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Searched refs:setupShaderInputs (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp502 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
733 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() function in deqp::gles3::Functional::Vertex2DTextureCase
782 setupShaderInputs(textureNdx, lod, grid); in renderCell()
808 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
1068 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() function in deqp::gles3::Functional::VertexCubeTextureCase
1117 setupShaderInputs(textureNdx, lod, grid); in renderCell()
1146 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
1408 void Vertex2DArrayTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() function in deqp::gles3::Functional::Vertex2DArrayTextureCase
1457 setupShaderInputs(textureNdx, lod, grid); in renderCell()
1484 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
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/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp405 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
633 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() function in deqp::gles2::Functional::Vertex2DTextureCase
682 setupShaderInputs(textureNdx, lod, grid); in renderCell()
708 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
974 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() function in deqp::gles2::Functional::VertexCubeTextureCase
1023 setupShaderInputs(textureNdx, lod, grid); in renderCell()