Home
last modified time | relevance | path

Searched refs:m_invalidateBuffers (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboInvalidateTests.cpp449 , m_invalidateBuffers (invalidateBuffers) in InvalidateFboRenderCase()
473 vector<deUint32> attachments = getFBODiscardAttachments(m_invalidateBuffers); in render()
513 if ((m_invalidateBuffers & GL_COLOR_BUFFER_BIT) != 0) in render()
526 if ((m_invalidateBuffers & GL_DEPTH_BUFFER_BIT) != 0) in render()
532 if ((m_invalidateBuffers & GL_STENCIL_BUFFER_BIT) == 0) in render()
551 deUint32 m_invalidateBuffers; member in deqp::gles3::Functional::InvalidateFboRenderCase
561 , m_invalidateBuffers (invalidateBuffers) in InvalidateFboUnbindReadCase()
563 …DE_ASSERT((m_invalidateBuffers & (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)) != (GL_COLOR_BUFFER_BI… in InvalidateFboUnbindReadCase()
584 vector<deUint32> attachments = getFBODiscardAttachments(m_invalidateBuffers); in render()
637 if ((m_invalidateBuffers & GL_DEPTH_BUFFER_BIT) != 0) in render()
[all …]