Searched refs:nir_is_per_vertex_io (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/compiler/nir/ |
D | nir_lower_io_arrays_to_elements.c | 46 if (nir_is_per_vertex_io(var, b->shader->info.stage)) { in get_io_offset() 85 if (nir_is_per_vertex_io(var, stage)) { in get_array_elements() 152 if (nir_is_per_vertex_io(var, b->shader->info.stage)) { in lower_array() 187 if (nir_is_per_vertex_io(var, b->shader->info.stage)) { in lower_array() 202 if (nir_is_per_vertex_io(var, b->shader->info.stage)) { in deref_has_indirect() 304 if (nir_is_per_vertex_io(var, b.shader->info.stage)) { in lower_io_arrays_to_elements()
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D | nir_linking_helpers.c | 52 if (nir_is_per_vertex_io(var, stage)) { in get_variable_io_mask() 221 if (nir_is_per_vertex_io(var, stage)) { in get_slot_component_masks_and_interp_types() 289 if (nir_is_per_vertex_io(var, stage)) { in remap_slots_and_components() 377 if (nir_is_per_vertex_io(var, consumer->info.stage)) { in compact_components()
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D | nir_lower_clip_cull_distance_arrays.c | 51 if (nir_is_per_vertex_io(var, nir->info.stage)) in get_unwrapped_array_length() 67 if (nir_is_per_vertex_io(var, stage)) in update_type()
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D | nir_gather_info.c | 92 if (nir_is_per_vertex_io(var, shader->info.stage)) { in mark_whole_variable() 142 if (nir_is_per_vertex_io(var, shader->info.stage)) { in try_mask_partial_io()
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D | nir_lower_io.c | 71 nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage) in nir_is_per_vertex_io() function 415 const bool per_vertex = nir_is_per_vertex_io(var, b->shader->info.stage); in nir_lower_io_block()
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D | nir_validate.c | 990 if (nir_is_per_vertex_io(var, state->shader->info.stage)) { in validate_var_decl()
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D | nir.h | 2499 bool nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage);
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_nir.cpp | 136 if (nir_is_per_vertex_io(var, stage)) { in st_nir_assign_var_locations()
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