1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 /*
18  * Validate and manipulate MUTF-8 (modified UTF-8) encoded string data.
19  */
20 
21 #ifndef LIBDEX_DEXUTF_H_
22 #define LIBDEX_DEXUTF_H_
23 
24 #include "DexFile.h"
25 
26 /*
27  * Retrieve the next UTF-16 character from a UTF-8 string.
28  *
29  * Advances "*pUtf8Ptr" to the start of the next character.
30  *
31  * WARNING: If a string is corrupted by dropping a '\0' in the middle
32  * of a 3-byte sequence, you can end up overrunning the buffer with
33  * reads (and possibly with the writes if the length was computed and
34  * cached before the damage). For performance reasons, this function
35  * assumes that the string being parsed is known to be valid (e.g., by
36  * already being verified). Most strings we process here are coming
37  * out of dex files or other internal translations, so the only real
38  * risk comes from the JNI NewStringUTF call.
39  */
dexGetUtf16FromUtf8(const char ** pUtf8Ptr)40 DEX_INLINE u2 dexGetUtf16FromUtf8(const char** pUtf8Ptr)
41 {
42     unsigned int one, two, three;
43 
44     one = *(*pUtf8Ptr)++;
45     if ((one & 0x80) != 0) {
46         /* two- or three-byte encoding */
47         two = *(*pUtf8Ptr)++;
48         if ((one & 0x20) != 0) {
49             /* three-byte encoding */
50             three = *(*pUtf8Ptr)++;
51             return ((one & 0x0f) << 12) |
52                    ((two & 0x3f) << 6) |
53                    (three & 0x3f);
54         } else {
55             /* two-byte encoding */
56             return ((one & 0x1f) << 6) |
57                    (two & 0x3f);
58         }
59     } else {
60         /* one-byte encoding */
61         return one;
62     }
63 }
64 
65 /* Compare two '\0'-terminated modified UTF-8 strings, using Unicode
66  * code point values for comparison. This treats different encodings
67  * for the same code point as equivalent, except that only a real '\0'
68  * byte is considered the string terminator. The return value is as
69  * for strcmp(). */
70 int dexUtf8Cmp(const char* s1, const char* s2);
71 
72 /* for dexIsValidMemberNameUtf8(), a bit vector indicating valid low ascii */
73 extern u4 DEX_MEMBER_VALID_LOW_ASCII[4];
74 
75 /* Helper for dexIsValidMemberUtf8(); do not call directly. */
76 bool dexIsValidMemberNameUtf8_0(const char** pUtf8Ptr);
77 
78 /* Return whether the pointed-at modified-UTF-8 encoded character is
79  * valid as part of a member name, updating the pointer to point past
80  * the consumed character. This will consume two encoded UTF-16 code
81  * points if the character is encoded as a surrogate pair. Also, if
82  * this function returns false, then the given pointer may only have
83  * been partially advanced. */
dexIsValidMemberNameUtf8(const char ** pUtf8Ptr)84 DEX_INLINE bool dexIsValidMemberNameUtf8(const char** pUtf8Ptr) {
85     u1 c = (u1) **pUtf8Ptr;
86     if (c <= 0x7f) {
87         // It's low-ascii, so check the table.
88         u4 wordIdx = c >> 5;
89         u4 bitIdx = c & 0x1f;
90         (*pUtf8Ptr)++;
91         return (DEX_MEMBER_VALID_LOW_ASCII[wordIdx] & (1 << bitIdx)) != 0;
92     }
93 
94     /*
95      * It's a multibyte encoded character. Call a non-inline function
96      * for the heavy lifting.
97      */
98     return dexIsValidMemberNameUtf8_0(pUtf8Ptr);
99 }
100 
101 /* Return whether the given string is a valid field or method name. */
102 bool dexIsValidMemberName(const char* s);
103 
104 /* Return whether the given string is a valid type descriptor. */
105 bool dexIsValidTypeDescriptor(const char* s);
106 
107 /* Return whether the given string is a valid internal-form class
108  * name, with components separated either by dots or slashes as
109  * specified. A class name is like a type descriptor, except that it
110  * can't name a primitive type (including void). In terms of syntax,
111  * the form is either (a) the name of the class without adornment
112  * (that is, not bracketed by "L" and ";"); or (b) identical to the
113  * type descriptor syntax for array types. */
114 bool dexIsValidClassName(const char* s, bool dotSeparator);
115 
116 /* Return whether the given string is a valid reference descriptor. This
117  * is true if dexIsValidTypeDescriptor() returns true and the descriptor
118  * is for a class or array and not a primitive type. */
119 bool dexIsReferenceDescriptor(const char* s);
120 
121 /* Return whether the given string is a valid class descriptor. This
122  * is true if dexIsValidTypeDescriptor() returns true and the descriptor
123  * is for a class and not an array or primitive type. */
124 bool dexIsClassDescriptor(const char* s);
125 
126 /* Return whether the given string is a valid field type descriptor. This
127  * is true if dexIsValidTypeDescriptor() returns true and the descriptor
128  * is for anything but "void". */
129 bool dexIsFieldDescriptor(const char* s);
130 
131 #endif  // LIBDEX_DEXUTF_H_
132