Searched refs:USAGE_SW_WRITE_NEVER (Results 1 – 8 of 8) sorted by relevance
48 GraphicBuffer.USAGE_SW_READ_RARELY | GraphicBuffer.USAGE_SW_WRITE_NEVER); in buildThumbnail()
66 GraphicBuffer.USAGE_SW_READ_RARELY | GraphicBuffer.USAGE_SW_WRITE_NEVER); in setupSurface()
290 GraphicBuffer::USAGE_SW_WRITE_NEVER | in hasFP16Support()390 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | in allocateHardwareBitmap()
36 public static final int USAGE_SW_WRITE_NEVER = 0x0; field in GraphicBuffer
85 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | in onDraw()
66 USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER, enumerator
445 GraphicBuffer::USAGE_SW_READ_NEVER | GraphicBuffer::USAGE_SW_WRITE_NEVER;