Searched refs:ConnectionHandle (Results 1 – 8 of 8) sorted by relevance
/frameworks/native/services/surfaceflinger/Scheduler/ |
D | Scheduler.h | 61 class ConnectionHandle : public BBinder { 63 ConnectionHandle(int64_t id) : id(id) {} in ConnectionHandle() function 65 ~ConnectionHandle() = default; 72 Connection(sp<ConnectionHandle> handle, sp<EventThreadConnection> eventConnection, in Connection() 78 sp<ConnectionHandle> handle; 99 sp<ConnectionHandle> createConnection(const char* connectionName, int64_t phaseOffsetNs, 103 sp<IDisplayEventConnection> createDisplayEventConnection(const sp<ConnectionHandle>& handle, 107 EventThread* getEventThread(const sp<ConnectionHandle>& handle); 112 sp<EventThreadConnection> getEventConnection(const sp<ConnectionHandle>& handle); 115 void hotplugReceived(const sp<ConnectionHandle>& handle, PhysicalDisplayId displayId, [all …]
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D | VSyncModulator.h | 80 Scheduler::ConnectionHandle* appConnectionHandle, in setSchedulerAndHandles() 81 Scheduler::ConnectionHandle* sfConnectionHandle) { in setSchedulerAndHandles() 191 Scheduler::ConnectionHandle* mAppConnectionHandle = nullptr; 192 Scheduler::ConnectionHandle* mSfConnectionHandle = nullptr;
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D | Scheduler.cpp | 121 sp<Scheduler::ConnectionHandle> Scheduler::createConnection( in createConnection() 134 std::make_unique<Connection>(new ConnectionHandle(id), in createConnection() 155 const sp<Scheduler::ConnectionHandle>& handle, ResyncCallback resyncCallback) { in createDisplayEventConnection() 161 EventThread* Scheduler::getEventThread(const sp<Scheduler::ConnectionHandle>& handle) { in getEventThread() 166 sp<EventThreadConnection> Scheduler::getEventConnection(const sp<ConnectionHandle>& handle) { in getEventConnection() 171 void Scheduler::hotplugReceived(const sp<Scheduler::ConnectionHandle>& handle, in hotplugReceived() 177 void Scheduler::onScreenAcquired(const sp<Scheduler::ConnectionHandle>& handle) { in onScreenAcquired() 182 void Scheduler::onScreenReleased(const sp<Scheduler::ConnectionHandle>& handle) { in onScreenReleased() 187 void Scheduler::onConfigChanged(const sp<ConnectionHandle>& handle, PhysicalDisplayId displayId, in onConfigChanged() 193 void Scheduler::dump(const sp<Scheduler::ConnectionHandle>& handle, std::string& result) const { in dump() [all …]
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | TestableScheduler.h | 35 sp<Scheduler::ConnectionHandle> addConnection(std::unique_ptr<EventThread> eventThread) { in addConnection() 40 std::make_unique<Scheduler::Connection>(new ConnectionHandle(id), in addConnection()
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D | SchedulerTest.cpp | 64 sp<Scheduler::ConnectionHandle> mConnectionHandle; 124 sp<Scheduler::ConnectionHandle> connectionHandle = new Scheduler::ConnectionHandle(20); in TEST_F()
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D | DisplayTransactionTest.cpp | 188 sp<Scheduler::ConnectionHandle> sfConnectionHandle = in setupScheduler() 191 sp<Scheduler::ConnectionHandle> appConnectionHandle = in setupScheduler()
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D | CompositionTest.cpp | 132 sp<Scheduler::ConnectionHandle> connectionHandle = in setupScheduler()
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.h | 1115 sp<Scheduler::ConnectionHandle> mAppConnectionHandle; 1116 sp<Scheduler::ConnectionHandle> mSfConnectionHandle;
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