Searched refs:vert1 (Results 1 – 4 of 4) sorted by relevance
66 NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 ) in NAME() argument72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME()74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME()103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME()229 span.redStep = (ChanToFixed(vert1->color[0]) - span.red ) / numPixels; in NAME()230 span.greenStep = (ChanToFixed(vert1->color[1]) - span.green) / numPixels; in NAME()231 span.blueStep = (ChanToFixed(vert1->color[2]) - span.blue ) / numPixels; in NAME()232 span.alphaStep = (ChanToFixed(vert1->color[3]) - span.alpha) / numPixels; in NAME()235 span.red = ChanToFixed(vert1->color[0]); in NAME()236 span.green = ChanToFixed(vert1->color[1]); in NAME()[all …]
133 const GLubyte *color = vert1->color; \148 const GLubyte *color = vert1->color; \165 const GLubyte *color = vert1->color; \182 const GLubyte *color = vert1->color; \199 const GLubyte *color = vert1->color;219 const GLubyte *color = vert1->color; \237 const GLubyte *color = vert1->color;254 const GLubyte *color = vert1->color; \275 const GLubyte *color = vert1->color; \298 const GLubyte *color = vert1->color; \[all …]
105 VertexPacket* vert1 = vertices[1]; in exec() local114 …*(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGV… in exec()124 …*(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGV… in exec()125 vert1 = vertices[ndx]; in exec()
161 const GLchan *color = vert1->color;182 const GLchan *color = vert1->color;