Searched refs:needs_validate (Results 1 – 10 of 10) sorted by relevance
36 intelObj->needs_validate = true; in intel_update_max_level()66 intelObj->needs_validate = true; in intel_finalize_mipmap_tree()68 if (!intelObj->needs_validate) in intel_finalize_mipmap_tree()138 intelObj->needs_validate = false; in intel_finalize_mipmap_tree()
44 obj->needs_validate = true; in intelNewTextureObject()102 intel_texobj->needs_validate = true; in intel_alloc_texture_image_buffer()
53 bool needs_validate; member
260 intel_texobj->needs_validate = true; in intel_set_texture_image_region()
660 intel_obj->needs_validate = true; in intel_miptree_copy_teximage()
46 obj->needs_validate = true; in intelNewTextureObject()113 intel_texobj->needs_validate = true; in intel_alloc_texture_image_buffer()176 intel_texobj->needs_validate = false; in intel_alloc_texture_storage()291 intel_tex->needs_validate = false; in intel_texture_view()
98 if (!intelObj->needs_validate && in intel_finalize_mipmap_tree()178 intelObj->needs_validate = false; in intel_finalize_mipmap_tree()
57 bool needs_validate; member
422 intel_texobj->needs_validate = true; in intel_set_texture_image_mt()533 intel_texobj->needs_validate = true; in intel_bind_renderbuffer_tex_image()
1635 intel_obj->needs_validate = true; in intel_miptree_copy_teximage()