Searched defs:vertex_id (Results 1 – 13 of 13) sorted by relevance
929 unsigned int vertex_id = n_vertex / run.n_result_vertices_per_patch; in iterate() local990 unsigned int vertex_id = n_vertex / run.n_result_vertices_per_patch; in iterate() local1035 unsigned int vertex_id = n_vertex / run.n_result_vertices_per_patch; in iterate() local1071 unsigned int vertex_id = n_vertex / run.n_result_vertices_per_patch; in iterate() local1135 unsigned int vertex_id = n_vertex / run.n_result_vertices_per_patch; in iterate() local
45 LLVMValueRef vertex_id; member
6220 LLVMValueRef vertex_id = ctx->rel_auto_id; in handle_ls_outputs_post() local
424 …nir_intrinsic_instr *vertex_id = nir_intrinsic_instr_create(vs_b->shader, nir_intrinsic_load_verte… in radv_meta_gen_rect_vertices_comp2() local
72 …nir_intrinsic_instr *vertex_id = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_vertex_id… in build_nir_vertex_shader() local
394 …nir_intrinsic_instr *vertex_id = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_vertex_id… in build_nir_vertex_shader() local
422 …for (unsigned int vertex_id = 0; vertex_id < m_n_vertices_emitted_per_primitive * m_n_emitted_prim… in iterate() local
2717 for (glw::GLuint vertex_id = 0; vertex_id < number_of_indices; ++vertex_id) in iterate() local
168 LLVMValueRef vertex_id; member
92 unsigned vertex_id:16; member
845 LLVMValueRef vertex_id; in adjust_mask() local
72 struct ir3_instruction *vertex_id, *basevertex, *instance_id; member
492 LLVMValueRef vertex_id = ctx->abi.vertex_id; in si_llvm_load_input_vs() local3469 LLVMValueRef vertex_id = LLVMGetParam(ctx->main_fn, in si_llvm_emit_ls_epilogue() local