Searched refs:ClonedCastInst (Results 1 – 2 of 2) sorted by relevance
506 Instruction *&ClonedCastInst = ClonedCastMap[CastInst]; in emitBaseConstants() local507 if (!ClonedCastInst) { in emitBaseConstants()508 ClonedCastInst = CastInst->clone(); in emitBaseConstants()509 ClonedCastInst->setOperand(0, Mat); in emitBaseConstants()510 ClonedCastInst->insertAfter(CastInst); in emitBaseConstants()512 ClonedCastInst->setDebugLoc(CastInst->getDebugLoc()); in emitBaseConstants()514 << "To : " << *ClonedCastInst << '\n'); in emitBaseConstants()518 updateOperand(ConstUser.Inst, ConstUser.OpndIdx, ClonedCastInst); in emitBaseConstants()
666 Instruction *&ClonedCastInst = ClonedCastMap[CastInst]; in emitBaseConstants() local667 if (!ClonedCastInst) { in emitBaseConstants()668 ClonedCastInst = CastInst->clone(); in emitBaseConstants()669 ClonedCastInst->setOperand(0, Mat); in emitBaseConstants()670 ClonedCastInst->insertAfter(CastInst); in emitBaseConstants()672 ClonedCastInst->setDebugLoc(CastInst->getDebugLoc()); in emitBaseConstants()674 << "To : " << *ClonedCastInst << '\n'); in emitBaseConstants()678 updateOperand(ConstUser.Inst, ConstUser.OpndIdx, ClonedCastInst); in emitBaseConstants()