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Searched refs:geomStages (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkDescriptorSetManager.cpp20 uint32_t geomStages = kVertex_GrShaderFlag; in CreateUniformManager() local
22 geomStages |= kGeometry_GrShaderFlag; in CreateUniformManager()
24 visibilities.push_back(geomStages); in CreateUniformManager()
DGrVkUniformHandler.cpp242 uint32_t geomStages = kVertex_GrShaderFlag | kGeometry_GrShaderFlag; in internalAddUniformArray() local
243 if (geomStages & visibility) { in internalAddUniformArray()
/external/skia/src/gpu/vk/
DGrVkDescriptorSetManager.cpp24 uint32_t geomStages = kVertex_GrShaderFlag; in CreateUniformManager() local
26 geomStages |= kGeometry_GrShaderFlag; in CreateUniformManager()
28 visibilities.push_back(geomStages); in CreateUniformManager()
DGrVkUniformHandler.cpp239 uint32_t geomStages = kVertex_GrShaderFlag | kGeometry_GrShaderFlag; in internalAddUniformArray() local
240 if (geomStages & visibility) { in internalAddUniformArray()
/external/skia/src/gpu/mtl/
DGrMtlUniformHandler.mm236 uint32_t geomStages = kVertex_GrShaderFlag | kGeometry_GrShaderFlag;
237 if (geomStages & visibility) {
/external/skqp/src/gpu/mtl/
DGrMtlUniformHandler.mm234 uint32_t geomStages = kVertex_GrShaderFlag | kGeometry_GrShaderFlag;
235 if (geomStages & visibility) {