Home
last modified time | relevance | path

Searched refs:GrGLSLVertexGeoBuilder (Results 1 – 24 of 24) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLVertexGeoBuilder.h17 class GrGLSLVertexGeoBuilder : public GrGLSLShaderBuilder {
19 GrGLSLVertexGeoBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} in GrGLSLVertexGeoBuilder() function
35 class GrGLSLVertexBuilder : public GrGLSLVertexGeoBuilder {
44 typedef GrGLSLVertexGeoBuilder INHERITED;
48 class GrGLSLGeometryBuilder : public GrGLSLVertexGeoBuilder {
85 typedef GrGLSLVertexGeoBuilder INHERITED;
DGrGLSLVertexGeoBuilder.cpp14 void GrGLSLVertexGeoBuilder::emitNormalizedSkPosition(SkString* out, const char* devPos, in emitNormalizedSkPosition()
/external/skia/src/gpu/glsl/
DGrGLSLVertexGeoBuilder.h17 class GrGLSLVertexGeoBuilder : public GrGLSLShaderBuilder {
19 GrGLSLVertexGeoBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} in GrGLSLVertexGeoBuilder() function
35 class GrGLSLVertexBuilder : public GrGLSLVertexGeoBuilder {
44 typedef GrGLSLVertexGeoBuilder INHERITED;
48 class GrGLSLGeometryBuilder : public GrGLSLVertexGeoBuilder {
85 typedef GrGLSLVertexGeoBuilder INHERITED;
DGrGLSLVertexGeoBuilder.cpp14 void GrGLSLVertexGeoBuilder::emitNormalizedSkPosition(SkString* out, const char* devPos, in emitNormalizedSkPosition()
/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor.h20 class GrGLSLVertexGeoBuilder; variable
125 virtual void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
142 static void CalcWind(const GrCCCoverageProcessor&, GrGLSLVertexGeoBuilder*, const char* pts,
148 static void EmitEdgeDistanceEquation(GrGLSLVertexGeoBuilder*, const char* leftPt,
158 static void CalcEdgeCoverageAtBloatVertex(GrGLSLVertexGeoBuilder*, const char* leftPt,
164 static void CalcEdgeCoveragesAtBloatVertices(GrGLSLVertexGeoBuilder*, const char* leftPt,
173 static void CalcCornerAttenuation(GrGLSLVertexGeoBuilder*, const char* leftDir,
DGrCCCoverageProcessor.cpp48 GrGLSLVertexGeoBuilder* s, const char* pts, in CalcWind()
78 void GrCCCoverageProcessor::Shader::EmitEdgeDistanceEquation(GrGLSLVertexGeoBuilder* s, in EmitEdgeDistanceEquation()
91 void GrCCCoverageProcessor::Shader::CalcEdgeCoverageAtBloatVertex(GrGLSLVertexGeoBuilder* s, in CalcEdgeCoverageAtBloatVertex()
127 void GrCCCoverageProcessor::Shader::CalcEdgeCoveragesAtBloatVertices(GrGLSLVertexGeoBuilder* s, in CalcEdgeCoveragesAtBloatVertices()
144 void GrCCCoverageProcessor::Shader::CalcCornerAttenuation(GrGLSLVertexGeoBuilder* s, in CalcCornerAttenuation()
DGrCCConicShader.h25 void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
DGrCCCubicShader.h26 void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
DGrCCQuadraticShader.h25 void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
DGrCCConicShader.cpp13 void GrCCConicShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, const char* wind, in emitSetupCode()
DGrCCQuadraticShader.cpp13 void GrCCQuadraticShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, in emitSetupCode()
DGrCCCubicShader.cpp16 void GrCCCubicShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, in emitSetupCode()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor.h20 class GrGLSLVertexGeoBuilder; variable
125 virtual void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
142 static void CalcWind(const GrCCCoverageProcessor&, GrGLSLVertexGeoBuilder*, const char* pts,
148 static void EmitEdgeDistanceEquation(GrGLSLVertexGeoBuilder*, const char* leftPt,
158 static void CalcEdgeCoverageAtBloatVertex(GrGLSLVertexGeoBuilder*, const char* leftPt,
164 static void CalcEdgeCoveragesAtBloatVertices(GrGLSLVertexGeoBuilder*, const char* leftPt,
173 static void CalcCornerAttenuation(GrGLSLVertexGeoBuilder*, const char* leftDir,
DGrCCCoverageProcessor.cpp48 GrGLSLVertexGeoBuilder* s, const char* pts, in CalcWind()
77 void GrCCCoverageProcessor::Shader::EmitEdgeDistanceEquation(GrGLSLVertexGeoBuilder* s, in EmitEdgeDistanceEquation()
90 void GrCCCoverageProcessor::Shader::CalcEdgeCoverageAtBloatVertex(GrGLSLVertexGeoBuilder* s, in CalcEdgeCoverageAtBloatVertex()
125 void GrCCCoverageProcessor::Shader::CalcEdgeCoveragesAtBloatVertices(GrGLSLVertexGeoBuilder* s, in CalcEdgeCoveragesAtBloatVertices()
142 void GrCCCoverageProcessor::Shader::CalcCornerAttenuation(GrGLSLVertexGeoBuilder* s, in CalcCornerAttenuation()
DGrCCConicShader.h25 void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
DGrCCCubicShader.h26 void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
DGrCCQuadraticShader.h25 void emitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* wind,
DGrCCQuadraticShader.cpp13 void GrCCQuadraticShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, in emitSetupCode()
DGrCCConicShader.cpp13 void GrCCConicShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, const char* wind, in emitSetupCode()
DGrCCCubicShader.cpp16 void GrCCCubicShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, in emitSetupCode()
/external/skqp/gn/
Dgpu.gni490 "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.cpp",
491 "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.h",
/external/skia/gn/
Dgpu.gni501 "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.cpp",
502 "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.h",
/external/skqp/
DAndroid.bp966 "src/gpu/glsl/GrGLSLVertexGeoBuilder.cpp",
/external/skia/
DAndroid.bp737 "src/gpu/glsl/GrGLSLVertexGeoBuilder.cpp",