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Searched refs:nir_tex_instr_create (Results 1 – 22 of 22) sorted by relevance

/external/mesa3d/src/compiler/nir/
Dnir_lower_drawpixels.c130 tex = nir_tex_instr_create(state->shader, 1); in lower_color()
160 tex = nir_tex_instr_create(state->shader, 1); in lower_color()
175 tex = nir_tex_instr_create(state->shader, 1); in lower_color()
Dnir_lower_bitmap.c91 tex = nir_tex_instr_create(shader, 1); in lower_bitmap()
Dnir_lower_tex.c111 txs = nir_tex_instr_create(b->shader, 1); in get_texture_size()
220 nir_tex_instr *plane_tex = nir_tex_instr_create(b->shader, 2); in sample_plane()
337 nir_tex_instr *txl = nir_tex_instr_create(b->shader, num_srcs); in replace_gradient_with_lod()
Dnir_clone.c404 nir_tex_instr *ntex = nir_tex_instr_create(state->ns, tex->num_srcs); in clone_tex()
Dnir_serialize.c631 nir_tex_instr *tex = nir_tex_instr_create(ctx->nir, num_srcs); in read_tex()
Dnir.h2022 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
Dnir.c527 nir_tex_instr_create(nir_shader *shader, unsigned num_srcs) in nir_tex_instr_create() function
/external/mesa3d/src/intel/blorp/
Dblorp_nir_builder.h42 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in blorp_nir_txf_ms_mcs()
Dblorp_blit.c170 nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs); in blorp_create_nir_tex_instr()
/external/mesa3d/src/amd/vulkan/
Dradv_meta.c505 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); in radv_meta_build_resolve_shader_core()
524 nir_tex_instr *tex_all_same = nir_tex_instr_create(b->shader, 1); in radv_meta_build_resolve_shader_core()
545 nir_tex_instr *tex_add = nir_tex_instr_create(b->shader, 2); in radv_meta_build_resolve_shader_core()
Dradv_meta_blit.c134 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); in build_nir_copy_fragment_shader()
188 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); in build_nir_copy_fragment_shader_depth()
242 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); in build_nir_copy_fragment_shader_stencil()
Dradv_meta_bufimage.c91 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_nir_itob_compute_shader()
324 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_nir_btoi_compute_shader()
538 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_nir_itoi_compute_shader()
Dradv_meta_blit2d.c454 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); in build_nir_texel_fetch()
499 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in build_nir_buffer_fetch()
Dradv_meta_fast_clear.c70 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_dcc_decompress_compute_shader()
/external/mesa3d/src/intel/vulkan/
Danv_nir_lower_input_attachments.c69 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2 + multisampled); in try_lower_input_load()
Danv_nir_lower_ycbcr_textures.c162 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 0); in get_texture_size()
235 nir_tex_instr *tex = nir_tex_instr_create(b->shader, old_tex->num_srcs + 1); in create_plane_tex_instr_implicit()
/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_nir_lower_tg4_to_tex.c57 nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs); in lower_tg4()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_nir_lower_txf_ms.c47 nir_tex_instr *txf = nir_tex_instr_create(c->s, 1); in vc4_nir_lower_txf_ms_instr()
/external/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c1274 instr = nir_tex_instr_create(b->shader, num_srcs); in ttn_tex()
1446 txs = nir_tex_instr_create(b->shader, 1); in ttn_txq()
1450 qlv = nir_tex_instr_create(b->shader, 0); in ttn_txq()
/external/mesa3d/src/mesa/program/
Dprog_to_nir.c557 instr = nir_tex_instr_create(b->shader, num_srcs); in ptn_tex()
/external/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c2074 nir_tex_instr *instr = nir_tex_instr_create(b->shader, p - srcs); in vtn_handle_texture()
2145 instrs[i] = nir_tex_instr_create(b->shader, instr->num_srcs); in vtn_handle_texture()
/external/mesa3d/src/compiler/glsl/
Dglsl_to_nir.cpp2034 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs); in visit()