1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2010 LunarG Inc.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22  * DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Chia-I Wu <olv@lunarg.com>
26  */
27 
28 #include "main/errors.h"
29 #include "main/texobj.h"
30 #include "main/teximage.h"
31 #include "util/u_inlines.h"
32 #include "util/u_format.h"
33 #include "st_cb_eglimage.h"
34 #include "st_cb_fbo.h"
35 #include "st_context.h"
36 #include "st_texture.h"
37 #include "st_format.h"
38 #include "st_manager.h"
39 #include "st_sampler_view.h"
40 #include "util/u_surface.h"
41 
42 static bool
is_format_supported(struct pipe_screen * screen,enum pipe_format format,unsigned nr_samples,unsigned usage)43 is_format_supported(struct pipe_screen *screen, enum pipe_format format,
44                     unsigned nr_samples, unsigned usage)
45 {
46    bool supported = screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
47                                                 nr_samples, usage);
48 
49    /* for sampling, some formats can be emulated.. it doesn't matter that
50     * the surface will have a format that the driver can't cope with because
51     * we'll give it sampler view formats that it can deal with and generate
52     * a shader variant that converts.
53     */
54    if ((usage == PIPE_BIND_SAMPLER_VIEW) && !supported) {
55       if (format == PIPE_FORMAT_IYUV) {
56          supported = screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM,
57                                                  PIPE_TEXTURE_2D, nr_samples,
58                                                  usage);
59       } else if (format == PIPE_FORMAT_NV12) {
60          supported = screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM,
61                                                  PIPE_TEXTURE_2D, nr_samples,
62                                                  usage) &&
63                      screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM,
64                                                  PIPE_TEXTURE_2D, nr_samples,
65                                                  usage);
66       }
67    }
68 
69    return supported;
70 }
71 
72 /**
73  * Return the gallium texture of an EGLImage.
74  */
75 static bool
st_get_egl_image(struct gl_context * ctx,GLeglImageOES image_handle,unsigned usage,const char * error,struct st_egl_image * out)76 st_get_egl_image(struct gl_context *ctx, GLeglImageOES image_handle,
77                  unsigned usage, const char *error, struct st_egl_image *out)
78 {
79    struct st_context *st = st_context(ctx);
80    struct pipe_screen *screen = st->pipe->screen;
81    struct st_manager *smapi =
82       (struct st_manager *) st->iface.st_context_private;
83 
84    if (!smapi || !smapi->get_egl_image)
85       return false;
86 
87    memset(out, 0, sizeof(*out));
88    if (!smapi->get_egl_image(smapi, (void *) image_handle, out)) {
89       /* image_handle does not refer to a valid EGL image object */
90       _mesa_error(ctx, GL_INVALID_VALUE, "%s(image handle not found)", error);
91       return false;
92    }
93 
94    if (!is_format_supported(screen, out->format, out->texture->nr_samples, usage)) {
95       /* unable to specify a texture object using the specified EGL image */
96       pipe_resource_reference(&out->texture, NULL);
97       _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format not supported)", error);
98       return false;
99    }
100 
101    return true;
102 }
103 
104 /**
105  * Return the base format just like _mesa_base_fbo_format does.
106  */
107 static GLenum
st_pipe_format_to_base_format(enum pipe_format format)108 st_pipe_format_to_base_format(enum pipe_format format)
109 {
110    GLenum base_format;
111 
112    if (util_format_is_depth_or_stencil(format)) {
113       if (util_format_is_depth_and_stencil(format)) {
114          base_format = GL_DEPTH_STENCIL;
115       }
116       else {
117          if (format == PIPE_FORMAT_S8_UINT)
118             base_format = GL_STENCIL_INDEX;
119          else
120             base_format = GL_DEPTH_COMPONENT;
121       }
122    }
123    else {
124       /* is this enough? */
125       if (util_format_has_alpha(format))
126          base_format = GL_RGBA;
127       else
128          base_format = GL_RGB;
129    }
130 
131    return base_format;
132 }
133 
134 static void
st_egl_image_target_renderbuffer_storage(struct gl_context * ctx,struct gl_renderbuffer * rb,GLeglImageOES image_handle)135 st_egl_image_target_renderbuffer_storage(struct gl_context *ctx,
136 					 struct gl_renderbuffer *rb,
137 					 GLeglImageOES image_handle)
138 {
139    struct st_renderbuffer *strb = st_renderbuffer(rb);
140    struct st_egl_image stimg;
141 
142    if (st_get_egl_image(ctx, image_handle, PIPE_BIND_RENDER_TARGET,
143                         "glEGLImageTargetRenderbufferStorage",
144                         &stimg)) {
145       struct pipe_context *pipe = st_context(ctx)->pipe;
146       struct pipe_surface *ps, surf_tmpl;
147 
148       u_surface_default_template(&surf_tmpl, stimg.texture);
149       surf_tmpl.format = stimg.format;
150       surf_tmpl.u.tex.level = stimg.level;
151       surf_tmpl.u.tex.first_layer = stimg.layer;
152       surf_tmpl.u.tex.last_layer = stimg.layer;
153       ps = pipe->create_surface(pipe, stimg.texture, &surf_tmpl);
154       pipe_resource_reference(&stimg.texture, NULL);
155 
156       if (!ps)
157          return;
158 
159       strb->Base.Width = ps->width;
160       strb->Base.Height = ps->height;
161       strb->Base.Format = st_pipe_format_to_mesa_format(ps->format);
162       strb->Base._BaseFormat = st_pipe_format_to_base_format(ps->format);
163       strb->Base.InternalFormat = strb->Base._BaseFormat;
164 
165       struct pipe_surface **psurf =
166          util_format_is_srgb(ps->format) ? &strb->surface_srgb :
167                                            &strb->surface_linear;
168 
169       pipe_surface_reference(psurf, ps);
170       strb->surface = *psurf;
171       pipe_resource_reference(&strb->texture, ps->texture);
172 
173       pipe_surface_reference(&ps, NULL);
174    }
175 }
176 
177 static void
st_bind_egl_image(struct gl_context * ctx,struct gl_texture_object * texObj,struct gl_texture_image * texImage,struct st_egl_image * stimg)178 st_bind_egl_image(struct gl_context *ctx,
179                   struct gl_texture_object *texObj,
180                   struct gl_texture_image *texImage,
181                   struct st_egl_image *stimg)
182 {
183    struct st_context *st = st_context(ctx);
184    struct st_texture_object *stObj;
185    struct st_texture_image *stImage;
186    GLenum internalFormat;
187    mesa_format texFormat;
188 
189    /* map pipe format to base format */
190    if (util_format_get_component_bits(stimg->format,
191                                       UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
192       internalFormat = GL_RGBA;
193    else
194       internalFormat = GL_RGB;
195 
196    stObj = st_texture_object(texObj);
197    stImage = st_texture_image(texImage);
198 
199    /* switch to surface based */
200    if (!stObj->surface_based) {
201       _mesa_clear_texture_object(ctx, texObj, NULL);
202       stObj->surface_based = GL_TRUE;
203    }
204 
205    texFormat = st_pipe_format_to_mesa_format(stimg->format);
206 
207    /* TODO RequiredTextureImageUnits should probably be reset back
208     * to 1 somewhere if different texture is bound??
209     */
210    if (texFormat == MESA_FORMAT_NONE) {
211       switch (stimg->format) {
212       case PIPE_FORMAT_NV12:
213          texFormat = MESA_FORMAT_R_UNORM8;
214          texObj->RequiredTextureImageUnits = 2;
215          break;
216       case PIPE_FORMAT_IYUV:
217          texFormat = MESA_FORMAT_R_UNORM8;
218          texObj->RequiredTextureImageUnits = 3;
219          break;
220       default:
221          unreachable("bad YUV format!");
222       }
223    }
224 
225    _mesa_init_teximage_fields(ctx, texImage,
226                               stimg->texture->width0, stimg->texture->height0,
227                               1, 0, internalFormat, texFormat);
228 
229    pipe_resource_reference(&stObj->pt, stimg->texture);
230    st_texture_release_all_sampler_views(st, stObj);
231    pipe_resource_reference(&stImage->pt, stObj->pt);
232 
233    stObj->surface_format = stimg->format;
234    stObj->level_override = stimg->level;
235    stObj->layer_override = stimg->layer;
236 
237    _mesa_dirty_texobj(ctx, texObj);
238 }
239 
240 static void
st_egl_image_target_texture_2d(struct gl_context * ctx,GLenum target,struct gl_texture_object * texObj,struct gl_texture_image * texImage,GLeglImageOES image_handle)241 st_egl_image_target_texture_2d(struct gl_context *ctx, GLenum target,
242 			       struct gl_texture_object *texObj,
243 			       struct gl_texture_image *texImage,
244 			       GLeglImageOES image_handle)
245 {
246    struct st_egl_image stimg;
247 
248    if (!st_get_egl_image(ctx, image_handle, PIPE_BIND_SAMPLER_VIEW,
249                          "glEGLImageTargetTexture2D", &stimg))
250       return;
251 
252    st_bind_egl_image(ctx, texObj, texImage, &stimg);
253    pipe_resource_reference(&stimg.texture, NULL);
254 }
255 
256 void
st_init_eglimage_functions(struct dd_function_table * functions)257 st_init_eglimage_functions(struct dd_function_table *functions)
258 {
259    functions->EGLImageTargetTexture2D = st_egl_image_target_texture_2d;
260    functions->EGLImageTargetRenderbufferStorage = st_egl_image_target_renderbuffer_storage;
261 }
262