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Searched refs:point_mode (Results 1 – 25 of 33) sorted by relevance

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/external/mesa3d/src/compiler/glsl/
Dast_type.cpp182 assert (!qualifier.flags.q.point_mode || !new_qualifier.flags.q.point_mode in validate_point_mode()
183 || (qualifier.point_mode && new_qualifier.point_mode)); in validate_point_mode()
406 if (q.flags.q.point_mode) { in merge_qualifier()
408 this->flags.q.point_mode = 1; in merge_qualifier()
409 this->point_mode = q.point_mode; in merge_qualifier()
612 valid_in_mask.flags.q.point_mode = 1; in validate_in_qualifier()
832 bad.flags.q.point_mode ? " point_mode" : "", in validate_flags()
Dast.h602 unsigned point_mode:1; member
732 bool point_mode; member
Dlinker.cpp1820 int point_mode = -1; in link_tes_in_layout_qualifiers() local
1876 if (point_mode != -1 && in link_tes_in_layout_qualifiers()
1877 point_mode != shader->info.TessEval.PointMode) { in link_tes_in_layout_qualifiers()
1882 point_mode = shader->info.TessEval.PointMode; in link_tes_in_layout_qualifiers()
1907 if (point_mode == -1 || point_mode == GL_FALSE) in link_tes_in_layout_qualifiers()
1908 gl_prog->info.tess.point_mode = false; in link_tes_in_layout_qualifiers()
1910 gl_prog->info.tess.point_mode = true; in link_tes_in_layout_qualifiers()
Dglsl_parser.yy1498 if (match_layout_qualifier($1, "point_mode", state) == 0) {
1499 $$.flags.q.point_mode = 1;
1500 $$.point_mode = true;
1505 "qualifier `point_mode' requires "
Dglsl_parser_extras.cpp1765 if (state->in_qualifier->flags.q.point_mode) in set_shader_inout_layout()
1766 shader->info.TessEval.PointMode = state->in_qualifier->point_mode; in set_shader_inout_layout()
/external/deqp-deps/glslang/Test/
D320.tese15 layout(point_mode) in;
71 layout(point_mode) out; // ERROR
D400.tese15 layout(point_mode) in;
71 layout(point_mode) out; // ERROR
D310.tese19 layout(point_mode) in;
75 layout(point_mode) out; // ERROR
D150.tese7 layout(point_mode) in;
D450.tese21 layout(point_mode) in float f6[]; // ERROR, must be standalone
Dspv.400.tese7 layout(point_mode) in;
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderUtils.hpp279 std::vector<char> getDataGeneratedByTessellator(const float* inner, bool point_mode,
293 _tessellation_shader_vertex_ordering vertex_ordering, bool point_mode);
DesextcTessellationShaderTCTE.hpp235 bool point_mode; member
257 , point_mode(false) in _run()
DesextcTessellationShaderTCTE.cpp2350 run.point_mode = is_point_mode_enabled; in initTest()
2392 std::string fs_code_string = getFragmentShaderCode(run.point_mode); in initTestRun()
2400 …std::string tc_code_string = getTessellationControlShaderCode(run.point_mode, run.inner, run.oute… in initTestRun()
2409 run.point_mode, run.primitive_mode, run.vertex_ordering, run.vertex_spacing, run.point_mode); in initTestRun()
2417 std::string vs_code_string = getVertexShaderCode(run.point_mode); in initTestRun()
2608 if (run.point_mode) in initTestRun()
2808 if (tess_gen_point_mode_value != ((run.point_mode) ? GL_TRUE : GL_FALSE)) in initTestRun()
2850 run.primitive_mode, run.inner, run.outer, run.vertex_spacing, run.point_mode); in initTestRun()
2859 …m tf_mode = TessellationShaderUtils::getTFModeForPrimitiveMode(run.primitive_mode, run.point_mode); in initTestRun()
3045 if ((run.point_mode && run.result_pointsize_data.size() != 1) || in iterate()
[all …]
DesextcTessellationShaderUtils.cpp439 bool point_mode) in getGenericTECode() argument
528 …result = result.replace(point_mode_token_index, strlen(point_mode_token), (point_mode) ? ", point_… in getGenericTECode()
658 const float* inner, bool point_mode, _tessellation_primitive_mode primitive_mode, in getDataGeneratedByTessellator() argument
668 point_mode, test_program); in getDataGeneratedByTessellator()
DesextcTessellationShaderInvariance.cpp843 bool point_mode = false; in getTECode() local
847 …getIterationProperties(n_iteration, inner_tess_levels, outer_tess_levels, &point_mode, &primitive_… in getTECode()
851 vertex_ordering, point_mode); in getTECode()
1122 bool point_mode = false; in getTECode() local
1126 …getIterationProperties(n_iteration, inner_tess_levels, outer_tess_levels, &point_mode, &primitive_… in getTECode()
1130 vertex_ordering, point_mode); in getTECode()
/external/mesa3d/src/compiler/
Dshader_info.h180 bool point_mode; member
/external/deqp/doc/testspecs/GLES31/
Dfunctional.tessellation.txt26 - Coordinates read with transform feedback (with point_mode)
66 "point_mode" input layout qualifier in the tessellation evaluation shader (TES).
76 fractional_even_spacing) draw multiple simple isolines (with point_mode), each
/external/mesa3d/src/amd/common/
Dac_nir_to_llvm.h213 bool point_mode; member
/external/deqp-deps/glslang/Test/baseResults/
D450.tese.out7 ERROR: 0:21: 'point_mode' : can only apply to a standalone qualifier
/external/mesa3d/src/mesa/main/
Dapi_validate.c419 if (tes->info.tess.point_mode) in _mesa_valid_prim_mode()
535 if (tes->info.tess.point_mode) in _mesa_valid_prim_mode()
/external/mesa3d/src/intel/vulkan/
Danv_pipeline.c608 tes_info->tess.point_mode |= tcs_info->tess.point_mode; in merge_tess_info()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c190 info->properties[TGSI_PROPERTY_TES_POINT_MODE] = nir->info.tess.point_mode; in si_nir_scan_shader()
/external/mesa3d/src/intel/compiler/
Dbrw_shader.cpp1223 if (nir->info.tess.point_mode) { in brw_compile_tes()
/external/mesa3d/src/amd/vulkan/
Dradv_pipeline.c1503 if (tes->info.tes.point_mode) in calculate_tess_state()
1853 tes_info->tess.point_mode |= tcs_info->tess.point_mode; in merge_tess_info()

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