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Searched refs:st_texture_object (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_texture.h103 struct st_texture_object struct
197 static inline struct st_texture_object * argument
198 st_texture_object(struct gl_texture_object *obj) in st_texture_object() function
200 return (struct st_texture_object *) obj; in st_texture_object()
203 static inline const struct st_texture_object *
206 return (const struct st_texture_object *) obj; in st_texture_object_const()
213 struct st_texture_object *stObj = st_texture_object(texObj); in st_get_texobj_resource()
219 st_get_stobj_resource(struct st_texture_object *stObj) in st_get_stobj_resource()
225 static inline struct st_texture_object *
236 return st_texture_object(texObj); in st_get_texture_object()
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Dst_sampler_view.h35 struct st_texture_object;
62 struct st_texture_object *stObj);
66 struct st_texture_object *stObj);
69 st_texture_free_sampler_views(struct st_texture_object *stObj);
73 const struct st_texture_object *stObj);
77 struct st_texture_object *stObj,
84 struct st_texture_object *stObj);
Dst_sampler_view.c58 struct st_texture_object *stObj, in st_texture_set_sampler_view()
168 const struct st_texture_object *stObj) in st_texture_get_current_sampler_view()
188 struct st_texture_object *stObj) in st_texture_release_sampler_view()
212 struct st_texture_object *stObj) in st_texture_release_all_sampler_views()
232 st_texture_free_sampler_views(struct st_texture_object *stObj) in st_texture_free_sampler_views()
370 const struct st_texture_object *stObj, in get_texture_format_swizzle()
408 const struct st_texture_object *stObj, in check_sampler_swizzle()
422 last_level(const struct st_texture_object *stObj) in last_level()
433 last_layer(const struct st_texture_object *stObj) in last_layer()
447 const struct st_texture_object *stObj, in get_sampler_view_format()
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Dst_cb_texture.c153 struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object); in st_NewTextureObject()
180 struct st_texture_object *stObj = st_texture_object(texObj); in st_DeleteTextureObject()
196 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_FreeTextureImageBuffer()
462 allocate_full_mipmap(const struct st_texture_object *stObj, in allocate_full_mipmap()
509 struct st_texture_object *stObj, in guess_and_alloc_texture()
614 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_AllocTextureImageBuffer()
700 struct st_texture_object *stObj = st_texture_object(texObj); in prep_teximage()
1269 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in try_pbo_upload()
1380 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_TexSubImage()
1666 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_CompressedTexSubImage()
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Dst_vdpau.c188 struct st_texture_object *stObj = st_texture_object(texObj); in st_vdpau_map_surface()
253 struct st_texture_object *stObj = st_texture_object(texObj); in st_vdpau_unmap_surface()
Dst_atom_texture.c67 struct st_texture_object *stObj; in st_update_single_texture()
74 stObj = st_texture_object(texObj); in st_update_single_texture()
176 struct st_texture_object *stObj = in update_textures()
Dst_gen_mipmap.c81 struct st_texture_object *stObj = st_texture_object(texObj); in st_generate_mipmap()
Dst_texture.c254 struct st_texture_object *stObj = in st_texture_image_map()
255 st_texture_object(stImage->base.TexObject); in st_texture_image_map()
305 struct st_texture_object *stObj = in st_texture_image_unmap()
306 st_texture_object(stImage->base.TexObject); in st_texture_image_unmap()
Dst_cb_texture.h40 struct st_texture_object;
Dst_atom_image.c55 struct st_texture_object *stObj = st_texture_object(u->TexObj); in st_convert_image()
Dst_cb_eglimage.c184 struct st_texture_object *stObj; in st_bind_egl_image()
196 stObj = st_texture_object(texObj); in st_bind_egl_image()
Dst_cb_fbo.c395 const struct st_texture_object *stTexObj = NULL; in st_update_renderbuffer_surface()
411 stTexObj = st_texture_object(strb->Base.TexImage->TexObject); in st_update_renderbuffer_surface()
584 const struct st_texture_object *stObj = st_texture_object(att->Texture); in st_validate_attachment()
Dst_atom_sampler.c167 const struct st_texture_object *stobj = st_texture_object_const(texobj); in st_convert_sampler()
295 struct st_texture_object *stObj = in update_shader_samplers()
Dst_cb_blit.c181 struct st_texture_object *srcObj = st_texture_object(srcAtt->Texture); in st_BlitFramebuffer()
Dst_program.h68 struct st_texture_object *stObj = in st_get_external_sampler_key()
Dst_cb_bitmap.c665 struct st_texture_object *stObj = st_texture_object(atlas->texObj); in st_DrawAtlasBitmaps()
Dst_manager.c683 struct st_texture_object *stObj; in st_context_teximage()
710 stObj = st_texture_object(texObj); in st_context_teximage()
Dst_context.c615 st_texture_release_sampler_view(st, st_texture_object(texObj)); in destroy_tex_sampler_cb()