Searched refs:qy0 (Results 1 – 1 of 1) sorted by relevance
53 GLfloat qx0, qy0; /* quad vertices */ member292 const GLfloat fy0 = sy - info->qy0; in compute_coveragef()352 line->qy0 = y0 + line->xAdj; in segment()361 line->ey0 = line->qy1 - line->qy0; in segment()367 line->ey3 = line->qy0 - line->qy3; in segment()