Searched refs:useCoverageAA (Results 1 – 2 of 2) sorted by relevance
1135 bool useCoverageAA = GrFSAAType::kUnifiedMSAA != fRenderTargetContext->fsaaType() && in drawBitmapRect() local1139 bool skipTileCheck = useCoverageAA || paint.getMaskFilter(); in drawBitmapRect()
1169 bool useCoverageAA = GrFSAAType::kUnifiedMSAA != fRenderTargetContext->fsaaType() && in drawBitmapRect() local1173 bool skipTileCheck = useCoverageAA || paint.getMaskFilter(); in drawBitmapRect()