Searched refs:USAGE_SW_READ_NEVER (Results 1 – 7 of 7) sorted by relevance
36 uint32_t usage = GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_READ_NEVER | in createContent()
291 GraphicBuffer::USAGE_SW_READ_NEVER, in hasFP16Support()391 GraphicBuffer::USAGE_SW_READ_NEVER, in allocateHardwareBitmap()
31 public static final int USAGE_SW_READ_NEVER = 0x0; field in GraphicBuffer
86 GraphicBuffer::USAGE_SW_READ_NEVER | GraphicBuffer::USAGE_HW_RENDER, in onDraw()
61 USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER, enumerator
445 GraphicBuffer::USAGE_SW_READ_NEVER | GraphicBuffer::USAGE_SW_WRITE_NEVER;