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Searched refs:needs_rebalancing (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/SPIRV-Tools/source/comp/
Dmove_to_front.cpp269 bool needs_rebalancing = true; in InsertNode() local
275 if (needs_rebalancing) { in InsertNode()
286 needs_rebalancing = false; in InsertNode()
296 needs_rebalancing = false; in InsertNode()
349 bool needs_rebalancing = true; in RemoveNode() local
355 if (needs_rebalancing) { in RemoveNode()
360 needs_rebalancing = false; in RemoveNode()
/external/swiftshader/third_party/SPIRV-Tools/source/comp/
Dmove_to_front.cpp269 bool needs_rebalancing = true; in InsertNode() local
275 if (needs_rebalancing) { in InsertNode()
286 needs_rebalancing = false; in InsertNode()
296 needs_rebalancing = false; in InsertNode()
349 bool needs_rebalancing = true; in RemoveNode() local
355 if (needs_rebalancing) { in RemoveNode()
360 needs_rebalancing = false; in RemoveNode()