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Searched refs:numVertexAttributes (Results 1 – 18 of 18) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLVaryingHandler.cpp23 !glPB->fPrimProc.numVertexAttributes() && in addPathProcessingVarying()
DGrGLProgram.h131 int numVertexAttributes() const { return fVertexAttributeCnt; } in numVertexAttributes() function
DGrGLGpu.cpp2111 int numAttribs = fHWProgram->numVertexAttributes() + fHWProgram->numInstanceAttributes(); in setupGeometry()
2119 for (int i = 0; i < fHWProgram->numVertexAttributes(); ++i) { in setupGeometry()
2131 int attribIdx = fHWProgram->numVertexAttributes(); in setupGeometry()
/external/skqp/src/gpu/gl/
DGrGLVaryingHandler.cpp23 !glPB->fPrimProc.numVertexAttributes() && in addPathProcessingVarying()
DGrGLProgram.h131 int numVertexAttributes() const { return fVertexAttributeCnt; } in numVertexAttributes() function
DGrGLGpu.cpp2081 int numAttribs = fHWProgram->numVertexAttributes() + fHWProgram->numInstanceAttributes(); in setupGeometry()
2088 for (int i = 0; i < fHWProgram->numVertexAttributes(); ++i) { in setupGeometry()
2099 int attribIdx = fHWProgram->numVertexAttributes(); in setupGeometry()
/external/skia/src/gpu/
DGrGpuCommandBuffer.cpp91 if (primProc.numVertexAttributes() > this->gpu()->caps()->maxVertexAttributes()) { in draw()
DGrPrimitiveProcessor.h152 int numVertexAttributes() const { return fVertexAttributes.fCount; } in numVertexAttributes() function
/external/skqp/src/gpu/
DGrGpuCommandBuffer.cpp90 if (primProc.numVertexAttributes() > this->gpu()->caps()->maxVertexAttributes()) { in draw()
DGrPrimitiveProcessor.h152 int numVertexAttributes() const { return fVertexAttributes.fCount; } in numVertexAttributes() function
/external/skqp/src/gpu/vk/
DGrVkPipeline.cpp94 int vaCount = primProc.numVertexAttributes(); in setup_vertex_input_state()
509 int totalAttributeCnt = primProc.numVertexAttributes() + primProc.numInstanceAttributes(); in Create()
/external/skia/src/gpu/vk/
DGrVkPipeline.cpp98 int vaCount = primProc.numVertexAttributes(); in setup_vertex_input_state()
513 int totalAttributeCnt = primProc.numVertexAttributes() + primProc.numInstanceAttributes(); in Create()
/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp34 SkASSERT(1 == proc.numVertexAttributes()); in onEmitCode()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp34 SkASSERT(1 == proc.numVertexAttributes()); in onEmitCode()
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm165 int vertexAttributeCount = primProc.numVertexAttributes();
/external/skqp/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp138 fVertexAttributeCnt = primProc.numVertexAttributes(); in computeCountsAndStrides()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp138 fVertexAttributeCnt = primProc.numVertexAttributes(); in computeCountsAndStrides()
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm168 int vertexAttributeCount = primProc.numVertexAttributes();