1 // Copyright (c) 2018 Google Inc.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "source/comp/move_to_front.h"
16 
17 #include <algorithm>
18 #include <iomanip>
19 #include <iostream>
20 #include <ostream>
21 #include <sstream>
22 #include <unordered_set>
23 #include <utility>
24 
25 namespace spvtools {
26 namespace comp {
27 
Insert(uint32_t value)28 bool MoveToFront::Insert(uint32_t value) {
29   auto it = value_to_node_.find(value);
30   if (it != value_to_node_.end() && IsInTree(it->second)) return false;
31 
32   const uint32_t old_size = GetSize();
33   (void)old_size;
34 
35   InsertNode(CreateNode(next_timestamp_++, value));
36 
37   last_accessed_value_ = value;
38   last_accessed_value_valid_ = true;
39 
40   assert(value_to_node_.count(value));
41   assert(old_size + 1 == GetSize());
42   return true;
43 }
44 
Remove(uint32_t value)45 bool MoveToFront::Remove(uint32_t value) {
46   auto it = value_to_node_.find(value);
47   if (it == value_to_node_.end()) return false;
48 
49   if (!IsInTree(it->second)) return false;
50 
51   if (last_accessed_value_ == value) last_accessed_value_valid_ = false;
52 
53   const uint32_t orphan = RemoveNode(it->second);
54   (void)orphan;
55   // The node of |value| is still alive but it's orphaned now. Can still be
56   // reused later.
57   assert(!IsInTree(orphan));
58   assert(ValueOf(orphan) == value);
59   return true;
60 }
61 
RankFromValue(uint32_t value,uint32_t * rank)62 bool MoveToFront::RankFromValue(uint32_t value, uint32_t* rank) {
63   if (last_accessed_value_valid_ && last_accessed_value_ == value) {
64     *rank = 1;
65     return true;
66   }
67 
68   const uint32_t old_size = GetSize();
69   if (old_size == 1) {
70     if (ValueOf(root_) == value) {
71       *rank = 1;
72       return true;
73     } else {
74       return false;
75     }
76   }
77 
78   const auto it = value_to_node_.find(value);
79   if (it == value_to_node_.end()) {
80     return false;
81   }
82 
83   uint32_t target = it->second;
84 
85   if (!IsInTree(target)) {
86     return false;
87   }
88 
89   uint32_t node = target;
90   *rank = 1 + SizeOf(LeftOf(node));
91   while (node) {
92     if (IsRightChild(node)) *rank += 1 + SizeOf(LeftOf(ParentOf(node)));
93     node = ParentOf(node);
94   }
95 
96   // Don't update timestamp if the node has rank 1.
97   if (*rank != 1) {
98     // Update timestamp and reposition the node.
99     target = RemoveNode(target);
100     assert(ValueOf(target) == value);
101     assert(old_size == GetSize() + 1);
102     MutableTimestampOf(target) = next_timestamp_++;
103     InsertNode(target);
104     assert(old_size == GetSize());
105   }
106 
107   last_accessed_value_ = value;
108   last_accessed_value_valid_ = true;
109   return true;
110 }
111 
HasValue(uint32_t value) const112 bool MoveToFront::HasValue(uint32_t value) const {
113   const auto it = value_to_node_.find(value);
114   if (it == value_to_node_.end()) {
115     return false;
116   }
117 
118   return IsInTree(it->second);
119 }
120 
Promote(uint32_t value)121 bool MoveToFront::Promote(uint32_t value) {
122   if (last_accessed_value_valid_ && last_accessed_value_ == value) {
123     return true;
124   }
125 
126   const uint32_t old_size = GetSize();
127   if (old_size == 1) return ValueOf(root_) == value;
128 
129   const auto it = value_to_node_.find(value);
130   if (it == value_to_node_.end()) {
131     return false;
132   }
133 
134   uint32_t target = it->second;
135 
136   if (!IsInTree(target)) {
137     return false;
138   }
139 
140   // Update timestamp and reposition the node.
141   target = RemoveNode(target);
142   assert(ValueOf(target) == value);
143   assert(old_size == GetSize() + 1);
144 
145   MutableTimestampOf(target) = next_timestamp_++;
146   InsertNode(target);
147   assert(old_size == GetSize());
148 
149   last_accessed_value_ = value;
150   last_accessed_value_valid_ = true;
151   return true;
152 }
153 
ValueFromRank(uint32_t rank,uint32_t * value)154 bool MoveToFront::ValueFromRank(uint32_t rank, uint32_t* value) {
155   if (last_accessed_value_valid_ && rank == 1) {
156     *value = last_accessed_value_;
157     return true;
158   }
159 
160   const uint32_t old_size = GetSize();
161   if (rank <= 0 || rank > old_size) {
162     return false;
163   }
164 
165   if (old_size == 1) {
166     *value = ValueOf(root_);
167     return true;
168   }
169 
170   const bool update_timestamp = (rank != 1);
171 
172   uint32_t node = root_;
173   while (node) {
174     const uint32_t left_subtree_num_nodes = SizeOf(LeftOf(node));
175     if (rank == left_subtree_num_nodes + 1) {
176       // This is the node we are looking for.
177       // Don't update timestamp if the node has rank 1.
178       if (update_timestamp) {
179         node = RemoveNode(node);
180         assert(old_size == GetSize() + 1);
181         MutableTimestampOf(node) = next_timestamp_++;
182         InsertNode(node);
183         assert(old_size == GetSize());
184       }
185       *value = ValueOf(node);
186       last_accessed_value_ = *value;
187       last_accessed_value_valid_ = true;
188       return true;
189     }
190 
191     if (rank < left_subtree_num_nodes + 1) {
192       // Descend into the left subtree. The rank is still valid.
193       node = LeftOf(node);
194     } else {
195       // Descend into the right subtree. We leave behind the left subtree and
196       // the current node, adjust the |rank| accordingly.
197       rank -= left_subtree_num_nodes + 1;
198       node = RightOf(node);
199     }
200   }
201 
202   assert(0);
203   return false;
204 }
205 
CreateNode(uint32_t timestamp,uint32_t value)206 uint32_t MoveToFront::CreateNode(uint32_t timestamp, uint32_t value) {
207   uint32_t handle = static_cast<uint32_t>(nodes_.size());
208   const auto result = value_to_node_.emplace(value, handle);
209   if (result.second) {
210     // Create new node.
211     nodes_.emplace_back(Node());
212     Node& node = nodes_.back();
213     node.timestamp = timestamp;
214     node.value = value;
215     node.size = 1;
216     // Non-NIL nodes start with height 1 because their NIL children are
217     // leaves.
218     node.height = 1;
219   } else {
220     // Reuse old node.
221     handle = result.first->second;
222     assert(!IsInTree(handle));
223     assert(ValueOf(handle) == value);
224     assert(SizeOf(handle) == 1);
225     assert(HeightOf(handle) == 1);
226     MutableTimestampOf(handle) = timestamp;
227   }
228 
229   return handle;
230 }
231 
InsertNode(uint32_t node)232 void MoveToFront::InsertNode(uint32_t node) {
233   assert(!IsInTree(node));
234   assert(SizeOf(node) == 1);
235   assert(HeightOf(node) == 1);
236   assert(TimestampOf(node));
237 
238   if (!root_) {
239     root_ = node;
240     return;
241   }
242 
243   uint32_t iter = root_;
244   uint32_t parent = 0;
245 
246   // Will determine if |node| will become the right or left child after
247   // insertion (but before balancing).
248   bool right_child = true;
249 
250   // Find the node which will become |node|'s parent after insertion
251   // (but before balancing).
252   while (iter) {
253     parent = iter;
254     assert(TimestampOf(iter) != TimestampOf(node));
255     right_child = TimestampOf(iter) > TimestampOf(node);
256     iter = right_child ? RightOf(iter) : LeftOf(iter);
257   }
258 
259   assert(parent);
260 
261   // Connect node and parent.
262   MutableParentOf(node) = parent;
263   if (right_child)
264     MutableRightOf(parent) = node;
265   else
266     MutableLeftOf(parent) = node;
267 
268   // Insertion is finished. Start the balancing process.
269   bool needs_rebalancing = true;
270   parent = ParentOf(node);
271 
272   while (parent) {
273     UpdateNode(parent);
274 
275     if (needs_rebalancing) {
276       const int parent_balance = BalanceOf(parent);
277 
278       if (RightOf(parent) == node) {
279         // Added node to the right subtree.
280         if (parent_balance > 1) {
281           // Parent is right heavy, rotate left.
282           if (BalanceOf(node) < 0) RotateRight(node);
283           parent = RotateLeft(parent);
284         } else if (parent_balance == 0 || parent_balance == -1) {
285           // Parent is balanced or left heavy, no need to balance further.
286           needs_rebalancing = false;
287         }
288       } else {
289         // Added node to the left subtree.
290         if (parent_balance < -1) {
291           // Parent is left heavy, rotate right.
292           if (BalanceOf(node) > 0) RotateLeft(node);
293           parent = RotateRight(parent);
294         } else if (parent_balance == 0 || parent_balance == 1) {
295           // Parent is balanced or right heavy, no need to balance further.
296           needs_rebalancing = false;
297         }
298       }
299     }
300 
301     assert(BalanceOf(parent) >= -1 && (BalanceOf(parent) <= 1));
302 
303     node = parent;
304     parent = ParentOf(parent);
305   }
306 }
307 
RemoveNode(uint32_t node)308 uint32_t MoveToFront::RemoveNode(uint32_t node) {
309   if (LeftOf(node) && RightOf(node)) {
310     // If |node| has two children, then use another node as scapegoat and swap
311     // their contents. We pick the scapegoat on the side of the tree which has
312     // more nodes.
313     const uint32_t scapegoat = SizeOf(LeftOf(node)) >= SizeOf(RightOf(node))
314                                    ? RightestDescendantOf(LeftOf(node))
315                                    : LeftestDescendantOf(RightOf(node));
316     assert(scapegoat);
317     std::swap(MutableValueOf(node), MutableValueOf(scapegoat));
318     std::swap(MutableTimestampOf(node), MutableTimestampOf(scapegoat));
319     value_to_node_[ValueOf(node)] = node;
320     value_to_node_[ValueOf(scapegoat)] = scapegoat;
321     node = scapegoat;
322   }
323 
324   // |node| may have only one child at this point.
325   assert(!RightOf(node) || !LeftOf(node));
326 
327   uint32_t parent = ParentOf(node);
328   uint32_t child = RightOf(node) ? RightOf(node) : LeftOf(node);
329 
330   // Orphan |node| and reconnect parent and child.
331   if (child) MutableParentOf(child) = parent;
332 
333   if (parent) {
334     if (LeftOf(parent) == node)
335       MutableLeftOf(parent) = child;
336     else
337       MutableRightOf(parent) = child;
338   }
339 
340   MutableParentOf(node) = 0;
341   MutableLeftOf(node) = 0;
342   MutableRightOf(node) = 0;
343   UpdateNode(node);
344   const uint32_t orphan = node;
345 
346   if (root_ == node) root_ = child;
347 
348   // Removal is finished. Start the balancing process.
349   bool needs_rebalancing = true;
350   node = child;
351 
352   while (parent) {
353     UpdateNode(parent);
354 
355     if (needs_rebalancing) {
356       const int parent_balance = BalanceOf(parent);
357 
358       if (parent_balance == 1 || parent_balance == -1) {
359         // The height of the subtree was not changed.
360         needs_rebalancing = false;
361       } else {
362         if (RightOf(parent) == node) {
363           // Removed node from the right subtree.
364           if (parent_balance < -1) {
365             // Parent is left heavy, rotate right.
366             const uint32_t sibling = LeftOf(parent);
367             if (BalanceOf(sibling) > 0) RotateLeft(sibling);
368             parent = RotateRight(parent);
369           }
370         } else {
371           // Removed node from the left subtree.
372           if (parent_balance > 1) {
373             // Parent is right heavy, rotate left.
374             const uint32_t sibling = RightOf(parent);
375             if (BalanceOf(sibling) < 0) RotateRight(sibling);
376             parent = RotateLeft(parent);
377           }
378         }
379       }
380     }
381 
382     assert(BalanceOf(parent) >= -1 && (BalanceOf(parent) <= 1));
383 
384     node = parent;
385     parent = ParentOf(parent);
386   }
387 
388   return orphan;
389 }
390 
RotateLeft(const uint32_t node)391 uint32_t MoveToFront::RotateLeft(const uint32_t node) {
392   const uint32_t pivot = RightOf(node);
393   assert(pivot);
394 
395   // LeftOf(pivot) gets attached to node in place of pivot.
396   MutableRightOf(node) = LeftOf(pivot);
397   if (RightOf(node)) MutableParentOf(RightOf(node)) = node;
398 
399   // Pivot gets attached to ParentOf(node) in place of node.
400   MutableParentOf(pivot) = ParentOf(node);
401   if (!ParentOf(node))
402     root_ = pivot;
403   else if (IsLeftChild(node))
404     MutableLeftOf(ParentOf(node)) = pivot;
405   else
406     MutableRightOf(ParentOf(node)) = pivot;
407 
408   // Node is child of pivot.
409   MutableLeftOf(pivot) = node;
410   MutableParentOf(node) = pivot;
411 
412   // Update both node and pivot. Pivot is the new parent of node, so node should
413   // be updated first.
414   UpdateNode(node);
415   UpdateNode(pivot);
416 
417   return pivot;
418 }
419 
RotateRight(const uint32_t node)420 uint32_t MoveToFront::RotateRight(const uint32_t node) {
421   const uint32_t pivot = LeftOf(node);
422   assert(pivot);
423 
424   // RightOf(pivot) gets attached to node in place of pivot.
425   MutableLeftOf(node) = RightOf(pivot);
426   if (LeftOf(node)) MutableParentOf(LeftOf(node)) = node;
427 
428   // Pivot gets attached to ParentOf(node) in place of node.
429   MutableParentOf(pivot) = ParentOf(node);
430   if (!ParentOf(node))
431     root_ = pivot;
432   else if (IsLeftChild(node))
433     MutableLeftOf(ParentOf(node)) = pivot;
434   else
435     MutableRightOf(ParentOf(node)) = pivot;
436 
437   // Node is child of pivot.
438   MutableRightOf(pivot) = node;
439   MutableParentOf(node) = pivot;
440 
441   // Update both node and pivot. Pivot is the new parent of node, so node should
442   // be updated first.
443   UpdateNode(node);
444   UpdateNode(pivot);
445 
446   return pivot;
447 }
448 
UpdateNode(uint32_t node)449 void MoveToFront::UpdateNode(uint32_t node) {
450   MutableSizeOf(node) = 1 + SizeOf(LeftOf(node)) + SizeOf(RightOf(node));
451   MutableHeightOf(node) =
452       1 + std::max(HeightOf(LeftOf(node)), HeightOf(RightOf(node)));
453 }
454 
455 }  // namespace comp
456 }  // namespace spvtools
457