Searched refs:kVertexShader (Results 1 – 16 of 16) sorted by relevance
/external/skia/platform_tools/android/apps/arcore/src/main/cpp/ |
D | point_cloud_renderer.cc | 22 constexpr char kVertexShader[] = R"( variable 40 shader_program_ = util::CreateProgram(kVertexShader, kFragmentShader); in InitializeGlContent()
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D | background_renderer.cc | 37 constexpr char kVertexShader[] = R"( variable 58 shader_program_ = util::CreateProgram(kVertexShader, kFragmentShader); in InitializeGlContent()
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D | plane_renderer.cc | 22 constexpr char kVertexShader[] = R"( variable 67 shader_program_ = util::CreateProgram(kVertexShader, kFragmentShader); in InitializeGlContent()
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/external/skqp/platform_tools/android/apps/arcore/src/main/cpp/ |
D | point_cloud_renderer.cc | 22 constexpr char kVertexShader[] = R"( variable 40 shader_program_ = util::CreateProgram(kVertexShader, kFragmentShader); in InitializeGlContent()
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D | background_renderer.cc | 37 constexpr char kVertexShader[] = R"( variable 58 shader_program_ = util::CreateProgram(kVertexShader, kFragmentShader); in InitializeGlContent()
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D | plane_renderer.cc | 22 constexpr char kVertexShader[] = R"( variable 67 shader_program_ = util::CreateProgram(kVertexShader, kFragmentShader); in InitializeGlContent()
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/external/autotest/client/deps/glbench/src/ |
D | glinterfacetest.cc | 15 const char* kVertexShader = variable 41 shader_program_ = InitShaderProgram(kVertexShader, kFragmentShader); in SetupGLRendering()
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D | trianglesetuptest.cc | 24 const char* kVertexShader = variable 52 GLuint program = InitShaderProgram(kVertexShader, kFragmentShader); in Run()
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D | windowmanagertest.cc | 57 const char kVertexShader[] = variable 114 GLuint program = glbench::InitShaderProgram(kVertexShader, kFragmentShader); in main()
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D | texturetest.cc | 14 const char* kVertexShader = variable 62 program_ = InitShaderProgram(kVertexShader, kFragmentShader); in Run()
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/external/skia/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.h | 75 : Impl::kVertexShader) { in GrCCCoverageProcessor() 231 kVertexShader enumerator
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D | GrCCCoverageProcessor_VSImpl.cpp | 446 SkASSERT(Impl::kVertexShader == fImpl); in initVS() 533 SkASSERT(Impl::kVertexShader == fImpl); in appendVSMesh()
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D | GrCCCoverageProcessor.cpp | 193 if (Impl::kVertexShader == fImpl) { in getGLSLProcessorKey()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.h | 75 : Impl::kVertexShader) { in GrCCCoverageProcessor() 231 kVertexShader enumerator
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D | GrCCCoverageProcessor_VSImpl.cpp | 445 SkASSERT(Impl::kVertexShader == fImpl); in initVS() 532 SkASSERT(Impl::kVertexShader == fImpl); in appendVSMesh()
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D | GrCCCoverageProcessor.cpp | 190 if (Impl::kVertexShader == fImpl) { in getGLSLProcessorKey()
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