Searched refs:pos_idx (Results 1 – 3 of 3) sorted by relevance
49 int pos_idx; member86 emit->pos_idx = draw_current_shader_position_output(draw); in draw_pt_so_emit_prepare()187 if (idx == so->pos_idx && pcp_ptr) in so_emit_prim()
2898 unsigned pos_idx; in si_llvm_export_vs() local3018 pos_idx = 0; in si_llvm_export_vs()3024 pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++; in si_llvm_export_vs()3026 if (pos_idx == shader->info.nr_pos_exports) in si_llvm_export_vs()
5953 unsigned pos_idx, num_pos_exports = 0; in handle_vs_outputs_post() local6072 pos_idx = 0; in handle_vs_outputs_post()6078 pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++; in handle_vs_outputs_post()6079 if (pos_idx == num_pos_exports) in handle_vs_outputs_post()