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Searched refs:m_texFmt (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderFramebufferFetchTests.cpp288 tcu::TextureFormat m_texFmt; member in deqp::gles31::Functional::__anon72c99c7e0111::FramebufferFetchTestCase
306 , m_texFmt (glu::mapGLInternalFormat(m_format)) in FramebufferFetchTestCase()
307 , m_transferFmt (glu::getTransferFormat(m_texFmt)) in FramebufferFetchTestCase()
373 const string vecType = getColorOutputType(m_texFmt); in genShaderSources()
404 tcu::TextureChannelClass textureChannelClass = tcu::getTextureChannelClass(m_texFmt.type); in genAttachementTexture()
482 switch (tcu::getTextureChannelClass(m_texFmt.type)) in genUniformColor()
569 tcu::TextureChannelClass textureChannelClass = tcu::getTextureChannelClass(m_texFmt.type); in genReferenceTexture()
581 if (tcu::isSRGB(m_texFmt)) in genReferenceTexture()
597 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate()
598 const tcu::Vec4 fbColor = scaleColorValue(m_texFmt, tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f)); in iterate()
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