/external/mesa3d/src/amd/common/ |
D | ac_shader_info.c | 158 struct nir_function *func = in ac_nir_shader_info_pass() 159 (struct nir_function *)exec_list_get_head_const(&nir->functions); in ac_nir_shader_info_pass()
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D | ac_nir_to_llvm.c | 5730 struct nir_function *func) in setup_locals() 6756 struct nir_function *func; in ac_nir_translate() 6779 func = (struct nir_function *)exec_list_get_head(&nir->functions); in ac_nir_translate()
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/external/mesa3d/src/compiler/nir/ |
D | nir_sweep.c | 139 sweep_function(nir_shader *nir, nir_function *f) in sweep_function() 170 foreach_list_typed(nir_function, func, node, &nir->functions) { in nir_sweep()
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D | nir.h | 81 struct nir_function; 941 struct nir_function *callee; 1672 struct nir_function *function; 1809 typedef struct nir_function { struct 1824 } nir_function; argument 1947 nir_function *func = exec_node_data(nir_function, func_node, node); in nir_shader_get_entrypoint() 1955 foreach_list_typed(nir_function, func, node, &(shader)->functions) 1990 nir_function *nir_function_create(nir_shader *shader, const char *name); 1992 nir_function_impl *nir_function_impl_create(nir_function *func); 2020 nir_function *callee);
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D | nir_clone.c | 487 nir_function *ncallee = remap_global(state, call->callee); in clone_call() 710 static nir_function * 711 clone_function(clone_state *state, const nir_function *fxn, nir_shader *ns) in clone_function() 714 nir_function *nfxn = nir_function_create(ns, fxn->name); in clone_function() 751 foreach_list_typed(nir_function, fxn, node, &s->functions) in nir_shader_clone() 760 nir_function *nfxn = remap_global(&state, fxn); in nir_shader_clone()
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D | nir_serialize.c | 786 nir_function *callee = read_object(ctx); in read_call() 1025 read_function_impl(read_ctx *ctx, nir_function *fxn) in read_function_impl() 1054 write_function(write_ctx *ctx, const nir_function *fxn) in write_function() 1083 nir_function *fxn = nir_function_create(ctx->nir, name); in read_function()
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D | nir.c | 195 nir_function * 198 nir_function *func = ralloc(shader, nir_function); in nir_function_create() 309 nir_function_impl_create(nir_function *function) in nir_function_impl_create() 513 nir_call_instr_create(nir_shader *shader, nir_function *callee) in nir_call_instr_create()
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D | nir_print.c | 1115 print_function(nir_function *function, print_state *state) in print_function() 1238 foreach_list_typed(nir_function, func, node, &shader->functions) { in nir_print_shader_annotated()
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D | nir_validate.c | 1119 validate_function(nir_function *func, validate_state *state) in validate_function() 1233 foreach_list_typed(nir_function, func, node, &shader->functions) { in nir_validate_shader()
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D | nir_builder.h | 56 nir_function *func = nir_function_create(build->shader, "main"); in nir_builder_init_simple_shader()
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/external/mesa3d/src/compiler/spirv/ |
D | nir_spirv.h | 72 nir_function *spirv_to_nir(const uint32_t *words, size_t word_count,
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D | spirv2nir.c | 77 nir_function *func = spirv_to_nir(map, word_count, NULL, 0, in main()
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D | vtn_cfg.c | 64 nir_function *func = in vtn_cfg_handle_prepass_instruction()
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D | spirv_to_nir.c | 1746 struct nir_function *callee = vtn_callee->impl->function; in vtn_handle_function_call() 3779 nir_function * 3869 nir_function *entry_point = b->entry_point->func->impl->function; in spirv_to_nir()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_shader.c | 203 nir_function *entry_point; in radv_shader_compile_to_nir() 214 entry_point = exec_node_data(nir_function, node, node); in radv_shader_compile_to_nir() 270 foreach_list_typed_safe(nir_function, func, node, &nir->functions) { in radv_shader_compile_to_nir()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_nir.c | 158 nir_function *func; in si_nir_scan_shader() 460 func = (struct nir_function *)exec_list_get_head_const(&nir->functions); in si_nir_scan_shader()
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/external/mesa3d/src/compiler/glsl/ |
D | glsl_to_nir.cpp | 479 nir_function *func = nir_function_create(shader, ir->function_name()); in create_function() 504 nir_function *func = (nir_function *) entry->data; in visit() 1226 nir_function *callee = (nir_function *) entry->data; in visit()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_pipeline.c | 149 nir_function *entry_point = in anv_shader_compile_to_nir() 175 foreach_list_typed_safe(nir_function, func, node, &nir->functions) { in anv_shader_compile_to_nir()
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