1 /*
2  * Copyright © 2014 Connor Abbott
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Connor Abbott (cwabbott0@gmail.com)
25  *
26  */
27 
28 #ifndef NIR_H
29 #define NIR_H
30 
31 #include "util/hash_table.h"
32 #include "compiler/glsl/list.h"
33 #include "GL/gl.h" /* GLenum */
34 #include "util/list.h"
35 #include "util/ralloc.h"
36 #include "util/set.h"
37 #include "util/bitset.h"
38 #include "util/macros.h"
39 #include "compiler/nir_types.h"
40 #include "compiler/shader_enums.h"
41 #include "compiler/shader_info.h"
42 #include <stdio.h>
43 
44 #ifndef NDEBUG
45 #include "util/debug.h"
46 #endif /* NDEBUG */
47 
48 #include "nir_opcodes.h"
49 
50 #if defined(_WIN32) && !defined(snprintf)
51 #define snprintf _snprintf
52 #endif
53 
54 #ifdef __cplusplus
55 extern "C" {
56 #endif
57 
58 struct gl_program;
59 struct gl_shader_program;
60 
61 #define NIR_FALSE 0u
62 #define NIR_TRUE (~0u)
63 
64 /** Defines a cast function
65  *
66  * This macro defines a cast function from in_type to out_type where
67  * out_type is some structure type that contains a field of type out_type.
68  *
69  * Note that you have to be a bit careful as the generated cast function
70  * destroys constness.
71  */
72 #define NIR_DEFINE_CAST(name, in_type, out_type, field, \
73                         type_field, type_value)         \
74 static inline out_type *                                \
75 name(const in_type *parent)                             \
76 {                                                       \
77    assert(parent && parent->type_field == type_value);  \
78    return exec_node_data(out_type, parent, field);      \
79 }
80 
81 struct nir_function;
82 struct nir_shader;
83 struct nir_instr;
84 
85 
86 /**
87  * Description of built-in state associated with a uniform
88  *
89  * \sa nir_variable::state_slots
90  */
91 typedef struct {
92    int tokens[5];
93    int swizzle;
94 } nir_state_slot;
95 
96 typedef enum {
97    nir_var_shader_in       = (1 << 0),
98    nir_var_shader_out      = (1 << 1),
99    nir_var_global          = (1 << 2),
100    nir_var_local           = (1 << 3),
101    nir_var_uniform         = (1 << 4),
102    nir_var_shader_storage  = (1 << 5),
103    nir_var_system_value    = (1 << 6),
104    nir_var_param           = (1 << 7),
105    nir_var_shared          = (1 << 8),
106    nir_var_all             = ~0,
107 } nir_variable_mode;
108 
109 /**
110  * Rounding modes.
111  */
112 typedef enum {
113    nir_rounding_mode_undef = 0,
114    nir_rounding_mode_rtne  = 1, /* round to nearest even */
115    nir_rounding_mode_ru    = 2, /* round up */
116    nir_rounding_mode_rd    = 3, /* round down */
117    nir_rounding_mode_rtz   = 4, /* round towards zero */
118 } nir_rounding_mode;
119 
120 typedef union {
121    float f32[4];
122    double f64[4];
123    int8_t i8[4];
124    uint8_t u8[4];
125    int16_t i16[4];
126    uint16_t u16[4];
127    int32_t i32[4];
128    uint32_t u32[4];
129    int64_t i64[4];
130    uint64_t u64[4];
131 } nir_const_value;
132 
133 typedef struct nir_constant {
134    /**
135     * Value of the constant.
136     *
137     * The field used to back the values supplied by the constant is determined
138     * by the type associated with the \c nir_variable.  Constants may be
139     * scalars, vectors, or matrices.
140     */
141    nir_const_value values[4];
142 
143    /* we could get this from the var->type but makes clone *much* easier to
144     * not have to care about the type.
145     */
146    unsigned num_elements;
147 
148    /* Array elements / Structure Fields */
149    struct nir_constant **elements;
150 } nir_constant;
151 
152 /**
153  * \brief Layout qualifiers for gl_FragDepth.
154  *
155  * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
156  * with a layout qualifier.
157  */
158 typedef enum {
159     nir_depth_layout_none, /**< No depth layout is specified. */
160     nir_depth_layout_any,
161     nir_depth_layout_greater,
162     nir_depth_layout_less,
163     nir_depth_layout_unchanged
164 } nir_depth_layout;
165 
166 /**
167  * Either a uniform, global variable, shader input, or shader output. Based on
168  * ir_variable - it should be easy to translate between the two.
169  */
170 
171 typedef struct nir_variable {
172    struct exec_node node;
173 
174    /**
175     * Declared type of the variable
176     */
177    const struct glsl_type *type;
178 
179    /**
180     * Declared name of the variable
181     */
182    char *name;
183 
184    struct nir_variable_data {
185       /**
186        * Storage class of the variable.
187        *
188        * \sa nir_variable_mode
189        */
190       nir_variable_mode mode;
191 
192       /**
193        * Is the variable read-only?
194        *
195        * This is set for variables declared as \c const, shader inputs,
196        * and uniforms.
197        */
198       unsigned read_only:1;
199       unsigned centroid:1;
200       unsigned sample:1;
201       unsigned patch:1;
202       unsigned invariant:1;
203 
204       /**
205        * When separate shader programs are enabled, only input/outputs between
206        * the stages of a multi-stage separate program can be safely removed
207        * from the shader interface. Other input/outputs must remains active.
208        *
209        * This is also used to make sure xfb varyings that are unused by the
210        * fragment shader are not removed.
211        */
212       unsigned always_active_io:1;
213 
214       /**
215        * Interpolation mode for shader inputs / outputs
216        *
217        * \sa glsl_interp_mode
218        */
219       unsigned interpolation:2;
220 
221       /**
222        * \name ARB_fragment_coord_conventions
223        * @{
224        */
225       unsigned origin_upper_left:1;
226       unsigned pixel_center_integer:1;
227       /*@}*/
228 
229       /**
230        * If non-zero, then this variable may be packed along with other variables
231        * into a single varying slot, so this offset should be applied when
232        * accessing components.  For example, an offset of 1 means that the x
233        * component of this variable is actually stored in component y of the
234        * location specified by \c location.
235        */
236       unsigned location_frac:2;
237 
238       /**
239        * If true, this variable represents an array of scalars that should
240        * be tightly packed.  In other words, consecutive array elements
241        * should be stored one component apart, rather than one slot apart.
242        */
243       unsigned compact:1;
244 
245       /**
246        * Whether this is a fragment shader output implicitly initialized with
247        * the previous contents of the specified render target at the
248        * framebuffer location corresponding to this shader invocation.
249        */
250       unsigned fb_fetch_output:1;
251 
252       /**
253        * \brief Layout qualifier for gl_FragDepth.
254        *
255        * This is not equal to \c ir_depth_layout_none if and only if this
256        * variable is \c gl_FragDepth and a layout qualifier is specified.
257        */
258       nir_depth_layout depth_layout;
259 
260       /**
261        * Storage location of the base of this variable
262        *
263        * The precise meaning of this field depends on the nature of the variable.
264        *
265        *   - Vertex shader input: one of the values from \c gl_vert_attrib.
266        *   - Vertex shader output: one of the values from \c gl_varying_slot.
267        *   - Geometry shader input: one of the values from \c gl_varying_slot.
268        *   - Geometry shader output: one of the values from \c gl_varying_slot.
269        *   - Fragment shader input: one of the values from \c gl_varying_slot.
270        *   - Fragment shader output: one of the values from \c gl_frag_result.
271        *   - Uniforms: Per-stage uniform slot number for default uniform block.
272        *   - Uniforms: Index within the uniform block definition for UBO members.
273        *   - Non-UBO Uniforms: uniform slot number.
274        *   - Other: This field is not currently used.
275        *
276        * If the variable is a uniform, shader input, or shader output, and the
277        * slot has not been assigned, the value will be -1.
278        */
279       int location;
280 
281       /**
282        * The actual location of the variable in the IR. Only valid for inputs
283        * and outputs.
284        */
285       unsigned int driver_location;
286 
287       /**
288        * Vertex stream output identifier.
289        *
290        * For packed outputs, bit 31 is set and bits [2*i+1,2*i] indicate the
291        * stream of the i-th component.
292        */
293       unsigned stream;
294 
295       /**
296        * output index for dual source blending.
297        */
298       int index;
299 
300       /**
301        * Descriptor set binding for sampler or UBO.
302        */
303       int descriptor_set;
304 
305       /**
306        * Initial binding point for a sampler or UBO.
307        *
308        * For array types, this represents the binding point for the first element.
309        */
310       int binding;
311 
312       /**
313        * Location an atomic counter is stored at.
314        */
315       unsigned offset;
316 
317       /**
318        * ARB_shader_image_load_store qualifiers.
319        */
320       struct {
321          bool read_only; /**< "readonly" qualifier. */
322          bool write_only; /**< "writeonly" qualifier. */
323          bool coherent;
324          bool _volatile;
325          bool restrict_flag;
326 
327          /** Image internal format if specified explicitly, otherwise GL_NONE. */
328          GLenum format;
329       } image;
330    } data;
331 
332    /**
333     * Built-in state that backs this uniform
334     *
335     * Once set at variable creation, \c state_slots must remain invariant.
336     * This is because, ideally, this array would be shared by all clones of
337     * this variable in the IR tree.  In other words, we'd really like for it
338     * to be a fly-weight.
339     *
340     * If the variable is not a uniform, \c num_state_slots will be zero and
341     * \c state_slots will be \c NULL.
342     */
343    /*@{*/
344    unsigned num_state_slots;    /**< Number of state slots used */
345    nir_state_slot *state_slots;  /**< State descriptors. */
346    /*@}*/
347 
348    /**
349     * Constant expression assigned in the initializer of the variable
350     *
351     * This field should only be used temporarily by creators of NIR shaders
352     * and then lower_constant_initializers can be used to get rid of them.
353     * Most of the rest of NIR ignores this field or asserts that it's NULL.
354     */
355    nir_constant *constant_initializer;
356 
357    /**
358     * For variables that are in an interface block or are an instance of an
359     * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
360     *
361     * \sa ir_variable::location
362     */
363    const struct glsl_type *interface_type;
364 } nir_variable;
365 
366 #define nir_foreach_variable(var, var_list) \
367    foreach_list_typed(nir_variable, var, node, var_list)
368 
369 #define nir_foreach_variable_safe(var, var_list) \
370    foreach_list_typed_safe(nir_variable, var, node, var_list)
371 
372 static inline bool
nir_variable_is_global(const nir_variable * var)373 nir_variable_is_global(const nir_variable *var)
374 {
375    return var->data.mode != nir_var_local && var->data.mode != nir_var_param;
376 }
377 
378 typedef struct nir_register {
379    struct exec_node node;
380 
381    unsigned num_components; /** < number of vector components */
382    unsigned num_array_elems; /** < size of array (0 for no array) */
383 
384    /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
385    uint8_t bit_size;
386 
387    /** generic register index. */
388    unsigned index;
389 
390    /** only for debug purposes, can be NULL */
391    const char *name;
392 
393    /** whether this register is local (per-function) or global (per-shader) */
394    bool is_global;
395 
396    /**
397     * If this flag is set to true, then accessing channels >= num_components
398     * is well-defined, and simply spills over to the next array element. This
399     * is useful for backends that can do per-component accessing, in
400     * particular scalar backends. By setting this flag and making
401     * num_components equal to 1, structures can be packed tightly into
402     * registers and then registers can be accessed per-component to get to
403     * each structure member, even if it crosses vec4 boundaries.
404     */
405    bool is_packed;
406 
407    /** set of nir_srcs where this register is used (read from) */
408    struct list_head uses;
409 
410    /** set of nir_dests where this register is defined (written to) */
411    struct list_head defs;
412 
413    /** set of nir_ifs where this register is used as a condition */
414    struct list_head if_uses;
415 } nir_register;
416 
417 #define nir_foreach_register(reg, reg_list) \
418    foreach_list_typed(nir_register, reg, node, reg_list)
419 #define nir_foreach_register_safe(reg, reg_list) \
420    foreach_list_typed_safe(nir_register, reg, node, reg_list)
421 
422 typedef enum {
423    nir_instr_type_alu,
424    nir_instr_type_call,
425    nir_instr_type_tex,
426    nir_instr_type_intrinsic,
427    nir_instr_type_load_const,
428    nir_instr_type_jump,
429    nir_instr_type_ssa_undef,
430    nir_instr_type_phi,
431    nir_instr_type_parallel_copy,
432 } nir_instr_type;
433 
434 typedef struct nir_instr {
435    struct exec_node node;
436    nir_instr_type type;
437    struct nir_block *block;
438 
439    /** generic instruction index. */
440    unsigned index;
441 
442    /* A temporary for optimization and analysis passes to use for storing
443     * flags.  For instance, DCE uses this to store the "dead/live" info.
444     */
445    uint8_t pass_flags;
446 } nir_instr;
447 
448 static inline nir_instr *
nir_instr_next(nir_instr * instr)449 nir_instr_next(nir_instr *instr)
450 {
451    struct exec_node *next = exec_node_get_next(&instr->node);
452    if (exec_node_is_tail_sentinel(next))
453       return NULL;
454    else
455       return exec_node_data(nir_instr, next, node);
456 }
457 
458 static inline nir_instr *
nir_instr_prev(nir_instr * instr)459 nir_instr_prev(nir_instr *instr)
460 {
461    struct exec_node *prev = exec_node_get_prev(&instr->node);
462    if (exec_node_is_head_sentinel(prev))
463       return NULL;
464    else
465       return exec_node_data(nir_instr, prev, node);
466 }
467 
468 static inline bool
nir_instr_is_first(const nir_instr * instr)469 nir_instr_is_first(const nir_instr *instr)
470 {
471    return exec_node_is_head_sentinel(exec_node_get_prev_const(&instr->node));
472 }
473 
474 static inline bool
nir_instr_is_last(const nir_instr * instr)475 nir_instr_is_last(const nir_instr *instr)
476 {
477    return exec_node_is_tail_sentinel(exec_node_get_next_const(&instr->node));
478 }
479 
480 typedef struct nir_ssa_def {
481    /** for debugging only, can be NULL */
482    const char* name;
483 
484    /** generic SSA definition index. */
485    unsigned index;
486 
487    /** Index into the live_in and live_out bitfields */
488    unsigned live_index;
489 
490    nir_instr *parent_instr;
491 
492    /** set of nir_instrs where this register is used (read from) */
493    struct list_head uses;
494 
495    /** set of nir_ifs where this register is used as a condition */
496    struct list_head if_uses;
497 
498    uint8_t num_components;
499 
500    /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
501    uint8_t bit_size;
502 } nir_ssa_def;
503 
504 struct nir_src;
505 
506 typedef struct {
507    nir_register *reg;
508    struct nir_src *indirect; /** < NULL for no indirect offset */
509    unsigned base_offset;
510 
511    /* TODO use-def chain goes here */
512 } nir_reg_src;
513 
514 typedef struct {
515    nir_instr *parent_instr;
516    struct list_head def_link;
517 
518    nir_register *reg;
519    struct nir_src *indirect; /** < NULL for no indirect offset */
520    unsigned base_offset;
521 
522    /* TODO def-use chain goes here */
523 } nir_reg_dest;
524 
525 struct nir_if;
526 
527 typedef struct nir_src {
528    union {
529       nir_instr *parent_instr;
530       struct nir_if *parent_if;
531    };
532 
533    struct list_head use_link;
534 
535    union {
536       nir_reg_src reg;
537       nir_ssa_def *ssa;
538    };
539 
540    bool is_ssa;
541 } nir_src;
542 
543 static inline nir_src
nir_src_init(void)544 nir_src_init(void)
545 {
546    nir_src src = { { NULL } };
547    return src;
548 }
549 
550 #define NIR_SRC_INIT nir_src_init()
551 
552 #define nir_foreach_use(src, reg_or_ssa_def) \
553    list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
554 
555 #define nir_foreach_use_safe(src, reg_or_ssa_def) \
556    list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
557 
558 #define nir_foreach_if_use(src, reg_or_ssa_def) \
559    list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
560 
561 #define nir_foreach_if_use_safe(src, reg_or_ssa_def) \
562    list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
563 
564 typedef struct {
565    union {
566       nir_reg_dest reg;
567       nir_ssa_def ssa;
568    };
569 
570    bool is_ssa;
571 } nir_dest;
572 
573 static inline nir_dest
nir_dest_init(void)574 nir_dest_init(void)
575 {
576    nir_dest dest = { { { NULL } } };
577    return dest;
578 }
579 
580 #define NIR_DEST_INIT nir_dest_init()
581 
582 #define nir_foreach_def(dest, reg) \
583    list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
584 
585 #define nir_foreach_def_safe(dest, reg) \
586    list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
587 
588 static inline nir_src
nir_src_for_ssa(nir_ssa_def * def)589 nir_src_for_ssa(nir_ssa_def *def)
590 {
591    nir_src src = NIR_SRC_INIT;
592 
593    src.is_ssa = true;
594    src.ssa = def;
595 
596    return src;
597 }
598 
599 static inline nir_src
nir_src_for_reg(nir_register * reg)600 nir_src_for_reg(nir_register *reg)
601 {
602    nir_src src = NIR_SRC_INIT;
603 
604    src.is_ssa = false;
605    src.reg.reg = reg;
606    src.reg.indirect = NULL;
607    src.reg.base_offset = 0;
608 
609    return src;
610 }
611 
612 static inline nir_dest
nir_dest_for_reg(nir_register * reg)613 nir_dest_for_reg(nir_register *reg)
614 {
615    nir_dest dest = NIR_DEST_INIT;
616 
617    dest.reg.reg = reg;
618 
619    return dest;
620 }
621 
622 static inline unsigned
nir_src_bit_size(nir_src src)623 nir_src_bit_size(nir_src src)
624 {
625    return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
626 }
627 
628 static inline unsigned
nir_dest_bit_size(nir_dest dest)629 nir_dest_bit_size(nir_dest dest)
630 {
631    return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
632 }
633 
634 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
635 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
636 
637 typedef struct {
638    nir_src src;
639 
640    /**
641     * \name input modifiers
642     */
643    /*@{*/
644    /**
645     * For inputs interpreted as floating point, flips the sign bit. For
646     * inputs interpreted as integers, performs the two's complement negation.
647     */
648    bool negate;
649 
650    /**
651     * Clears the sign bit for floating point values, and computes the integer
652     * absolute value for integers. Note that the negate modifier acts after
653     * the absolute value modifier, therefore if both are set then all inputs
654     * will become negative.
655     */
656    bool abs;
657    /*@}*/
658 
659    /**
660     * For each input component, says which component of the register it is
661     * chosen from. Note that which elements of the swizzle are used and which
662     * are ignored are based on the write mask for most opcodes - for example,
663     * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
664     * a swizzle of {2, x, 1, 0} where x means "don't care."
665     */
666    uint8_t swizzle[4];
667 } nir_alu_src;
668 
669 typedef struct {
670    nir_dest dest;
671 
672    /**
673     * \name saturate output modifier
674     *
675     * Only valid for opcodes that output floating-point numbers. Clamps the
676     * output to between 0.0 and 1.0 inclusive.
677     */
678 
679    bool saturate;
680 
681    unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
682 } nir_alu_dest;
683 
684 typedef enum {
685    nir_type_invalid = 0, /* Not a valid type */
686    nir_type_float,
687    nir_type_int,
688    nir_type_uint,
689    nir_type_bool,
690    nir_type_bool32 =    32 | nir_type_bool,
691    nir_type_int8 =      8  | nir_type_int,
692    nir_type_int16 =     16 | nir_type_int,
693    nir_type_int32 =     32 | nir_type_int,
694    nir_type_int64 =     64 | nir_type_int,
695    nir_type_uint8 =     8  | nir_type_uint,
696    nir_type_uint16 =    16 | nir_type_uint,
697    nir_type_uint32 =    32 | nir_type_uint,
698    nir_type_uint64 =    64 | nir_type_uint,
699    nir_type_float16 =   16 | nir_type_float,
700    nir_type_float32 =   32 | nir_type_float,
701    nir_type_float64 =   64 | nir_type_float,
702 } nir_alu_type;
703 
704 #define NIR_ALU_TYPE_SIZE_MASK 0xfffffff8
705 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x00000007
706 
707 static inline unsigned
nir_alu_type_get_type_size(nir_alu_type type)708 nir_alu_type_get_type_size(nir_alu_type type)
709 {
710    return type & NIR_ALU_TYPE_SIZE_MASK;
711 }
712 
713 static inline unsigned
nir_alu_type_get_base_type(nir_alu_type type)714 nir_alu_type_get_base_type(nir_alu_type type)
715 {
716    return type & NIR_ALU_TYPE_BASE_TYPE_MASK;
717 }
718 
719 static inline nir_alu_type
nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)720 nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
721 {
722    switch (base_type) {
723    case GLSL_TYPE_BOOL:
724       return nir_type_bool32;
725       break;
726    case GLSL_TYPE_UINT:
727       return nir_type_uint32;
728       break;
729    case GLSL_TYPE_INT:
730       return nir_type_int32;
731       break;
732    case GLSL_TYPE_UINT16:
733       return nir_type_uint16;
734       break;
735    case GLSL_TYPE_INT16:
736       return nir_type_int16;
737       break;
738    case GLSL_TYPE_UINT64:
739       return nir_type_uint64;
740       break;
741    case GLSL_TYPE_INT64:
742       return nir_type_int64;
743       break;
744    case GLSL_TYPE_FLOAT:
745       return nir_type_float32;
746       break;
747    case GLSL_TYPE_FLOAT16:
748       return nir_type_float16;
749       break;
750    case GLSL_TYPE_DOUBLE:
751       return nir_type_float64;
752       break;
753    default:
754       unreachable("unknown type");
755    }
756 }
757 
758 static inline nir_alu_type
nir_get_nir_type_for_glsl_type(const struct glsl_type * type)759 nir_get_nir_type_for_glsl_type(const struct glsl_type *type)
760 {
761    return nir_get_nir_type_for_glsl_base_type(glsl_get_base_type(type));
762 }
763 
764 nir_op nir_type_conversion_op(nir_alu_type src, nir_alu_type dst,
765                               nir_rounding_mode rnd);
766 
767 typedef enum {
768    NIR_OP_IS_COMMUTATIVE = (1 << 0),
769    NIR_OP_IS_ASSOCIATIVE = (1 << 1),
770 } nir_op_algebraic_property;
771 
772 typedef struct {
773    const char *name;
774 
775    unsigned num_inputs;
776 
777    /**
778     * The number of components in the output
779     *
780     * If non-zero, this is the size of the output and input sizes are
781     * explicitly given; swizzle and writemask are still in effect, but if
782     * the output component is masked out, then the input component may
783     * still be in use.
784     *
785     * If zero, the opcode acts in the standard, per-component manner; the
786     * operation is performed on each component (except the ones that are
787     * masked out) with the input being taken from the input swizzle for
788     * that component.
789     *
790     * The size of some of the inputs may be given (i.e. non-zero) even
791     * though output_size is zero; in that case, the inputs with a zero
792     * size act per-component, while the inputs with non-zero size don't.
793     */
794    unsigned output_size;
795 
796    /**
797     * The type of vector that the instruction outputs. Note that the
798     * staurate modifier is only allowed on outputs with the float type.
799     */
800 
801    nir_alu_type output_type;
802 
803    /**
804     * The number of components in each input
805     */
806    unsigned input_sizes[4];
807 
808    /**
809     * The type of vector that each input takes. Note that negate and
810     * absolute value are only allowed on inputs with int or float type and
811     * behave differently on the two.
812     */
813    nir_alu_type input_types[4];
814 
815    nir_op_algebraic_property algebraic_properties;
816 } nir_op_info;
817 
818 extern const nir_op_info nir_op_infos[nir_num_opcodes];
819 
820 typedef struct nir_alu_instr {
821    nir_instr instr;
822    nir_op op;
823 
824    /** Indicates that this ALU instruction generates an exact value
825     *
826     * This is kind of a mixture of GLSL "precise" and "invariant" and not
827     * really equivalent to either.  This indicates that the value generated by
828     * this operation is high-precision and any code transformations that touch
829     * it must ensure that the resulting value is bit-for-bit identical to the
830     * original.
831     */
832    bool exact;
833 
834    nir_alu_dest dest;
835    nir_alu_src src[];
836 } nir_alu_instr;
837 
838 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
839                       nir_alu_instr *instr);
840 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
841                        nir_alu_instr *instr);
842 
843 /* is this source channel used? */
844 static inline bool
nir_alu_instr_channel_used(const nir_alu_instr * instr,unsigned src,unsigned channel)845 nir_alu_instr_channel_used(const nir_alu_instr *instr, unsigned src,
846                            unsigned channel)
847 {
848    if (nir_op_infos[instr->op].input_sizes[src] > 0)
849       return channel < nir_op_infos[instr->op].input_sizes[src];
850 
851    return (instr->dest.write_mask >> channel) & 1;
852 }
853 
854 /*
855  * For instructions whose destinations are SSA, get the number of channels
856  * used for a source
857  */
858 static inline unsigned
nir_ssa_alu_instr_src_components(const nir_alu_instr * instr,unsigned src)859 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
860 {
861    assert(instr->dest.dest.is_ssa);
862 
863    if (nir_op_infos[instr->op].input_sizes[src] > 0)
864       return nir_op_infos[instr->op].input_sizes[src];
865 
866    return instr->dest.dest.ssa.num_components;
867 }
868 
869 bool nir_alu_srcs_equal(const nir_alu_instr *alu1, const nir_alu_instr *alu2,
870                         unsigned src1, unsigned src2);
871 
872 typedef enum {
873    nir_deref_type_var,
874    nir_deref_type_array,
875    nir_deref_type_struct
876 } nir_deref_type;
877 
878 typedef struct nir_deref {
879    nir_deref_type deref_type;
880    struct nir_deref *child;
881    const struct glsl_type *type;
882 } nir_deref;
883 
884 typedef struct {
885    nir_deref deref;
886 
887    nir_variable *var;
888 } nir_deref_var;
889 
890 /* This enum describes how the array is referenced.  If the deref is
891  * direct then the base_offset is used.  If the deref is indirect then
892  * offset is given by base_offset + indirect.  If the deref is a wildcard
893  * then the deref refers to all of the elements of the array at the same
894  * time.  Wildcard dereferences are only ever allowed in copy_var
895  * intrinsics and the source and destination derefs must have matching
896  * wildcards.
897  */
898 typedef enum {
899    nir_deref_array_type_direct,
900    nir_deref_array_type_indirect,
901    nir_deref_array_type_wildcard,
902 } nir_deref_array_type;
903 
904 typedef struct {
905    nir_deref deref;
906 
907    nir_deref_array_type deref_array_type;
908    unsigned base_offset;
909    nir_src indirect;
910 } nir_deref_array;
911 
912 typedef struct {
913    nir_deref deref;
914 
915    unsigned index;
916 } nir_deref_struct;
917 
NIR_DEFINE_CAST(nir_deref_as_var,nir_deref,nir_deref_var,deref,deref_type,nir_deref_type_var)918 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref,
919                 deref_type, nir_deref_type_var)
920 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref,
921                 deref_type, nir_deref_type_array)
922 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref,
923                 deref_type, nir_deref_type_struct)
924 
925 /* Returns the last deref in the chain. */
926 static inline nir_deref *
927 nir_deref_tail(nir_deref *deref)
928 {
929    while (deref->child)
930       deref = deref->child;
931    return deref;
932 }
933 
934 typedef struct {
935    nir_instr instr;
936 
937    unsigned num_params;
938    nir_deref_var **params;
939    nir_deref_var *return_deref;
940 
941    struct nir_function *callee;
942 } nir_call_instr;
943 
944 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
945                   num_variables, num_indices, idx0, idx1, idx2, flags) \
946    nir_intrinsic_##name,
947 
948 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
949 
950 typedef enum {
951 #include "nir_intrinsics.h"
952    nir_num_intrinsics = nir_last_intrinsic + 1
953 } nir_intrinsic_op;
954 
955 #define NIR_INTRINSIC_MAX_CONST_INDEX 3
956 
957 /** Represents an intrinsic
958  *
959  * An intrinsic is an instruction type for handling things that are
960  * more-or-less regular operations but don't just consume and produce SSA
961  * values like ALU operations do.  Intrinsics are not for things that have
962  * special semantic meaning such as phi nodes and parallel copies.
963  * Examples of intrinsics include variable load/store operations, system
964  * value loads, and the like.  Even though texturing more-or-less falls
965  * under this category, texturing is its own instruction type because
966  * trying to represent texturing with intrinsics would lead to a
967  * combinatorial explosion of intrinsic opcodes.
968  *
969  * By having a single instruction type for handling a lot of different
970  * cases, optimization passes can look for intrinsics and, for the most
971  * part, completely ignore them.  Each intrinsic type also has a few
972  * possible flags that govern whether or not they can be reordered or
973  * eliminated.  That way passes like dead code elimination can still work
974  * on intrisics without understanding the meaning of each.
975  *
976  * Each intrinsic has some number of constant indices, some number of
977  * variables, and some number of sources.  What these sources, variables,
978  * and indices mean depends on the intrinsic and is documented with the
979  * intrinsic declaration in nir_intrinsics.h.  Intrinsics and texture
980  * instructions are the only types of instruction that can operate on
981  * variables.
982  */
983 typedef struct {
984    nir_instr instr;
985 
986    nir_intrinsic_op intrinsic;
987 
988    nir_dest dest;
989 
990    /** number of components if this is a vectorized intrinsic
991     *
992     * Similarly to ALU operations, some intrinsics are vectorized.
993     * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
994     * For vectorized intrinsics, the num_components field specifies the
995     * number of destination components and the number of source components
996     * for all sources with nir_intrinsic_infos.src_components[i] == 0.
997     */
998    uint8_t num_components;
999 
1000    int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
1001 
1002    nir_deref_var *variables[2];
1003 
1004    nir_src src[];
1005 } nir_intrinsic_instr;
1006 
1007 /**
1008  * \name NIR intrinsics semantic flags
1009  *
1010  * information about what the compiler can do with the intrinsics.
1011  *
1012  * \sa nir_intrinsic_info::flags
1013  */
1014 typedef enum {
1015    /**
1016     * whether the intrinsic can be safely eliminated if none of its output
1017     * value is not being used.
1018     */
1019    NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
1020 
1021    /**
1022     * Whether the intrinsic can be reordered with respect to any other
1023     * intrinsic, i.e. whether the only reordering dependencies of the
1024     * intrinsic are due to the register reads/writes.
1025     */
1026    NIR_INTRINSIC_CAN_REORDER = (1 << 1),
1027 } nir_intrinsic_semantic_flag;
1028 
1029 /**
1030  * \name NIR intrinsics const-index flag
1031  *
1032  * Indicates the usage of a const_index slot.
1033  *
1034  * \sa nir_intrinsic_info::index_map
1035  */
1036 typedef enum {
1037    /**
1038     * Generally instructions that take a offset src argument, can encode
1039     * a constant 'base' value which is added to the offset.
1040     */
1041    NIR_INTRINSIC_BASE = 1,
1042 
1043    /**
1044     * For store instructions, a writemask for the store.
1045     */
1046    NIR_INTRINSIC_WRMASK = 2,
1047 
1048    /**
1049     * The stream-id for GS emit_vertex/end_primitive intrinsics.
1050     */
1051    NIR_INTRINSIC_STREAM_ID = 3,
1052 
1053    /**
1054     * The clip-plane id for load_user_clip_plane intrinsic.
1055     */
1056    NIR_INTRINSIC_UCP_ID = 4,
1057 
1058    /**
1059     * The amount of data, starting from BASE, that this instruction may
1060     * access.  This is used to provide bounds if the offset is not constant.
1061     */
1062    NIR_INTRINSIC_RANGE = 5,
1063 
1064    /**
1065     * The Vulkan descriptor set for vulkan_resource_index intrinsic.
1066     */
1067    NIR_INTRINSIC_DESC_SET = 6,
1068 
1069    /**
1070     * The Vulkan descriptor set binding for vulkan_resource_index intrinsic.
1071     */
1072    NIR_INTRINSIC_BINDING = 7,
1073 
1074    /**
1075     * Component offset.
1076     */
1077    NIR_INTRINSIC_COMPONENT = 8,
1078 
1079    /**
1080     * Interpolation mode (only meaningful for FS inputs).
1081     */
1082    NIR_INTRINSIC_INTERP_MODE = 9,
1083 
1084    NIR_INTRINSIC_NUM_INDEX_FLAGS,
1085 
1086 } nir_intrinsic_index_flag;
1087 
1088 #define NIR_INTRINSIC_MAX_INPUTS 4
1089 
1090 typedef struct {
1091    const char *name;
1092 
1093    unsigned num_srcs; /** < number of register/SSA inputs */
1094 
1095    /** number of components of each input register
1096     *
1097     * If this value is 0, the number of components is given by the
1098     * num_components field of nir_intrinsic_instr.
1099     */
1100    unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
1101 
1102    bool has_dest;
1103 
1104    /** number of components of the output register
1105     *
1106     * If this value is 0, the number of components is given by the
1107     * num_components field of nir_intrinsic_instr.
1108     */
1109    unsigned dest_components;
1110 
1111    /** the number of inputs/outputs that are variables */
1112    unsigned num_variables;
1113 
1114    /** the number of constant indices used by the intrinsic */
1115    unsigned num_indices;
1116 
1117    /** indicates the usage of intr->const_index[n] */
1118    unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
1119 
1120    /** semantic flags for calls to this intrinsic */
1121    nir_intrinsic_semantic_flag flags;
1122 } nir_intrinsic_info;
1123 
1124 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
1125 
1126 
1127 #define INTRINSIC_IDX_ACCESSORS(name, flag, type)                             \
1128 static inline type                                                            \
1129 nir_intrinsic_##name(const nir_intrinsic_instr *instr)                        \
1130 {                                                                             \
1131    const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];   \
1132    assert(info->index_map[NIR_INTRINSIC_##flag] > 0);                         \
1133    return instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1];      \
1134 }                                                                             \
1135 static inline void                                                            \
1136 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val)                \
1137 {                                                                             \
1138    const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];   \
1139    assert(info->index_map[NIR_INTRINSIC_##flag] > 0);                         \
1140    instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val;       \
1141 }
1142 
1143 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
1144 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
1145 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
1146 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
1147 INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned)
1148 INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned)
1149 INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned)
1150 INTRINSIC_IDX_ACCESSORS(component, COMPONENT, unsigned)
1151 INTRINSIC_IDX_ACCESSORS(interp_mode, INTERP_MODE, unsigned)
1152 
1153 /**
1154  * \group texture information
1155  *
1156  * This gives semantic information about textures which is useful to the
1157  * frontend, the backend, and lowering passes, but not the optimizer.
1158  */
1159 
1160 typedef enum {
1161    nir_tex_src_coord,
1162    nir_tex_src_projector,
1163    nir_tex_src_comparator, /* shadow comparator */
1164    nir_tex_src_offset,
1165    nir_tex_src_bias,
1166    nir_tex_src_lod,
1167    nir_tex_src_ms_index, /* MSAA sample index */
1168    nir_tex_src_ms_mcs, /* MSAA compression value */
1169    nir_tex_src_ddx,
1170    nir_tex_src_ddy,
1171    nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
1172    nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
1173    nir_tex_src_plane,          /* < selects plane for planar textures */
1174    nir_num_tex_src_types
1175 } nir_tex_src_type;
1176 
1177 typedef struct {
1178    nir_src src;
1179    nir_tex_src_type src_type;
1180 } nir_tex_src;
1181 
1182 typedef enum {
1183    nir_texop_tex,                /**< Regular texture look-up */
1184    nir_texop_txb,                /**< Texture look-up with LOD bias */
1185    nir_texop_txl,                /**< Texture look-up with explicit LOD */
1186    nir_texop_txd,                /**< Texture look-up with partial derivatives */
1187    nir_texop_txf,                /**< Texel fetch with explicit LOD */
1188    nir_texop_txf_ms,                /**< Multisample texture fetch */
1189    nir_texop_txf_ms_mcs,         /**< Multisample compression value fetch */
1190    nir_texop_txs,                /**< Texture size */
1191    nir_texop_lod,                /**< Texture lod query */
1192    nir_texop_tg4,                /**< Texture gather */
1193    nir_texop_query_levels,       /**< Texture levels query */
1194    nir_texop_texture_samples,    /**< Texture samples query */
1195    nir_texop_samples_identical,  /**< Query whether all samples are definitely
1196                                   * identical.
1197                                   */
1198 } nir_texop;
1199 
1200 typedef struct {
1201    nir_instr instr;
1202 
1203    enum glsl_sampler_dim sampler_dim;
1204    nir_alu_type dest_type;
1205 
1206    nir_texop op;
1207    nir_dest dest;
1208    nir_tex_src *src;
1209    unsigned num_srcs, coord_components;
1210    bool is_array, is_shadow;
1211 
1212    /**
1213     * If is_shadow is true, whether this is the old-style shadow that outputs 4
1214     * components or the new-style shadow that outputs 1 component.
1215     */
1216    bool is_new_style_shadow;
1217 
1218    /* gather component selector */
1219    unsigned component : 2;
1220 
1221    /** The texture index
1222     *
1223     * If this texture instruction has a nir_tex_src_texture_offset source,
1224     * then the texture index is given by texture_index + texture_offset.
1225     */
1226    unsigned texture_index;
1227 
1228    /** The size of the texture array or 0 if it's not an array */
1229    unsigned texture_array_size;
1230 
1231    /** The texture deref
1232     *
1233     * If this is null, use texture_index instead.
1234     */
1235    nir_deref_var *texture;
1236 
1237    /** The sampler index
1238     *
1239     * The following operations do not require a sampler and, as such, this
1240     * field should be ignored:
1241     *    - nir_texop_txf
1242     *    - nir_texop_txf_ms
1243     *    - nir_texop_txs
1244     *    - nir_texop_lod
1245     *    - nir_texop_query_levels
1246     *    - nir_texop_texture_samples
1247     *    - nir_texop_samples_identical
1248     *
1249     * If this texture instruction has a nir_tex_src_sampler_offset source,
1250     * then the sampler index is given by sampler_index + sampler_offset.
1251     */
1252    unsigned sampler_index;
1253 
1254    /** The sampler deref
1255     *
1256     * If this is null, use sampler_index instead.
1257     */
1258    nir_deref_var *sampler;
1259 } nir_tex_instr;
1260 
1261 static inline unsigned
nir_tex_instr_dest_size(const nir_tex_instr * instr)1262 nir_tex_instr_dest_size(const nir_tex_instr *instr)
1263 {
1264    switch (instr->op) {
1265    case nir_texop_txs: {
1266       unsigned ret;
1267       switch (instr->sampler_dim) {
1268          case GLSL_SAMPLER_DIM_1D:
1269          case GLSL_SAMPLER_DIM_BUF:
1270             ret = 1;
1271             break;
1272          case GLSL_SAMPLER_DIM_2D:
1273          case GLSL_SAMPLER_DIM_CUBE:
1274          case GLSL_SAMPLER_DIM_MS:
1275          case GLSL_SAMPLER_DIM_RECT:
1276          case GLSL_SAMPLER_DIM_EXTERNAL:
1277          case GLSL_SAMPLER_DIM_SUBPASS:
1278             ret = 2;
1279             break;
1280          case GLSL_SAMPLER_DIM_3D:
1281             ret = 3;
1282             break;
1283          default:
1284             unreachable("not reached");
1285       }
1286       if (instr->is_array)
1287          ret++;
1288       return ret;
1289    }
1290 
1291    case nir_texop_lod:
1292       return 2;
1293 
1294    case nir_texop_texture_samples:
1295    case nir_texop_query_levels:
1296    case nir_texop_samples_identical:
1297       return 1;
1298 
1299    default:
1300       if (instr->is_shadow && instr->is_new_style_shadow)
1301          return 1;
1302 
1303       return 4;
1304    }
1305 }
1306 
1307 /* Returns true if this texture operation queries something about the texture
1308  * rather than actually sampling it.
1309  */
1310 static inline bool
nir_tex_instr_is_query(const nir_tex_instr * instr)1311 nir_tex_instr_is_query(const nir_tex_instr *instr)
1312 {
1313    switch (instr->op) {
1314    case nir_texop_txs:
1315    case nir_texop_lod:
1316    case nir_texop_texture_samples:
1317    case nir_texop_query_levels:
1318    case nir_texop_txf_ms_mcs:
1319       return true;
1320    case nir_texop_tex:
1321    case nir_texop_txb:
1322    case nir_texop_txl:
1323    case nir_texop_txd:
1324    case nir_texop_txf:
1325    case nir_texop_txf_ms:
1326    case nir_texop_tg4:
1327       return false;
1328    default:
1329       unreachable("Invalid texture opcode");
1330    }
1331 }
1332 
1333 static inline nir_alu_type
nir_tex_instr_src_type(const nir_tex_instr * instr,unsigned src)1334 nir_tex_instr_src_type(const nir_tex_instr *instr, unsigned src)
1335 {
1336    switch (instr->src[src].src_type) {
1337    case nir_tex_src_coord:
1338       switch (instr->op) {
1339       case nir_texop_txf:
1340       case nir_texop_txf_ms:
1341       case nir_texop_txf_ms_mcs:
1342       case nir_texop_samples_identical:
1343          return nir_type_int;
1344 
1345       default:
1346          return nir_type_float;
1347       }
1348 
1349    case nir_tex_src_lod:
1350       switch (instr->op) {
1351       case nir_texop_txs:
1352       case nir_texop_txf:
1353          return nir_type_int;
1354 
1355       default:
1356          return nir_type_float;
1357       }
1358 
1359    case nir_tex_src_projector:
1360    case nir_tex_src_comparator:
1361    case nir_tex_src_bias:
1362    case nir_tex_src_ddx:
1363    case nir_tex_src_ddy:
1364       return nir_type_float;
1365 
1366    case nir_tex_src_offset:
1367    case nir_tex_src_ms_index:
1368    case nir_tex_src_texture_offset:
1369    case nir_tex_src_sampler_offset:
1370       return nir_type_int;
1371 
1372    default:
1373       unreachable("Invalid texture source type");
1374    }
1375 }
1376 
1377 static inline unsigned
nir_tex_instr_src_size(const nir_tex_instr * instr,unsigned src)1378 nir_tex_instr_src_size(const nir_tex_instr *instr, unsigned src)
1379 {
1380    if (instr->src[src].src_type == nir_tex_src_coord)
1381       return instr->coord_components;
1382 
1383    /* The MCS value is expected to be a vec4 returned by a txf_ms_mcs */
1384    if (instr->src[src].src_type == nir_tex_src_ms_mcs)
1385       return 4;
1386 
1387    if (instr->src[src].src_type == nir_tex_src_ddx ||
1388        instr->src[src].src_type == nir_tex_src_ddy) {
1389       if (instr->is_array)
1390          return instr->coord_components - 1;
1391       else
1392          return instr->coord_components;
1393    }
1394 
1395    /* Usual APIs don't allow cube + offset, but we allow it, with 2 coords for
1396     * the offset, since a cube maps to a single face.
1397     */
1398    if (instr->src[src].src_type == nir_tex_src_offset) {
1399       if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE)
1400          return 2;
1401       else if (instr->is_array)
1402          return instr->coord_components - 1;
1403       else
1404          return instr->coord_components;
1405    }
1406 
1407    return 1;
1408 }
1409 
1410 static inline int
nir_tex_instr_src_index(const nir_tex_instr * instr,nir_tex_src_type type)1411 nir_tex_instr_src_index(const nir_tex_instr *instr, nir_tex_src_type type)
1412 {
1413    for (unsigned i = 0; i < instr->num_srcs; i++)
1414       if (instr->src[i].src_type == type)
1415          return (int) i;
1416 
1417    return -1;
1418 }
1419 
1420 void nir_tex_instr_add_src(nir_tex_instr *tex,
1421                            nir_tex_src_type src_type,
1422                            nir_src src);
1423 
1424 void nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx);
1425 
1426 typedef struct {
1427    nir_instr instr;
1428 
1429    nir_const_value value;
1430 
1431    nir_ssa_def def;
1432 } nir_load_const_instr;
1433 
1434 typedef enum {
1435    nir_jump_return,
1436    nir_jump_break,
1437    nir_jump_continue,
1438 } nir_jump_type;
1439 
1440 typedef struct {
1441    nir_instr instr;
1442    nir_jump_type type;
1443 } nir_jump_instr;
1444 
1445 /* creates a new SSA variable in an undefined state */
1446 
1447 typedef struct {
1448    nir_instr instr;
1449    nir_ssa_def def;
1450 } nir_ssa_undef_instr;
1451 
1452 typedef struct {
1453    struct exec_node node;
1454 
1455    /* The predecessor block corresponding to this source */
1456    struct nir_block *pred;
1457 
1458    nir_src src;
1459 } nir_phi_src;
1460 
1461 #define nir_foreach_phi_src(phi_src, phi) \
1462    foreach_list_typed(nir_phi_src, phi_src, node, &(phi)->srcs)
1463 #define nir_foreach_phi_src_safe(phi_src, phi) \
1464    foreach_list_typed_safe(nir_phi_src, phi_src, node, &(phi)->srcs)
1465 
1466 typedef struct {
1467    nir_instr instr;
1468 
1469    struct exec_list srcs; /** < list of nir_phi_src */
1470 
1471    nir_dest dest;
1472 } nir_phi_instr;
1473 
1474 typedef struct {
1475    struct exec_node node;
1476    nir_src src;
1477    nir_dest dest;
1478 } nir_parallel_copy_entry;
1479 
1480 #define nir_foreach_parallel_copy_entry(entry, pcopy) \
1481    foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1482 
1483 typedef struct {
1484    nir_instr instr;
1485 
1486    /* A list of nir_parallel_copy_entrys.  The sources of all of the
1487     * entries are copied to the corresponding destinations "in parallel".
1488     * In other words, if we have two entries: a -> b and b -> a, the values
1489     * get swapped.
1490     */
1491    struct exec_list entries;
1492 } nir_parallel_copy_instr;
1493 
1494 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr,
1495                 type, nir_instr_type_alu)
1496 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr,
1497                 type, nir_instr_type_call)
1498 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr,
1499                 type, nir_instr_type_jump)
1500 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr,
1501                 type, nir_instr_type_tex)
1502 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr,
1503                 type, nir_instr_type_intrinsic)
1504 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr,
1505                 type, nir_instr_type_load_const)
1506 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr,
1507                 type, nir_instr_type_ssa_undef)
1508 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr,
1509                 type, nir_instr_type_phi)
1510 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1511                 nir_parallel_copy_instr, instr,
1512                 type, nir_instr_type_parallel_copy)
1513 
1514 /*
1515  * Control flow
1516  *
1517  * Control flow consists of a tree of control flow nodes, which include
1518  * if-statements and loops. The leaves of the tree are basic blocks, lists of
1519  * instructions that always run start-to-finish. Each basic block also keeps
1520  * track of its successors (blocks which may run immediately after the current
1521  * block) and predecessors (blocks which could have run immediately before the
1522  * current block). Each function also has a start block and an end block which
1523  * all return statements point to (which is always empty). Together, all the
1524  * blocks with their predecessors and successors make up the control flow
1525  * graph (CFG) of the function. There are helpers that modify the tree of
1526  * control flow nodes while modifying the CFG appropriately; these should be
1527  * used instead of modifying the tree directly.
1528  */
1529 
1530 typedef enum {
1531    nir_cf_node_block,
1532    nir_cf_node_if,
1533    nir_cf_node_loop,
1534    nir_cf_node_function
1535 } nir_cf_node_type;
1536 
1537 typedef struct nir_cf_node {
1538    struct exec_node node;
1539    nir_cf_node_type type;
1540    struct nir_cf_node *parent;
1541 } nir_cf_node;
1542 
1543 typedef struct nir_block {
1544    nir_cf_node cf_node;
1545 
1546    struct exec_list instr_list; /** < list of nir_instr */
1547 
1548    /** generic block index; generated by nir_index_blocks */
1549    unsigned index;
1550 
1551    /*
1552     * Each block can only have up to 2 successors, so we put them in a simple
1553     * array - no need for anything more complicated.
1554     */
1555    struct nir_block *successors[2];
1556 
1557    /* Set of nir_block predecessors in the CFG */
1558    struct set *predecessors;
1559 
1560    /*
1561     * this node's immediate dominator in the dominance tree - set to NULL for
1562     * the start block.
1563     */
1564    struct nir_block *imm_dom;
1565 
1566    /* This node's children in the dominance tree */
1567    unsigned num_dom_children;
1568    struct nir_block **dom_children;
1569 
1570    /* Set of nir_blocks on the dominance frontier of this block */
1571    struct set *dom_frontier;
1572 
1573    /*
1574     * These two indices have the property that dom_{pre,post}_index for each
1575     * child of this block in the dominance tree will always be between
1576     * dom_pre_index and dom_post_index for this block, which makes testing if
1577     * a given block is dominated by another block an O(1) operation.
1578     */
1579    unsigned dom_pre_index, dom_post_index;
1580 
1581    /* live in and out for this block; used for liveness analysis */
1582    BITSET_WORD *live_in;
1583    BITSET_WORD *live_out;
1584 } nir_block;
1585 
1586 static inline nir_instr *
nir_block_first_instr(nir_block * block)1587 nir_block_first_instr(nir_block *block)
1588 {
1589    struct exec_node *head = exec_list_get_head(&block->instr_list);
1590    return exec_node_data(nir_instr, head, node);
1591 }
1592 
1593 static inline nir_instr *
nir_block_last_instr(nir_block * block)1594 nir_block_last_instr(nir_block *block)
1595 {
1596    struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1597    return exec_node_data(nir_instr, tail, node);
1598 }
1599 
1600 #define nir_foreach_instr(instr, block) \
1601    foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1602 #define nir_foreach_instr_reverse(instr, block) \
1603    foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1604 #define nir_foreach_instr_safe(instr, block) \
1605    foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1606 #define nir_foreach_instr_reverse_safe(instr, block) \
1607    foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1608 
1609 typedef struct nir_if {
1610    nir_cf_node cf_node;
1611    nir_src condition;
1612 
1613    struct exec_list then_list; /** < list of nir_cf_node */
1614    struct exec_list else_list; /** < list of nir_cf_node */
1615 } nir_if;
1616 
1617 typedef struct {
1618    nir_if *nif;
1619 
1620    nir_instr *conditional_instr;
1621 
1622    nir_block *break_block;
1623    nir_block *continue_from_block;
1624 
1625    bool continue_from_then;
1626 
1627    struct list_head loop_terminator_link;
1628 } nir_loop_terminator;
1629 
1630 typedef struct {
1631    /* Number of instructions in the loop */
1632    unsigned num_instructions;
1633 
1634    /* How many times the loop is run (if known) */
1635    unsigned trip_count;
1636    bool is_trip_count_known;
1637 
1638    /* Unroll the loop regardless of its size */
1639    bool force_unroll;
1640 
1641    nir_loop_terminator *limiting_terminator;
1642 
1643    /* A list of loop_terminators terminating this loop. */
1644    struct list_head loop_terminator_list;
1645 } nir_loop_info;
1646 
1647 typedef struct {
1648    nir_cf_node cf_node;
1649 
1650    struct exec_list body; /** < list of nir_cf_node */
1651 
1652    nir_loop_info *info;
1653 } nir_loop;
1654 
1655 /**
1656  * Various bits of metadata that can may be created or required by
1657  * optimization and analysis passes
1658  */
1659 typedef enum {
1660    nir_metadata_none = 0x0,
1661    nir_metadata_block_index = 0x1,
1662    nir_metadata_dominance = 0x2,
1663    nir_metadata_live_ssa_defs = 0x4,
1664    nir_metadata_not_properly_reset = 0x8,
1665    nir_metadata_loop_analysis = 0x10,
1666 } nir_metadata;
1667 
1668 typedef struct {
1669    nir_cf_node cf_node;
1670 
1671    /** pointer to the function of which this is an implementation */
1672    struct nir_function *function;
1673 
1674    struct exec_list body; /** < list of nir_cf_node */
1675 
1676    nir_block *end_block;
1677 
1678    /** list for all local variables in the function */
1679    struct exec_list locals;
1680 
1681    /** array of variables used as parameters */
1682    unsigned num_params;
1683    nir_variable **params;
1684 
1685    /** variable used to hold the result of the function */
1686    nir_variable *return_var;
1687 
1688    /** list of local registers in the function */
1689    struct exec_list registers;
1690 
1691    /** next available local register index */
1692    unsigned reg_alloc;
1693 
1694    /** next available SSA value index */
1695    unsigned ssa_alloc;
1696 
1697    /* total number of basic blocks, only valid when block_index_dirty = false */
1698    unsigned num_blocks;
1699 
1700    nir_metadata valid_metadata;
1701 } nir_function_impl;
1702 
1703 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
nir_start_block(nir_function_impl * impl)1704 nir_start_block(nir_function_impl *impl)
1705 {
1706    return (nir_block *) impl->body.head_sentinel.next;
1707 }
1708 
1709 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
nir_impl_last_block(nir_function_impl * impl)1710 nir_impl_last_block(nir_function_impl *impl)
1711 {
1712    return (nir_block *) impl->body.tail_sentinel.prev;
1713 }
1714 
1715 static inline nir_cf_node *
nir_cf_node_next(nir_cf_node * node)1716 nir_cf_node_next(nir_cf_node *node)
1717 {
1718    struct exec_node *next = exec_node_get_next(&node->node);
1719    if (exec_node_is_tail_sentinel(next))
1720       return NULL;
1721    else
1722       return exec_node_data(nir_cf_node, next, node);
1723 }
1724 
1725 static inline nir_cf_node *
nir_cf_node_prev(nir_cf_node * node)1726 nir_cf_node_prev(nir_cf_node *node)
1727 {
1728    struct exec_node *prev = exec_node_get_prev(&node->node);
1729    if (exec_node_is_head_sentinel(prev))
1730       return NULL;
1731    else
1732       return exec_node_data(nir_cf_node, prev, node);
1733 }
1734 
1735 static inline bool
nir_cf_node_is_first(const nir_cf_node * node)1736 nir_cf_node_is_first(const nir_cf_node *node)
1737 {
1738    return exec_node_is_head_sentinel(node->node.prev);
1739 }
1740 
1741 static inline bool
nir_cf_node_is_last(const nir_cf_node * node)1742 nir_cf_node_is_last(const nir_cf_node *node)
1743 {
1744    return exec_node_is_tail_sentinel(node->node.next);
1745 }
1746 
NIR_DEFINE_CAST(nir_cf_node_as_block,nir_cf_node,nir_block,cf_node,type,nir_cf_node_block)1747 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node,
1748                 type, nir_cf_node_block)
1749 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node,
1750                 type, nir_cf_node_if)
1751 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node,
1752                 type, nir_cf_node_loop)
1753 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node,
1754                 nir_function_impl, cf_node, type, nir_cf_node_function)
1755 
1756 static inline nir_block *
1757 nir_if_first_then_block(nir_if *if_stmt)
1758 {
1759    struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1760    return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
1761 }
1762 
1763 static inline nir_block *
nir_if_last_then_block(nir_if * if_stmt)1764 nir_if_last_then_block(nir_if *if_stmt)
1765 {
1766    struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1767    return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
1768 }
1769 
1770 static inline nir_block *
nir_if_first_else_block(nir_if * if_stmt)1771 nir_if_first_else_block(nir_if *if_stmt)
1772 {
1773    struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1774    return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
1775 }
1776 
1777 static inline nir_block *
nir_if_last_else_block(nir_if * if_stmt)1778 nir_if_last_else_block(nir_if *if_stmt)
1779 {
1780    struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1781    return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
1782 }
1783 
1784 static inline nir_block *
nir_loop_first_block(nir_loop * loop)1785 nir_loop_first_block(nir_loop *loop)
1786 {
1787    struct exec_node *head = exec_list_get_head(&loop->body);
1788    return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
1789 }
1790 
1791 static inline nir_block *
nir_loop_last_block(nir_loop * loop)1792 nir_loop_last_block(nir_loop *loop)
1793 {
1794    struct exec_node *tail = exec_list_get_tail(&loop->body);
1795    return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
1796 }
1797 
1798 typedef enum {
1799    nir_parameter_in,
1800    nir_parameter_out,
1801    nir_parameter_inout,
1802 } nir_parameter_type;
1803 
1804 typedef struct {
1805    nir_parameter_type param_type;
1806    const struct glsl_type *type;
1807 } nir_parameter;
1808 
1809 typedef struct nir_function {
1810    struct exec_node node;
1811 
1812    const char *name;
1813    struct nir_shader *shader;
1814 
1815    unsigned num_params;
1816    nir_parameter *params;
1817    const struct glsl_type *return_type;
1818 
1819    /** The implementation of this function.
1820     *
1821     * If the function is only declared and not implemented, this is NULL.
1822     */
1823    nir_function_impl *impl;
1824 } nir_function;
1825 
1826 typedef struct nir_shader_compiler_options {
1827    bool lower_fdiv;
1828    bool lower_ffma;
1829    bool fuse_ffma;
1830    bool lower_flrp32;
1831    /** Lowers flrp when it does not support doubles */
1832    bool lower_flrp64;
1833    bool lower_fpow;
1834    bool lower_fsat;
1835    bool lower_fsqrt;
1836    bool lower_fmod32;
1837    bool lower_fmod64;
1838    bool lower_bitfield_extract;
1839    bool lower_bitfield_insert;
1840    bool lower_uadd_carry;
1841    bool lower_usub_borrow;
1842    /** lowers fneg and ineg to fsub and isub. */
1843    bool lower_negate;
1844    /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1845    bool lower_sub;
1846 
1847    /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1848    bool lower_scmp;
1849 
1850    /** enables rules to lower idiv by power-of-two: */
1851    bool lower_idiv;
1852 
1853    /* Does the native fdot instruction replicate its result for four
1854     * components?  If so, then opt_algebraic_late will turn all fdotN
1855     * instructions into fdot_replicatedN instructions.
1856     */
1857    bool fdot_replicates;
1858 
1859    /** lowers ffract to fsub+ffloor: */
1860    bool lower_ffract;
1861 
1862    bool lower_pack_half_2x16;
1863    bool lower_pack_unorm_2x16;
1864    bool lower_pack_snorm_2x16;
1865    bool lower_pack_unorm_4x8;
1866    bool lower_pack_snorm_4x8;
1867    bool lower_unpack_half_2x16;
1868    bool lower_unpack_unorm_2x16;
1869    bool lower_unpack_snorm_2x16;
1870    bool lower_unpack_unorm_4x8;
1871    bool lower_unpack_snorm_4x8;
1872 
1873    bool lower_extract_byte;
1874    bool lower_extract_word;
1875 
1876    /**
1877     * Does the driver support real 32-bit integers?  (Otherwise, integers
1878     * are simulated by floats.)
1879     */
1880    bool native_integers;
1881 
1882    /* Indicates that the driver only has zero-based vertex id */
1883    bool vertex_id_zero_based;
1884 
1885    bool lower_cs_local_index_from_id;
1886 
1887    /**
1888     * Should nir_lower_io() create load_interpolated_input intrinsics?
1889     *
1890     * If not, it generates regular load_input intrinsics and interpolation
1891     * information must be inferred from the list of input nir_variables.
1892     */
1893    bool use_interpolated_input_intrinsics;
1894 
1895    unsigned max_unroll_iterations;
1896 } nir_shader_compiler_options;
1897 
1898 typedef struct nir_shader {
1899    /** list of uniforms (nir_variable) */
1900    struct exec_list uniforms;
1901 
1902    /** list of inputs (nir_variable) */
1903    struct exec_list inputs;
1904 
1905    /** list of outputs (nir_variable) */
1906    struct exec_list outputs;
1907 
1908    /** list of shared compute variables (nir_variable) */
1909    struct exec_list shared;
1910 
1911    /** Set of driver-specific options for the shader.
1912     *
1913     * The memory for the options is expected to be kept in a single static
1914     * copy by the driver.
1915     */
1916    const struct nir_shader_compiler_options *options;
1917 
1918    /** Various bits of compile-time information about a given shader */
1919    struct shader_info info;
1920 
1921    /** list of global variables in the shader (nir_variable) */
1922    struct exec_list globals;
1923 
1924    /** list of system value variables in the shader (nir_variable) */
1925    struct exec_list system_values;
1926 
1927    struct exec_list functions; /** < list of nir_function */
1928 
1929    /** list of global register in the shader */
1930    struct exec_list registers;
1931 
1932    /** next available global register index */
1933    unsigned reg_alloc;
1934 
1935    /**
1936     * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1937     * access plus one
1938     */
1939    unsigned num_inputs, num_uniforms, num_outputs, num_shared;
1940 } nir_shader;
1941 
1942 static inline nir_function_impl *
nir_shader_get_entrypoint(nir_shader * shader)1943 nir_shader_get_entrypoint(nir_shader *shader)
1944 {
1945    assert(exec_list_length(&shader->functions) == 1);
1946    struct exec_node *func_node = exec_list_get_head(&shader->functions);
1947    nir_function *func = exec_node_data(nir_function, func_node, node);
1948    assert(func->return_type == glsl_void_type());
1949    assert(func->num_params == 0);
1950    assert(func->impl);
1951    return func->impl;
1952 }
1953 
1954 #define nir_foreach_function(func, shader) \
1955    foreach_list_typed(nir_function, func, node, &(shader)->functions)
1956 
1957 nir_shader *nir_shader_create(void *mem_ctx,
1958                               gl_shader_stage stage,
1959                               const nir_shader_compiler_options *options,
1960                               shader_info *si);
1961 
1962 /** creates a register, including assigning it an index and adding it to the list */
1963 nir_register *nir_global_reg_create(nir_shader *shader);
1964 
1965 nir_register *nir_local_reg_create(nir_function_impl *impl);
1966 
1967 void nir_reg_remove(nir_register *reg);
1968 
1969 /** Adds a variable to the appropriate list in nir_shader */
1970 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
1971 
1972 static inline void
nir_function_impl_add_variable(nir_function_impl * impl,nir_variable * var)1973 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
1974 {
1975    assert(var->data.mode == nir_var_local);
1976    exec_list_push_tail(&impl->locals, &var->node);
1977 }
1978 
1979 /** creates a variable, sets a few defaults, and adds it to the list */
1980 nir_variable *nir_variable_create(nir_shader *shader,
1981                                   nir_variable_mode mode,
1982                                   const struct glsl_type *type,
1983                                   const char *name);
1984 /** creates a local variable and adds it to the list */
1985 nir_variable *nir_local_variable_create(nir_function_impl *impl,
1986                                         const struct glsl_type *type,
1987                                         const char *name);
1988 
1989 /** creates a function and adds it to the shader's list of functions */
1990 nir_function *nir_function_create(nir_shader *shader, const char *name);
1991 
1992 nir_function_impl *nir_function_impl_create(nir_function *func);
1993 /** creates a function_impl that isn't tied to any particular function */
1994 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
1995 
1996 nir_block *nir_block_create(nir_shader *shader);
1997 nir_if *nir_if_create(nir_shader *shader);
1998 nir_loop *nir_loop_create(nir_shader *shader);
1999 
2000 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
2001 
2002 /** requests that the given pieces of metadata be generated */
2003 void nir_metadata_require(nir_function_impl *impl, nir_metadata required, ...);
2004 /** dirties all but the preserved metadata */
2005 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
2006 
2007 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
2008 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
2009 
2010 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
2011 
2012 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
2013                                                   unsigned num_components,
2014                                                   unsigned bit_size);
2015 
2016 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
2017                                                 nir_intrinsic_op op);
2018 
2019 nir_call_instr *nir_call_instr_create(nir_shader *shader,
2020                                       nir_function *callee);
2021 
2022 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
2023 
2024 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
2025 
2026 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
2027 
2028 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
2029                                                 unsigned num_components,
2030                                                 unsigned bit_size);
2031 
2032 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
2033 nir_deref_array *nir_deref_array_create(void *mem_ctx);
2034 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
2035 
2036 typedef bool (*nir_deref_foreach_leaf_cb)(nir_deref_var *deref, void *state);
2037 bool nir_deref_foreach_leaf(nir_deref_var *deref,
2038                             nir_deref_foreach_leaf_cb cb, void *state);
2039 
2040 nir_load_const_instr *
2041 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
2042 
2043 /**
2044  * NIR Cursors and Instruction Insertion API
2045  * @{
2046  *
2047  * A tiny struct representing a point to insert/extract instructions or
2048  * control flow nodes.  Helps reduce the combinatorial explosion of possible
2049  * points to insert/extract.
2050  *
2051  * \sa nir_control_flow.h
2052  */
2053 typedef enum {
2054    nir_cursor_before_block,
2055    nir_cursor_after_block,
2056    nir_cursor_before_instr,
2057    nir_cursor_after_instr,
2058 } nir_cursor_option;
2059 
2060 typedef struct {
2061    nir_cursor_option option;
2062    union {
2063       nir_block *block;
2064       nir_instr *instr;
2065    };
2066 } nir_cursor;
2067 
2068 static inline nir_block *
nir_cursor_current_block(nir_cursor cursor)2069 nir_cursor_current_block(nir_cursor cursor)
2070 {
2071    if (cursor.option == nir_cursor_before_instr ||
2072        cursor.option == nir_cursor_after_instr) {
2073       return cursor.instr->block;
2074    } else {
2075       return cursor.block;
2076    }
2077 }
2078 
2079 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
2080 
2081 static inline nir_cursor
nir_before_block(nir_block * block)2082 nir_before_block(nir_block *block)
2083 {
2084    nir_cursor cursor;
2085    cursor.option = nir_cursor_before_block;
2086    cursor.block = block;
2087    return cursor;
2088 }
2089 
2090 static inline nir_cursor
nir_after_block(nir_block * block)2091 nir_after_block(nir_block *block)
2092 {
2093    nir_cursor cursor;
2094    cursor.option = nir_cursor_after_block;
2095    cursor.block = block;
2096    return cursor;
2097 }
2098 
2099 static inline nir_cursor
nir_before_instr(nir_instr * instr)2100 nir_before_instr(nir_instr *instr)
2101 {
2102    nir_cursor cursor;
2103    cursor.option = nir_cursor_before_instr;
2104    cursor.instr = instr;
2105    return cursor;
2106 }
2107 
2108 static inline nir_cursor
nir_after_instr(nir_instr * instr)2109 nir_after_instr(nir_instr *instr)
2110 {
2111    nir_cursor cursor;
2112    cursor.option = nir_cursor_after_instr;
2113    cursor.instr = instr;
2114    return cursor;
2115 }
2116 
2117 static inline nir_cursor
nir_after_block_before_jump(nir_block * block)2118 nir_after_block_before_jump(nir_block *block)
2119 {
2120    nir_instr *last_instr = nir_block_last_instr(block);
2121    if (last_instr && last_instr->type == nir_instr_type_jump) {
2122       return nir_before_instr(last_instr);
2123    } else {
2124       return nir_after_block(block);
2125    }
2126 }
2127 
2128 static inline nir_cursor
nir_before_cf_node(nir_cf_node * node)2129 nir_before_cf_node(nir_cf_node *node)
2130 {
2131    if (node->type == nir_cf_node_block)
2132       return nir_before_block(nir_cf_node_as_block(node));
2133 
2134    return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
2135 }
2136 
2137 static inline nir_cursor
nir_after_cf_node(nir_cf_node * node)2138 nir_after_cf_node(nir_cf_node *node)
2139 {
2140    if (node->type == nir_cf_node_block)
2141       return nir_after_block(nir_cf_node_as_block(node));
2142 
2143    return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
2144 }
2145 
2146 static inline nir_cursor
nir_after_phis(nir_block * block)2147 nir_after_phis(nir_block *block)
2148 {
2149    nir_foreach_instr(instr, block) {
2150       if (instr->type != nir_instr_type_phi)
2151          return nir_before_instr(instr);
2152    }
2153    return nir_after_block(block);
2154 }
2155 
2156 static inline nir_cursor
nir_after_cf_node_and_phis(nir_cf_node * node)2157 nir_after_cf_node_and_phis(nir_cf_node *node)
2158 {
2159    if (node->type == nir_cf_node_block)
2160       return nir_after_block(nir_cf_node_as_block(node));
2161 
2162    nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
2163 
2164    return nir_after_phis(block);
2165 }
2166 
2167 static inline nir_cursor
nir_before_cf_list(struct exec_list * cf_list)2168 nir_before_cf_list(struct exec_list *cf_list)
2169 {
2170    nir_cf_node *first_node = exec_node_data(nir_cf_node,
2171                                             exec_list_get_head(cf_list), node);
2172    return nir_before_cf_node(first_node);
2173 }
2174 
2175 static inline nir_cursor
nir_after_cf_list(struct exec_list * cf_list)2176 nir_after_cf_list(struct exec_list *cf_list)
2177 {
2178    nir_cf_node *last_node = exec_node_data(nir_cf_node,
2179                                            exec_list_get_tail(cf_list), node);
2180    return nir_after_cf_node(last_node);
2181 }
2182 
2183 /**
2184  * Insert a NIR instruction at the given cursor.
2185  *
2186  * Note: This does not update the cursor.
2187  */
2188 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
2189 
2190 static inline void
nir_instr_insert_before(nir_instr * instr,nir_instr * before)2191 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
2192 {
2193    nir_instr_insert(nir_before_instr(instr), before);
2194 }
2195 
2196 static inline void
nir_instr_insert_after(nir_instr * instr,nir_instr * after)2197 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
2198 {
2199    nir_instr_insert(nir_after_instr(instr), after);
2200 }
2201 
2202 static inline void
nir_instr_insert_before_block(nir_block * block,nir_instr * before)2203 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
2204 {
2205    nir_instr_insert(nir_before_block(block), before);
2206 }
2207 
2208 static inline void
nir_instr_insert_after_block(nir_block * block,nir_instr * after)2209 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
2210 {
2211    nir_instr_insert(nir_after_block(block), after);
2212 }
2213 
2214 static inline void
nir_instr_insert_before_cf(nir_cf_node * node,nir_instr * before)2215 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
2216 {
2217    nir_instr_insert(nir_before_cf_node(node), before);
2218 }
2219 
2220 static inline void
nir_instr_insert_after_cf(nir_cf_node * node,nir_instr * after)2221 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
2222 {
2223    nir_instr_insert(nir_after_cf_node(node), after);
2224 }
2225 
2226 static inline void
nir_instr_insert_before_cf_list(struct exec_list * list,nir_instr * before)2227 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
2228 {
2229    nir_instr_insert(nir_before_cf_list(list), before);
2230 }
2231 
2232 static inline void
nir_instr_insert_after_cf_list(struct exec_list * list,nir_instr * after)2233 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
2234 {
2235    nir_instr_insert(nir_after_cf_list(list), after);
2236 }
2237 
2238 void nir_instr_remove(nir_instr *instr);
2239 
2240 /** @} */
2241 
2242 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
2243 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
2244 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
2245 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
2246                          void *state);
2247 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
2248 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
2249 
2250 nir_const_value *nir_src_as_const_value(nir_src src);
2251 bool nir_src_is_dynamically_uniform(nir_src src);
2252 bool nir_srcs_equal(nir_src src1, nir_src src2);
2253 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
2254 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
2255 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
2256 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
2257                             nir_dest new_dest);
2258 void nir_instr_rewrite_deref(nir_instr *instr, nir_deref_var **deref,
2259                              nir_deref_var *new_deref);
2260 
2261 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
2262                        unsigned num_components, unsigned bit_size,
2263                        const char *name);
2264 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
2265                       unsigned num_components, unsigned bit_size,
2266                       const char *name);
2267 static inline void
nir_ssa_dest_init_for_type(nir_instr * instr,nir_dest * dest,const struct glsl_type * type,const char * name)2268 nir_ssa_dest_init_for_type(nir_instr *instr, nir_dest *dest,
2269                            const struct glsl_type *type,
2270                            const char *name)
2271 {
2272    assert(glsl_type_is_vector_or_scalar(type));
2273    nir_ssa_dest_init(instr, dest, glsl_get_components(type),
2274                      glsl_get_bit_size(type), name);
2275 }
2276 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
2277 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
2278                                     nir_instr *after_me);
2279 
2280 uint8_t nir_ssa_def_components_read(const nir_ssa_def *def);
2281 
2282 /*
2283  * finds the next basic block in source-code order, returns NULL if there is
2284  * none
2285  */
2286 
2287 nir_block *nir_block_cf_tree_next(nir_block *block);
2288 
2289 /* Performs the opposite of nir_block_cf_tree_next() */
2290 
2291 nir_block *nir_block_cf_tree_prev(nir_block *block);
2292 
2293 /* Gets the first block in a CF node in source-code order */
2294 
2295 nir_block *nir_cf_node_cf_tree_first(nir_cf_node *node);
2296 
2297 /* Gets the last block in a CF node in source-code order */
2298 
2299 nir_block *nir_cf_node_cf_tree_last(nir_cf_node *node);
2300 
2301 /* Gets the next block after a CF node in source-code order */
2302 
2303 nir_block *nir_cf_node_cf_tree_next(nir_cf_node *node);
2304 
2305 /* Macros for loops that visit blocks in source-code order */
2306 
2307 #define nir_foreach_block(block, impl) \
2308    for (nir_block *block = nir_start_block(impl); block != NULL; \
2309         block = nir_block_cf_tree_next(block))
2310 
2311 #define nir_foreach_block_safe(block, impl) \
2312    for (nir_block *block = nir_start_block(impl), \
2313         *next = nir_block_cf_tree_next(block); \
2314         block != NULL; \
2315         block = next, next = nir_block_cf_tree_next(block))
2316 
2317 #define nir_foreach_block_reverse(block, impl) \
2318    for (nir_block *block = nir_impl_last_block(impl); block != NULL; \
2319         block = nir_block_cf_tree_prev(block))
2320 
2321 #define nir_foreach_block_reverse_safe(block, impl) \
2322    for (nir_block *block = nir_impl_last_block(impl), \
2323         *prev = nir_block_cf_tree_prev(block); \
2324         block != NULL; \
2325         block = prev, prev = nir_block_cf_tree_prev(block))
2326 
2327 #define nir_foreach_block_in_cf_node(block, node) \
2328    for (nir_block *block = nir_cf_node_cf_tree_first(node); \
2329         block != nir_cf_node_cf_tree_next(node); \
2330         block = nir_block_cf_tree_next(block))
2331 
2332 /* If the following CF node is an if, this function returns that if.
2333  * Otherwise, it returns NULL.
2334  */
2335 nir_if *nir_block_get_following_if(nir_block *block);
2336 
2337 nir_loop *nir_block_get_following_loop(nir_block *block);
2338 
2339 void nir_index_local_regs(nir_function_impl *impl);
2340 void nir_index_global_regs(nir_shader *shader);
2341 void nir_index_ssa_defs(nir_function_impl *impl);
2342 unsigned nir_index_instrs(nir_function_impl *impl);
2343 
2344 void nir_index_blocks(nir_function_impl *impl);
2345 
2346 void nir_print_shader(nir_shader *shader, FILE *fp);
2347 void nir_print_shader_annotated(nir_shader *shader, FILE *fp, struct hash_table *errors);
2348 void nir_print_instr(const nir_instr *instr, FILE *fp);
2349 
2350 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
2351 nir_function_impl *nir_function_impl_clone(const nir_function_impl *fi);
2352 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
2353 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
2354 nir_deref *nir_deref_clone(const nir_deref *deref, void *mem_ctx);
2355 nir_deref_var *nir_deref_var_clone(const nir_deref_var *deref, void *mem_ctx);
2356 
2357 nir_shader *nir_shader_serialize_deserialize(void *mem_ctx, nir_shader *s);
2358 
2359 #ifndef NDEBUG
2360 void nir_validate_shader(nir_shader *shader);
2361 void nir_metadata_set_validation_flag(nir_shader *shader);
2362 void nir_metadata_check_validation_flag(nir_shader *shader);
2363 
2364 static inline bool
should_clone_nir(void)2365 should_clone_nir(void)
2366 {
2367    static int should_clone = -1;
2368    if (should_clone < 0)
2369       should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
2370 
2371    return should_clone;
2372 }
2373 
2374 static inline bool
should_serialize_deserialize_nir(void)2375 should_serialize_deserialize_nir(void)
2376 {
2377    static int test_serialize = -1;
2378    if (test_serialize < 0)
2379       test_serialize = env_var_as_boolean("NIR_TEST_SERIALIZE", false);
2380 
2381    return test_serialize;
2382 }
2383 
2384 static inline bool
should_print_nir(void)2385 should_print_nir(void)
2386 {
2387    static int should_print = -1;
2388    if (should_print < 0)
2389       should_print = env_var_as_boolean("NIR_PRINT", false);
2390 
2391    return should_print;
2392 }
2393 #else
nir_validate_shader(nir_shader * shader)2394 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
nir_metadata_set_validation_flag(nir_shader * shader)2395 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
nir_metadata_check_validation_flag(nir_shader * shader)2396 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
should_clone_nir(void)2397 static inline bool should_clone_nir(void) { return false; }
should_serialize_deserialize_nir(void)2398 static inline bool should_serialize_deserialize_nir(void) { return false; }
should_print_nir(void)2399 static inline bool should_print_nir(void) { return false; }
2400 #endif /* NDEBUG */
2401 
2402 #define _PASS(nir, do_pass) do {                                     \
2403    do_pass                                                           \
2404    nir_validate_shader(nir);                                         \
2405    if (should_clone_nir()) {                                         \
2406       nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
2407       ralloc_free(nir);                                              \
2408       nir = clone;                                                   \
2409    }                                                                 \
2410    if (should_serialize_deserialize_nir()) {                         \
2411       void *mem_ctx = ralloc_parent(nir);                            \
2412       nir = nir_shader_serialize_deserialize(mem_ctx, nir);          \
2413    }                                                                 \
2414 } while (0)
2415 
2416 #define NIR_PASS(progress, nir, pass, ...) _PASS(nir,                \
2417    nir_metadata_set_validation_flag(nir);                            \
2418    if (should_print_nir())                                           \
2419       printf("%s\n", #pass);                                         \
2420    if (pass(nir, ##__VA_ARGS__)) {                                   \
2421       progress = true;                                               \
2422       if (should_print_nir())                                        \
2423          nir_print_shader(nir, stdout);                              \
2424       nir_metadata_check_validation_flag(nir);                       \
2425    }                                                                 \
2426 )
2427 
2428 #define NIR_PASS_V(nir, pass, ...) _PASS(nir,                        \
2429    if (should_print_nir())                                           \
2430       printf("%s\n", #pass);                                         \
2431    pass(nir, ##__VA_ARGS__);                                         \
2432    if (should_print_nir())                                           \
2433       nir_print_shader(nir, stdout);                                 \
2434 )
2435 
2436 void nir_calc_dominance_impl(nir_function_impl *impl);
2437 void nir_calc_dominance(nir_shader *shader);
2438 
2439 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
2440 bool nir_block_dominates(nir_block *parent, nir_block *child);
2441 
2442 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
2443 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
2444 
2445 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
2446 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
2447 
2448 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
2449 void nir_dump_cfg(nir_shader *shader, FILE *fp);
2450 
2451 int nir_gs_count_vertices(const nir_shader *shader);
2452 
2453 bool nir_split_var_copies(nir_shader *shader);
2454 
2455 bool nir_lower_returns_impl(nir_function_impl *impl);
2456 bool nir_lower_returns(nir_shader *shader);
2457 
2458 bool nir_inline_functions(nir_shader *shader);
2459 
2460 bool nir_propagate_invariant(nir_shader *shader);
2461 
2462 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader);
2463 bool nir_lower_var_copies(nir_shader *shader);
2464 
2465 bool nir_lower_global_vars_to_local(nir_shader *shader);
2466 
2467 bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
2468 
2469 bool nir_lower_locals_to_regs(nir_shader *shader);
2470 
2471 void nir_lower_io_to_temporaries(nir_shader *shader,
2472                                  nir_function_impl *entrypoint,
2473                                  bool outputs, bool inputs);
2474 
2475 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
2476 
2477 void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
2478                               int (*type_size)(const struct glsl_type *));
2479 
2480 /* Some helpers to do very simple linking */
2481 bool nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer);
2482 void nir_compact_varyings(nir_shader *producer, nir_shader *consumer,
2483                           bool default_to_smooth_interp);
2484 
2485 typedef enum {
2486    /* If set, this forces all non-flat fragment shader inputs to be
2487     * interpolated as if with the "sample" qualifier.  This requires
2488     * nir_shader_compiler_options::use_interpolated_input_intrinsics.
2489     */
2490    nir_lower_io_force_sample_interpolation = (1 << 1),
2491 } nir_lower_io_options;
2492 bool nir_lower_io(nir_shader *shader,
2493                   nir_variable_mode modes,
2494                   int (*type_size)(const struct glsl_type *),
2495                   nir_lower_io_options);
2496 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
2497 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
2498 
2499 bool nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage);
2500 
2501 void nir_lower_io_types(nir_shader *shader);
2502 bool nir_lower_regs_to_ssa_impl(nir_function_impl *impl);
2503 bool nir_lower_regs_to_ssa(nir_shader *shader);
2504 bool nir_lower_vars_to_ssa(nir_shader *shader);
2505 
2506 bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes);
2507 bool nir_lower_constant_initializers(nir_shader *shader,
2508                                      nir_variable_mode modes);
2509 
2510 bool nir_move_vec_src_uses_to_dest(nir_shader *shader);
2511 bool nir_lower_vec_to_movs(nir_shader *shader);
2512 void nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
2513                           bool alpha_to_one);
2514 bool nir_lower_alu_to_scalar(nir_shader *shader);
2515 bool nir_lower_load_const_to_scalar(nir_shader *shader);
2516 bool nir_lower_read_invocation_to_scalar(nir_shader *shader);
2517 bool nir_lower_phis_to_scalar(nir_shader *shader);
2518 void nir_lower_io_arrays_to_elements(nir_shader *producer, nir_shader *consumer);
2519 void nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader);
2520 void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
2521 void nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask);
2522 
2523 bool nir_lower_samplers(nir_shader *shader,
2524                         const struct gl_shader_program *shader_program);
2525 bool nir_lower_samplers_as_deref(nir_shader *shader,
2526                                  const struct gl_shader_program *shader_program);
2527 
2528 typedef struct nir_lower_subgroups_options {
2529    uint8_t subgroup_size;
2530    uint8_t ballot_bit_size;
2531    bool lower_to_scalar:1;
2532    bool lower_vote_trivial:1;
2533    bool lower_subgroup_masks:1;
2534 } nir_lower_subgroups_options;
2535 
2536 bool nir_lower_subgroups(nir_shader *shader,
2537                          const nir_lower_subgroups_options *options);
2538 
2539 bool nir_lower_system_values(nir_shader *shader);
2540 
2541 typedef struct nir_lower_tex_options {
2542    /**
2543     * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
2544     * sampler types a texture projector is lowered.
2545     */
2546    unsigned lower_txp;
2547 
2548    /**
2549     * If true, lower away nir_tex_src_offset for all texelfetch instructions.
2550     */
2551    bool lower_txf_offset;
2552 
2553    /**
2554     * If true, lower away nir_tex_src_offset for all rect textures.
2555     */
2556    bool lower_rect_offset;
2557 
2558    /**
2559     * If true, lower rect textures to 2D, using txs to fetch the
2560     * texture dimensions and dividing the texture coords by the
2561     * texture dims to normalize.
2562     */
2563    bool lower_rect;
2564 
2565    /**
2566     * If true, convert yuv to rgb.
2567     */
2568    unsigned lower_y_uv_external;
2569    unsigned lower_y_u_v_external;
2570    unsigned lower_yx_xuxv_external;
2571    unsigned lower_xy_uxvx_external;
2572 
2573    /**
2574     * To emulate certain texture wrap modes, this can be used
2575     * to saturate the specified tex coord to [0.0, 1.0].  The
2576     * bits are according to sampler #, ie. if, for example:
2577     *
2578     *   (conf->saturate_s & (1 << n))
2579     *
2580     * is true, then the s coord for sampler n is saturated.
2581     *
2582     * Note that clamping must happen *after* projector lowering
2583     * so any projected texture sample instruction with a clamped
2584     * coordinate gets automatically lowered, regardless of the
2585     * 'lower_txp' setting.
2586     */
2587    unsigned saturate_s;
2588    unsigned saturate_t;
2589    unsigned saturate_r;
2590 
2591    /* Bitmask of textures that need swizzling.
2592     *
2593     * If (swizzle_result & (1 << texture_index)), then the swizzle in
2594     * swizzles[texture_index] is applied to the result of the texturing
2595     * operation.
2596     */
2597    unsigned swizzle_result;
2598 
2599    /* A swizzle for each texture.  Values 0-3 represent x, y, z, or w swizzles
2600     * while 4 and 5 represent 0 and 1 respectively.
2601     */
2602    uint8_t swizzles[32][4];
2603 
2604    /**
2605     * Bitmap of textures that need srgb to linear conversion.  If
2606     * (lower_srgb & (1 << texture_index)) then the rgb (xyz) components
2607     * of the texture are lowered to linear.
2608     */
2609    unsigned lower_srgb;
2610 
2611    /**
2612     * If true, lower nir_texop_txd on cube maps with nir_texop_txl.
2613     */
2614    bool lower_txd_cube_map;
2615 
2616    /**
2617     * If true, lower nir_texop_txd on shadow samplers (except cube maps)
2618     * with nir_texop_txl. Notice that cube map shadow samplers are lowered
2619     * with lower_txd_cube_map.
2620     */
2621    bool lower_txd_shadow;
2622 
2623    /**
2624     * If true, lower nir_texop_txd on all samplers to a nir_texop_txl.
2625     * Implies lower_txd_cube_map and lower_txd_shadow.
2626     */
2627    bool lower_txd;
2628 } nir_lower_tex_options;
2629 
2630 bool nir_lower_tex(nir_shader *shader,
2631                    const nir_lower_tex_options *options);
2632 
2633 bool nir_lower_idiv(nir_shader *shader);
2634 
2635 bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);
2636 bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
2637 bool nir_lower_clip_cull_distance_arrays(nir_shader *nir);
2638 
2639 void nir_lower_two_sided_color(nir_shader *shader);
2640 
2641 bool nir_lower_clamp_color_outputs(nir_shader *shader);
2642 
2643 void nir_lower_passthrough_edgeflags(nir_shader *shader);
2644 void nir_lower_tes_patch_vertices(nir_shader *tes, unsigned patch_vertices);
2645 
2646 typedef struct nir_lower_wpos_ytransform_options {
2647    int state_tokens[5];
2648    bool fs_coord_origin_upper_left :1;
2649    bool fs_coord_origin_lower_left :1;
2650    bool fs_coord_pixel_center_integer :1;
2651    bool fs_coord_pixel_center_half_integer :1;
2652 } nir_lower_wpos_ytransform_options;
2653 
2654 bool nir_lower_wpos_ytransform(nir_shader *shader,
2655                                const nir_lower_wpos_ytransform_options *options);
2656 bool nir_lower_wpos_center(nir_shader *shader, const bool for_sample_shading);
2657 
2658 typedef struct nir_lower_drawpixels_options {
2659    int texcoord_state_tokens[5];
2660    int scale_state_tokens[5];
2661    int bias_state_tokens[5];
2662    unsigned drawpix_sampler;
2663    unsigned pixelmap_sampler;
2664    bool pixel_maps :1;
2665    bool scale_and_bias :1;
2666 } nir_lower_drawpixels_options;
2667 
2668 void nir_lower_drawpixels(nir_shader *shader,
2669                           const nir_lower_drawpixels_options *options);
2670 
2671 typedef struct nir_lower_bitmap_options {
2672    unsigned sampler;
2673    bool swizzle_xxxx;
2674 } nir_lower_bitmap_options;
2675 
2676 void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options);
2677 
2678 bool nir_lower_atomics(nir_shader *shader,
2679                        const struct gl_shader_program *shader_program);
2680 bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset);
2681 bool nir_lower_uniforms_to_ubo(nir_shader *shader);
2682 bool nir_lower_to_source_mods(nir_shader *shader);
2683 
2684 bool nir_lower_gs_intrinsics(nir_shader *shader);
2685 
2686 typedef enum {
2687    nir_lower_imul64 = (1 << 0),
2688    nir_lower_isign64 = (1 << 1),
2689    /** Lower all int64 modulus and division opcodes */
2690    nir_lower_divmod64 = (1 << 2),
2691 } nir_lower_int64_options;
2692 
2693 bool nir_lower_int64(nir_shader *shader, nir_lower_int64_options options);
2694 
2695 typedef enum {
2696    nir_lower_drcp = (1 << 0),
2697    nir_lower_dsqrt = (1 << 1),
2698    nir_lower_drsq = (1 << 2),
2699    nir_lower_dtrunc = (1 << 3),
2700    nir_lower_dfloor = (1 << 4),
2701    nir_lower_dceil = (1 << 5),
2702    nir_lower_dfract = (1 << 6),
2703    nir_lower_dround_even = (1 << 7),
2704    nir_lower_dmod = (1 << 8)
2705 } nir_lower_doubles_options;
2706 
2707 bool nir_lower_doubles(nir_shader *shader, nir_lower_doubles_options options);
2708 bool nir_lower_64bit_pack(nir_shader *shader);
2709 
2710 bool nir_normalize_cubemap_coords(nir_shader *shader);
2711 
2712 void nir_live_ssa_defs_impl(nir_function_impl *impl);
2713 
2714 void nir_loop_analyze_impl(nir_function_impl *impl,
2715                            nir_variable_mode indirect_mask);
2716 
2717 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
2718 
2719 bool nir_repair_ssa_impl(nir_function_impl *impl);
2720 bool nir_repair_ssa(nir_shader *shader);
2721 
2722 void nir_convert_loop_to_lcssa(nir_loop *loop);
2723 
2724 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
2725  * registers.  If false, convert all values (even those not involved in a phi
2726  * node) to registers.
2727  */
2728 bool nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
2729 
2730 bool nir_lower_phis_to_regs_block(nir_block *block);
2731 bool nir_lower_ssa_defs_to_regs_block(nir_block *block);
2732 
2733 bool nir_opt_algebraic(nir_shader *shader);
2734 bool nir_opt_algebraic_before_ffma(nir_shader *shader);
2735 bool nir_opt_algebraic_late(nir_shader *shader);
2736 bool nir_opt_constant_folding(nir_shader *shader);
2737 
2738 bool nir_opt_global_to_local(nir_shader *shader);
2739 
2740 bool nir_copy_prop(nir_shader *shader);
2741 
2742 bool nir_opt_copy_prop_vars(nir_shader *shader);
2743 
2744 bool nir_opt_cse(nir_shader *shader);
2745 
2746 bool nir_opt_dce(nir_shader *shader);
2747 
2748 bool nir_opt_dead_cf(nir_shader *shader);
2749 
2750 bool nir_opt_gcm(nir_shader *shader, bool value_number);
2751 
2752 bool nir_opt_if(nir_shader *shader);
2753 
2754 bool nir_opt_intrinsics(nir_shader *shader);
2755 
2756 bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask);
2757 
2758 bool nir_opt_move_comparisons(nir_shader *shader);
2759 
2760 bool nir_opt_peephole_select(nir_shader *shader, unsigned limit);
2761 
2762 bool nir_opt_remove_phis(nir_shader *shader);
2763 
2764 bool nir_opt_trivial_continues(nir_shader *shader);
2765 
2766 bool nir_opt_undef(nir_shader *shader);
2767 
2768 bool nir_opt_conditional_discard(nir_shader *shader);
2769 
2770 void nir_sweep(nir_shader *shader);
2771 
2772 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
2773 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
2774 
2775 #ifdef __cplusplus
2776 } /* extern "C" */
2777 #endif
2778 
2779 #endif /* NIR_H */
2780