to lowp and mediump precisions even though the GLSL specification 43 lowp operations are expected to produce either an infinity or the 81 | | 2 ULP | | mediump, lowp | 84 | | 2 ULP | | mediump, lowp | 86 | | 2 ULP | -1 <= x <= 1 | mediump, lowp | 88 | | 2 ULP | -1 <= x <= 1 | mediump, lowp | 90 | | 2 ULP | !(x == 0 && y == 0) | mediump, lowp | 92 | | 2 ULP | | mediump, lowp | 111 The precisions for exponential functions for mediump and lowp have been 120 | | 2 ULP | | lowp | [all …]
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/external/skqp/src/opts/ |
D | SkOpts_hsw.cpp | 22 #define M(st) stages_lowp[SkRasterPipeline::st] = (StageFn)SK_OPTS_NS::lowp::st; in Init_hsw() 24 just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return; in Init_hsw() 25 start_pipeline_lowp = SK_OPTS_NS::lowp::start_pipeline; in Init_hsw()
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D | SkOpts_sse41.cpp | 24 #define M(st) stages_lowp[SkRasterPipeline::st] = (StageFn)SK_OPTS_NS::lowp::st; in Init_sse41() 26 just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return; in Init_sse41() 27 start_pipeline_lowp = SK_OPTS_NS::lowp::start_pipeline; in Init_sse41()
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D | SkOpts_avx.cpp | 26 #define M(st) stages_lowp[SkRasterPipeline::st] = (StageFn)SK_OPTS_NS::lowp::st; in Init_avx() 28 just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return; in Init_avx() 29 start_pipeline_lowp = SK_OPTS_NS::lowp::start_pipeline; in Init_avx()
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/external/skia/src/opts/ |
D | SkOpts_hsw.cpp | 22 #define M(st) stages_lowp[SkRasterPipeline::st] = (StageFn)SK_OPTS_NS::lowp::st; in Init_hsw() 24 just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return; in Init_hsw() 25 start_pipeline_lowp = SK_OPTS_NS::lowp::start_pipeline; in Init_hsw()
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D | SkOpts_sse41.cpp | 24 #define M(st) stages_lowp[SkRasterPipeline::st] = (StageFn)SK_OPTS_NS::lowp::st; in Init_sse41() 26 just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return; in Init_sse41() 27 start_pipeline_lowp = SK_OPTS_NS::lowp::start_pipeline; in Init_sse41()
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D | SkOpts_avx.cpp | 26 #define M(st) stages_lowp[SkRasterPipeline::st] = (StageFn)SK_OPTS_NS::lowp::st; in Init_avx() 28 just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return; in Init_avx() 29 start_pipeline_lowp = SK_OPTS_NS::lowp::start_pipeline; in Init_avx()
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/external/skia/src/core/ |
D | SkOpts.cpp | 87 #define M(st) (StageFn)SK_OPTS_NS::lowp::st, 89 StageFn just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return; 91 = SK_OPTS_NS::lowp::start_pipeline;
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