Searched refs:mFrameBuffer (Results 1 – 3 of 3) sorted by relevance
78 if (!mFrameBuffer.get() || mFBInfo != surfaceInfo) { in onDraw()80 mFrameBuffer = new GraphicBuffer( in onDraw()89 status_t error = mFrameBuffer->initCheck(); in onDraw()109 EGLClientBuffer clientBuffer = (EGLClientBuffer)mFrameBuffer->getNativeBuffer(); in onDraw()183 reinterpret_cast<AHardwareBuffer*>(mFrameBuffer.get()), kPremul_SkAlphaType, in onDraw()
48 sp<GraphicBuffer> mFrameBuffer;
254 private int[] mFrameBuffer = new int[1]; field in GLES20Canvas853 GLES20.glGenFramebuffers(1, mFrameBuffer, 0); in setRenderTarget()855 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, mFrameBuffer[0]); in setRenderTarget()860 GLES20.glDeleteFramebuffers(1, mFrameBuffer, 0); in setRenderTarget()