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Searched refs:block_depth_ (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/SPIRV-Tools/source/val/
Dfunction.cpp306 if (block_depth_.find(bb) != block_depth_.end()) { in GetBlockDepth()
307 return block_depth_[bb]; in GetBlockDepth()
313 block_depth_[bb] = 0; in GetBlockDepth()
319 block_depth_[bb] = GetBlockDepth(header); in GetBlockDepth()
334 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
336 block_depth_[bb] = 1 + GetBlockDepth(loop_header); in GetBlockDepth()
342 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
344 block_depth_[bb] = GetBlockDepth(bb_dom); in GetBlockDepth()
346 return block_depth_[bb]; in GetBlockDepth()
Dfunction.h344 std::unordered_map<BasicBlock*, int> block_depth_; variable
/external/deqp-deps/SPIRV-Tools/source/val/
Dfunction.cpp306 if (block_depth_.find(bb) != block_depth_.end()) { in GetBlockDepth()
307 return block_depth_[bb]; in GetBlockDepth()
313 block_depth_[bb] = 0; in GetBlockDepth()
319 block_depth_[bb] = GetBlockDepth(header); in GetBlockDepth()
334 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
336 block_depth_[bb] = 1 + GetBlockDepth(loop_header); in GetBlockDepth()
342 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
344 block_depth_[bb] = GetBlockDepth(bb_dom); in GetBlockDepth()
346 return block_depth_[bb]; in GetBlockDepth()
Dfunction.h344 std::unordered_map<BasicBlock*, int> block_depth_; variable