Searched refs:geomStages (Results 1 – 6 of 6) sorted by relevance
20 uint32_t geomStages = kVertex_GrShaderFlag; in CreateUniformManager() local22 geomStages |= kGeometry_GrShaderFlag; in CreateUniformManager()24 visibilities.push_back(geomStages); in CreateUniformManager()
242 uint32_t geomStages = kVertex_GrShaderFlag | kGeometry_GrShaderFlag; in internalAddUniformArray() local243 if (geomStages & visibility) { in internalAddUniformArray()
24 uint32_t geomStages = kVertex_GrShaderFlag; in CreateUniformManager() local26 geomStages |= kGeometry_GrShaderFlag; in CreateUniformManager()28 visibilities.push_back(geomStages); in CreateUniformManager()
239 uint32_t geomStages = kVertex_GrShaderFlag | kGeometry_GrShaderFlag; in internalAddUniformArray() local240 if (geomStages & visibility) { in internalAddUniformArray()
236 uint32_t geomStages = kVertex_GrShaderFlag | kGeometry_GrShaderFlag;237 if (geomStages & visibility) {
234 uint32_t geomStages = kVertex_GrShaderFlag | kGeometry_GrShaderFlag;235 if (geomStages & visibility) {