Searched refs:rmax2 (Results 1 – 2 of 2) sorted by relevance
309 const GLfloat rmax2 = rmax * rmax; in smooth_point() local310 const GLfloat cscale = 1.0F / (rmax2 - rmin2); in smooth_point()331 if (dist2 < rmax2) { in smooth_point()
1344 const float rmax2 = rmax * rmax; in sp_setup_point() local1345 const float cscale = 1.0F / (rmax2 - rmin2); in sp_setup_point()1357 if (dist2 <= rmax2) { in sp_setup_point()1366 if (dist2 <= rmax2) { in sp_setup_point()1375 if (dist2 <= rmax2) { in sp_setup_point()1384 if (dist2 <= rmax2) { in sp_setup_point()