Searched refs:fXfermode (Results 1 – 8 of 8) sorted by relevance
65 fXfermode = SkXfermode::Peek(paint.getBlendMode()); in Sprite_D32_S32A_Xfer()66 SkASSERT(fXfermode); in Sprite_D32_S32A_Xfer()75 SkXfermode* xfermode = fXfermode; in blitRect()86 SkXfermode* fXfermode; member in Sprite_D32_S32A_Xfer
966 fXfermode = SkXfermode::Peek(paint.getBlendMode()); in SkARGB32_Shader_Blitter()978 if (fXfermode == nullptr) { in SkARGB32_Shader_Blitter()1006 if (fXfermode) { in blitH()1007 fXfermode->xfer32(device, span, width, nullptr); in blitH()1034 SkXfermode* xfer = fXfermode; in blitRect()1060 SkXfermode* xfer = fXfermode; in blitRect()1086 if (fXfermode && !fShadeDirectlyIntoDevice) { in blitAntiH()1088 SkXfermode* xfer = fXfermode; in blitAntiH()1269 if (fXfermode && (SkMask::kA8_Format != mask.fFormat)) { in blitMask()1278 if (!fXfermode) { in blitMask()[all …]
132 SkXfermode* fXfermode;
513 , fXfermode(xfermode) { in ShaderPDXferProcessor()520 SkBlendMode getXfermode() const { return fXfermode; } in getXfermode()527 return fXfermode == xp.fXfermode; in onIsEqual()530 const SkBlendMode fXfermode; member in ShaderPDXferProcessor