Searched refs:gl_visual (Results 1 – 1 of 1) sorted by relevance
74 struct gl_config *gl_visual; /*< Describes the buffers */ member814 osmesa->gl_visual = _mesa_create_visual( GL_FALSE, /* double buffer */ in OSMesaCreateContextAttribs()828 if (!osmesa->gl_visual) { in OSMesaCreateContextAttribs()841 osmesa->gl_visual, in OSMesaCreateContextAttribs()845 _mesa_destroy_visual( osmesa->gl_visual ); in OSMesaCreateContextAttribs()852 osmesa->gl_buffer = _mesa_create_framebuffer(osmesa->gl_visual); in OSMesaCreateContextAttribs()854 _mesa_destroy_visual( osmesa->gl_visual ); in OSMesaCreateContextAttribs()865 osmesa->gl_visual->haveDepthBuffer, in OSMesaCreateContextAttribs()866 osmesa->gl_visual->haveStencilBuffer, in OSMesaCreateContextAttribs()867 osmesa->gl_visual->haveAccumBuffer, in OSMesaCreateContextAttribs()[all …]