Home
last modified time | relevance | path

Searched refs:sk_app (Results 1 – 25 of 136) sorted by relevance

123456

/external/skia/tools/viewer/
DViewer.h25 class Viewer : public sk_app::Application, sk_app::Window::Layer {
35 bool onTouch(intptr_t owner, sk_app::Window::InputState state, float x, float y) override;
36 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override;
38 …bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
97 void setBackend(sk_app::Window::BackendType);
116 sk_app::Window* fWindow;
143 sk_app::Window::BackendType fBackendType;
155 sk_app::CommandSet fCommands;
DImGuiLayer.h115 class ImGuiLayer : public sk_app::Window::Layer {
123 void onAttach(sk_app::Window* window) override;
126 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override;
128 …bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
132 sk_app::Window* fWindow;
DViewer.cpp56 using namespace sk_app;
85 const char* kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = {
99 static sk_app::Window::BackendType get_backend_type(const char* str) { in get_backend_type()
102 return sk_app::Window::kVulkan_BackendType; in get_backend_type()
107 return sk_app::Window::kANGLE_BackendType; in get_backend_type()
112 return sk_app::Window::kMetal_BackendType; in get_backend_type()
116 return sk_app::Window::kNativeGL_BackendType; in get_backend_type()
118 return sk_app::Window::kRaster_BackendType; in get_backend_type()
121 return sk_app::Window::kRaster_BackendType; in get_backend_type()
205 , fBackendType(sk_app::Window::kNativeGL_BackendType)
[all …]
/external/skqp/tools/viewer/
DViewer.h25 class Viewer : public sk_app::Application, sk_app::Window::Layer {
35 bool onTouch(intptr_t owner, sk_app::Window::InputState state, float x, float y) override;
36 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override;
38 …bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
97 void setBackend(sk_app::Window::BackendType);
116 sk_app::Window* fWindow;
143 sk_app::Window::BackendType fBackendType;
155 sk_app::CommandSet fCommands;
DImGuiLayer.h17 class ImGuiLayer : public sk_app::Window::Layer {
25 void onAttach(sk_app::Window* window) override;
28 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override;
30 …bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
34 sk_app::Window* fWindow;
/external/skqp/tools/sk_app/mac/
DWindow_mac.mm14 - (MainView*)initWithWindow:(sk_app::Window*)initWindow;
20 - (WindowDelegate*)initWithWindow:(sk_app::Window*)initWindow;
26 using sk_app::Window;
28 namespace sk_app {
127 } // namespace sk_app
132 sk_app::Window* fWindow;
135 - (WindowDelegate*)initWithWindow:(sk_app::Window *)initWindow {
142 sk_app::Window_mac* macWindow = reinterpret_cast<sk_app::Window_mac*>(fWindow);
149 --sk_app::gWindowCount;
150 if (sk_app::gWindowCount < 1) {
[all …]
DGLWindowContext_mac.mm16 using sk_app::DisplayParams;
17 using sk_app::window_context_factory::MacWindowInfo;
18 using sk_app::GLWindowContext;
187 namespace sk_app {
200 } // namespace sk_app
/external/skia/tools/sk_app/unix/
Dmain_unix.cpp15 using sk_app::Application;
17 void finishWindow(sk_app::Window_unix* win) { in finishWindow()
32 SkTHashSet<sk_app::Window_unix*> pendingWindows; in main()
56 sk_app::Window_unix* win = sk_app::Window_unix::gWindowMap.find(event.xany.window); in main()
DGLWindowContext_unix.cpp15 using sk_app::window_context_factory::XlibWindowInfo;
16 using sk_app::DisplayParams;
17 using sk_app::GLWindowContext;
169 namespace sk_app { namespace
/external/skqp/tools/sk_app/unix/
Dmain_unix.cpp15 using sk_app::Application;
17 void finishWindow(sk_app::Window_unix* win) { in finishWindow()
32 SkTHashSet<sk_app::Window_unix*> pendingWindows; in main()
56 sk_app::Window_unix* win = sk_app::Window_unix::gWindowMap.find(event.xany.window); in main()
DGLWindowContext_unix.cpp15 using sk_app::window_context_factory::XlibWindowInfo;
16 using sk_app::DisplayParams;
17 using sk_app::GLWindowContext;
169 namespace sk_app { namespace
/external/skia/example/
DHelloWorld.h16 class HelloWorld : public sk_app::Application, sk_app::Window::Layer {
30 sk_app::Window* fWindow;
31 sk_app::Window::BackendType fBackendType;
/external/skqp/example/
DHelloWorld.h16 class HelloWorld : public sk_app::Application, sk_app::Window::Layer {
30 sk_app::Window* fWindow;
31 sk_app::Window::BackendType fBackendType;
/external/skia/tools/sk_app/ios/
DGLWindowContext_ios.cpp15 using sk_app::DisplayParams;
16 using sk_app::window_context_factory::IOSWindowInfo;
17 using sk_app::GLWindowContext;
83 namespace sk_app { namespace
DRasterWindowContext_ios.cpp20 using sk_app::DisplayParams;
21 using sk_app::window_context_factory::IOSWindowInfo;
22 using sk_app::GLWindowContext;
116 namespace sk_app { namespace
/external/skqp/tools/sk_app/ios/
DGLWindowContext_ios.cpp15 using sk_app::DisplayParams;
16 using sk_app::window_context_factory::IOSWindowInfo;
17 using sk_app::GLWindowContext;
83 namespace sk_app { namespace
DRasterWindowContext_ios.cpp20 using sk_app::DisplayParams;
21 using sk_app::window_context_factory::IOSWindowInfo;
22 using sk_app::GLWindowContext;
116 namespace sk_app { namespace
/external/skia/tools/sk_app/mac/
DMetalWindowContext_mac.mm16 using sk_app::DisplayParams;
17 using sk_app::window_context_factory::MacWindowInfo;
18 using sk_app::MetalWindowContext;
108 namespace sk_app {
121 } // namespace sk_app
DGLWindowContext_mac.mm16 using sk_app::DisplayParams;
17 using sk_app::window_context_factory::MacWindowInfo;
18 using sk_app::GLWindowContext;
176 namespace sk_app {
189 } // namespace sk_app
/external/skia/tools/sk_app/win/
DGLWindowContext_win.cpp17 using sk_app::GLWindowContext;
18 using sk_app::DisplayParams;
22 namespace sk_app { namespace
142 namespace sk_app { namespace
/external/skqp/tools/sk_app/win/
DGLWindowContext_win.cpp17 using sk_app::GLWindowContext;
18 using sk_app::DisplayParams;
22 namespace sk_app { namespace
142 namespace sk_app { namespace
/external/skia/
DBUILD.gn2149 test_lib("sk_app") {
2150 public_include_dirs = [ "tools/sk_app" ]
2152 "tools/sk_app/CommandSet.cpp",
2153 "tools/sk_app/GLWindowContext.cpp",
2154 "tools/sk_app/Window.cpp",
2160 "tools/sk_app/android/GLWindowContext_android.cpp",
2161 "tools/sk_app/android/RasterWindowContext_android.cpp",
2162 "tools/sk_app/android/Window_android.cpp",
2163 "tools/sk_app/android/main_android.cpp",
2164 "tools/sk_app/android/surface_glue_android.cpp",
[all …]
/external/skqp/tools/sk_app/
DCommandSet.h19 namespace sk_app {
44 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers);
/external/skia/tools/sk_app/
DCommandSet.h19 namespace sk_app {
44 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers);
/external/skqp/
DBUILD.gn2092 test_lib("sk_app") {
2093 public_include_dirs = [ "tools/sk_app" ]
2095 "tools/sk_app/CommandSet.cpp",
2096 "tools/sk_app/GLWindowContext.cpp",
2097 "tools/sk_app/Window.cpp",
2103 "tools/sk_app/android/GLWindowContext_android.cpp",
2104 "tools/sk_app/android/RasterWindowContext_android.cpp",
2105 "tools/sk_app/android/Window_android.cpp",
2106 "tools/sk_app/android/main_android.cpp",
2107 "tools/sk_app/android/surface_glue_android.cpp",
[all …]

123456