/external/u-boot/tools/ |
D | mkexynosspl.c | 164 struct var_size_header vsh; in main() local 167 memset(&vsh, 0, sizeof(vsh)); in main() 168 memcpy(&vsh.spl_checksum, &checksum, sizeof(checksum)); in main() 171 memcpy(&vsh.spl_size, &spl_size, sizeof(spl_size)); in main() 172 write_to_file(ofd, &vsh, sizeof(vsh)); in main()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | content.mak | 59 $(CONTENTDIR)/VertShader.cpp: $(CONTENTDIR) ./VertShader.vsh 60 $(FILEWRAP) -s -o $@ ./VertShader.vsh 65 $(CONTENTDIR)/SceneVertShader.cpp: $(CONTENTDIR) ./SceneVertShader.vsh 66 $(FILEWRAP) -s -o $@ ./SceneVertShader.vsh
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/external/deqp/external/openglcts/modules/common/ |
D | glcTestSubcase.cpp | 155 string vsh = VertexShader(); in Documentation() local 156 if (!vsh.empty()) in Documentation() 157 WriteField(log, "OpenGL vertex shader", vsh); in Documentation()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cClipControlTests.cpp | 441 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 495 const char* vsh() in vsh() function in gl4cts::ClipControlOriginTest 642 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 680 const char* vsh() in vsh() function in gl4cts::ClipControlDepthModeZeroToOneTest 831 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 869 const char* vsh() in vsh() function in gl4cts::ClipControlDepthModeOneToOneTest 1004 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 1061 const char* vsh() in vsh() function in gl4cts::ClipControlFaceCulling 1194 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 1248 const char* vsh() in vsh() function in gl4cts::ClipControlViewportBounds
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D | gl4cTextureBarrierTests.cpp | 133 virtual const char* vsh() in vsh() function in gl4cts::TextureBarrierBasicOutline 418 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate()
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 5386 const GLuint vsh = glCreateShader(GL_VERTEX_SHADER); in Link() local 5387 glAttachShader(p, vsh); in Link() 5388 glDeleteShader(vsh); in Link() 5390 glShaderSource(vsh, 2, vssrc, NULL); in Link() 5391 glCompileShader(vsh); in Link() 5401 glGetShaderiv(vsh, GL_COMPILE_STATUS, &status); in Link()
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D | gl4cProgramInterfaceQueryTests.cpp | 5052 GLuint vsh = glCreateShader(GL_VERTEX_SHADER); in Run() local 5053 glAttachShader(program, vsh); in Run() 5054 glDeleteShader(vsh); in Run() 5055 glShaderSource(vsh, 1, &src_vsh, NULL); in Run() 5056 glCompileShader(vsh); in Run()
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D | gl4cShaderImageLoadStoreTests.cpp | 10932 const GLuint vsh = glCreateShader(GL_VERTEX_SHADER); in Link() local 10933 glAttachShader(p, vsh); in Link() 10934 glDeleteShader(vsh); in Link() 10936 glShaderSource(vsh, 1, &vssrc, NULL); in Link() 10937 glCompileShader(vsh); in Link() 10947 glGetShaderiv(vsh, GL_COMPILE_STATUS, &status); in Link()
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/SystemZ/ |
D | vec-sub-01.ll | 17 ; CHECK: vsh %v24, %v26, %v28 118 ; CHECK: vsh %v24, %v26, %v28 127 ; CHECK: vsh %v24, %v26, %v28
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/external/llvm/test/CodeGen/SystemZ/ |
D | vec-sub-01.ll | 17 ; CHECK: vsh %v24, %v26, %v28 119 ; CHECK: vsh %v24, %v26, %v28 128 ; CHECK: vsh %v24, %v26, %v28
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/external/cldr/tools/cldr-unittest/src/org/unicode/cldr/unittest/data/transformtest/ |
D | mn-Latn-t-mn-m0-mns.txt | 21 зөвшөөрөх zövshöörökh
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D | mn-Latn-t-mn-m0-bgn.txt | 21 зөвшөөрөх dzövshööröh
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 3590 GLuint vsh = glCreateShader(GL_VERTEX_SHADER); in Run() local 3591 glAttachShader(program, vsh); in Run() 3592 glDeleteShader(vsh); in Run() 3593 glShaderSource(vsh, 1, &src_vsh, NULL); in Run() 3594 glCompileShader(vsh); in Run()
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D | es31cShaderImageLoadStoreTests.cpp | 5341 const GLuint vsh = glCreateShader(GL_VERTEX_SHADER); in Link() local 5342 glAttachShader(p, vsh); in Link() 5343 glDeleteShader(vsh); in Link() 5345 glShaderSource(vsh, 2, vssrc, NULL); in Link() 5346 glCompileShader(vsh); in Link() 5356 glGetShaderiv(vsh, GL_COMPILE_STATUS, &status); in Link()
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/external/llvm/test/MC/SystemZ/ |
D | insn-good-z13.s | 4071 #CHECK: vsh %v0, %v0, %v0 # encoding: [0xe7,0x00,0x00,0x00,0x10,0xf7] 4072 #CHECK: vsh %v0, %v0, %v31 # encoding: [0xe7,0x00,0xf0,0x00,0x12,0xf7] 4073 #CHECK: vsh %v0, %v31, %v0 # encoding: [0xe7,0x0f,0x00,0x00,0x14,0xf7] 4074 #CHECK: vsh %v31, %v0, %v0 # encoding: [0xe7,0xf0,0x00,0x00,0x18,0xf7] 4075 #CHECK: vsh %v18, %v3, %v20 # encoding: [0xe7,0x23,0x40,0x00,0x1a,0xf7] 4077 vsh %v0, %v0, %v0 4078 vsh %v0, %v0, %v31 4079 vsh %v0, %v31, %v0 4080 vsh %v31, %v0, %v0 4081 vsh %v18, %v3, %v20
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D | insn-bad-zEC12.s | 1227 #CHECK: vsh %v0, %v0, %v0 1234 vsh %v0, %v0, %v0
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/external/swiftshader/third_party/llvm-7.0/llvm/test/MC/SystemZ/ |
D | insn-good-z13.s | 5970 #CHECK: vsh %v0, %v0, %v0 # encoding: [0xe7,0x00,0x00,0x00,0x10,0xf7] 5971 #CHECK: vsh %v0, %v0, %v31 # encoding: [0xe7,0x00,0xf0,0x00,0x12,0xf7] 5972 #CHECK: vsh %v0, %v31, %v0 # encoding: [0xe7,0x0f,0x00,0x00,0x14,0xf7] 5973 #CHECK: vsh %v31, %v0, %v0 # encoding: [0xe7,0xf0,0x00,0x00,0x18,0xf7] 5974 #CHECK: vsh %v18, %v3, %v20 # encoding: [0xe7,0x23,0x40,0x00,0x1a,0xf7] 5976 vsh %v0, %v0, %v0 5977 vsh %v0, %v0, %v31 5978 vsh %v0, %v31, %v0 5979 vsh %v31, %v0, %v0 5980 vsh %v18, %v3, %v20
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D | insn-bad-zEC12.s | 1586 #CHECK: vsh %v0, %v0, %v0 1593 vsh %v0, %v0, %v0
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/Hexagon/ |
D | intrinsics-v60-alu.ll | 907 %0 = tail call <32 x i32> @llvm.hexagon.V6.vsh(<16 x i32> %a) 1030 declare <32 x i32> @llvm.hexagon.V6.vsh(<16 x i32>) #0
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D | v60Intrins.ll | 1647 %977 = call <32 x i32> @llvm.hexagon.V6.vsh(<16 x i32> %976) 2543 declare <32 x i32> @llvm.hexagon.V6.vsh(<16 x i32>) #1
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/external/llvm/test/MC/Disassembler/SystemZ/ |
D | insns-z13.txt | 2696 #CHECK: vsh %v0, %v0, %v0 2699 #CHECK: vsh %v18, %v3, %v20 2702 #CHECK: vsh %v31, %v31, %v31
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/external/llvm/lib/Target/SystemZ/ |
D | SystemZInstrVector.td | 612 def VSH : BinaryVRRc<"vsh", 0xE7F7, sub, v128h, v128h, 1>;
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/external/swiftshader/third_party/llvm-7.0/llvm/test/MC/Disassembler/SystemZ/ |
D | insns-z13.txt | 4037 # CHECK: vsh %v0, %v0, %v0 4040 # CHECK: vsh %v18, %v3, %v20 4043 # CHECK: vsh %v31, %v31, %v31
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/SystemZ/ |
D | SystemZInstrVector.td | 725 def VSH : BinaryVRRc<"vsh", 0xE7F7, sub, v128h, v128h, 1>;
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/external/llvm/test/CodeGen/Hexagon/ |
D | v60Intrins.ll | 1648 %977 = call <32 x i32> @llvm.hexagon.V6.vsh(<16 x i32> %976) 2544 declare <32 x i32> @llvm.hexagon.V6.vsh(<16 x i32>) #1
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