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Searched refs:source0 (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Device/
DSurface.cpp3345 unsigned char *source0 = (unsigned char*)source; in resolve() local
3346 unsigned char *source1 = source0 + slice; in resolve()
3375 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()
3380 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()
3383 source0 += pitch; in resolve()
3393 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()
3402 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()
3405 source0 += pitch; in resolve()
3417 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()
3434 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()
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/external/swiftshader/src/Renderer/
DSurface.cpp4017 unsigned char *source0 = (unsigned char*)source; in resolve() local
4018 unsigned char *source1 = source0 + slice; in resolve()
4047 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()
4052 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()
4055 source0 += pitch; in resolve()
4065 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()
4074 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()
4077 source0 += pitch; in resolve()
4089 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()
4106 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()
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/external/cldr/tools/java/org/unicode/cldr/util/
DPathHeader.java1196 public String transform(String source0) {
1197 char firstLetter = getEnglishFirstLetter(source0).charAt(0);
1208 public String transform(String source0) {
1209 return getEnglishFirstLetter(source0);
1213 public String transform(String source0) {
1215 int underscorePos = source0.indexOf("_");
1217 languageOnlyPart = source0.substring(0, underscorePos);
1219 languageOnlyPart = source0;
1222 … return englishFile.getName(CLDRFile.LANGUAGE_NAME, languageOnlyPart) + " \u25BA " + source0;
1226 public String transform(String source0) {
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/external/swiftshader/src/Shader/
DVertexRoutine.cpp146 Pointer<Byte> source0 = buffer + index * stride; in readStream() local
147 Pointer<Byte> source1 = source0 + (!textureSampling ? stride : 0); in readStream()
165 v.x.x = *Pointer<Float>(source0); in readStream()
172 v.x = *Pointer<Float4>(source0); in readStream()
203 v.x = Float4(*Pointer<Byte4>(source0)); in readStream()
220 v.x = As<Float4>(Int4(*Pointer<Byte4>(source0))); in readStream()
231 v.x = Float4(*Pointer<SByte4>(source0)); in readStream()
248 v.x = As<Float4>(Int4(*Pointer<SByte4>(source0))); in readStream()
258 …v.x = Float4(*Pointer<Byte4>(source0)) * *Pointer<Float4>(constants + OFFSET(Constants,unscaleByte… in readStream()
274 v.x = Float4(*Pointer<Short4>(source0)); in readStream()
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/external/swiftshader/src/Pipeline/
DVertexRoutine.cpp141 Pointer<Byte> source0 = buffer + index * stride; in readStream() local
142 Pointer<Byte> source1 = source0 + (!textureSampling ? stride : 0); in readStream()
160 v.x.x = *Pointer<Float>(source0); in readStream()
167 v.x = *Pointer<Float4>(source0); in readStream()
198 v.x = Float4(*Pointer<Byte4>(source0)); in readStream()
215 v.x = As<Float4>(Int4(*Pointer<Byte4>(source0))); in readStream()
226 v.x = Float4(*Pointer<SByte4>(source0)); in readStream()
243 v.x = As<Float4>(Int4(*Pointer<SByte4>(source0))); in readStream()
253 …v.x = Float4(*Pointer<Byte4>(source0)) * *Pointer<Float4>(constants + OFFSET(Constants,unscaleByte… in readStream()
269 v.x = Float4(*Pointer<Short4>(source0)); in readStream()
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/external/llvm/lib/Fuzzer/test/
DCMakeLists.txt31 # SOURCES source0.cpp [source1.cpp ...]
/external/llvm/test/Transforms/LoopStrengthReduce/X86/
Divchain-X86.ll285 %source0 = getelementptr inbounds i8, i8* %dst, i32 %dstidx
292 %source = phi i8* [ %source0, %entry ], [ %add.ptr83.us, %for.body82.us ]
/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/LoopStrengthReduce/X86/
Divchain-X86.ll557 %source0 = getelementptr inbounds i8, i8* %dst, i32 %dstidx
564 %source = phi i8* [ %source0, %entry ], [ %add.ptr83.us, %for.body82.us ]