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84<p class="text-center"><a href="magick++.html#documentation">Documentation</a> • <a href="magick++.html#get">Obtaining Magick++</a> • <a href="magick++.html#install">Installation</a> • <a href="magick++.html#bugs">Reporting Bugs</a></p>
85
86<a class="anchor" id="intro"></a>
87<p class="lead magick-description"><a href="api/Magick++/index.html">Magick++ API</a> is the object-oriented C++ API to the <a href="../">ImageMagick</a> image-processing library.</p>
88<p>Magick++ supports an object model which is inspired by <a href="perl-magick.html">PerlMagick</a>.
89Images support implicit reference counting so that copy constructors
90and assignment incur almost no cost. The cost of actually copying an
91image (if necessary) is done just before modification and this copy
92is managed automagically by Magick++. De-referenced copies are
93automagically deleted. The image objects support value (rather than
94pointer) semantics so it is trivial to support multiple generations
95of an image in memory at one time.
96</p>
97<p>Magick++ provides integrated support for the <a href="http://www.sgi.com/tech/stl/">Standard
98Template Library</a> (STL) so that the powerful containers available
99(e.g. <a href="http://www.sgi.com/tech/stl/Deque.html">deque</a>,
100<a href="http://www.sgi.com/tech/stl/Vector.html">vector</a>, <a href="http://www.sgi.com/tech/stl/List.html">list</a>,
101and <a href="http://www.sgi.com/tech/stl/Map.html">map</a>)  can
102be used to write programs similar to those possible with PERL &amp;
103PerlMagick. STL-compatible template versions of ImageMagick's
104list-style operations are provided so that operations may be
105performed on multiple images stored in STL containers.
106</p>
107<h2>Documentation</h2>
108<a class="anchor" id="documentation"></a>
109<p>Detailed <a href="api/magick++-classes.html">documentation</a> is
110provided for all Magick++ classes, class methods, and template
111functions which comprise the API.  See a <a href="../Magick++/tutorial/Magick++_tutorial.pdf">  Gentle Introduction to Magick++</a> for an introductory tutorial to Magick++.  We include the <a href="../Magick++/tutorial/Magick++_tutorial.odt" >source</a> if you want to correct, enhance, or expand the tutorial.</p>
112<h2>Obtaining Magick++</h2>
113<a class="anchor" id="get"></a>
114<p>Magick++ is included as part of <a href="api/quantize.html">ImageMagick</a>
115source releases and may be retrieved via <a href="../www/download.html">HTTP</a>
116or <a href="https://github.com/ImageMagick/ImageMagick/tree/master/Magick%2B%2B">GitHub</a>.
117</p>
118<h2>Installation</h2>
119<a class="anchor" id="install"></a>
120<p>Once you have the Magick++ sources available, follow these detailed
121<a href="../Magick++/Install.html">installation instructions</a> for UNIX and
122Windows.
123</p>
124<h2>Usage</h2>
125<p>A helper script named <code>Magick++-config</code> is installed
126under Unix which assists with recalling compilation options required
127to compile and link programs which use Magick++. For example, the
128following command compiles and links the source file <code>demo.cpp</code>
129to produce the executable <code>demo</code> (notice that quotes are
130backward quotes):
131</p>
132<pre class="highlight"><code>c++ `Magick++-config --cxxflags --cppflags` -O2 -o demo demo.cpp \
133  `Magick++-config --ldflags --libs`
134</code></pre>
135<p>Set the <code>PKG_CONFIG_PATH</code> environment variable if ImageMagick is not in your default system path:</p>
136
137<pre class="highlight"><code>export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig
138</code></pre>
139
140<p>Windows users may get started by manually editing a project file
141for one of the Magick++ demo programs.
142</p>
143<p>Note, under Windows (and possibly the Mac) it may be necessary to initialize the ImageMagick library prior to using the Magick++ library. This initialization is performed by passing the path to the ImageMagick DLLs (assumed to be in the same directory as your program) to the InitializeMagick() function call. This is commonly performed by providing the path to your program (argv[0]) as shown in the following example: </p>
144<pre class="highlight"><code>int main( int argc, char ** argv) {
145  InitializeMagick(*argv);
146  ...
147</code></pre>
148<p>This initialization step is not required under Unix, Linux,
149Cygwin, or any other operating environment that supports the notion
150of <var>installing</var> ImageMagick in a known location.  </p>
151<p>Here is a example program that utilizes the Magick++ API to get you started, <a href="https://imagemagick.org/source/magick++.cpp">magick++.cpp</a>. It reads an image, crops it, and writes it to disk in the PNG image format.</p>
152
153<pre class="pre-scrollable"><code>
154#include &lt;Magick++.h>
155#include &lt;iostream>
156
157using namespace std;
158using namespace Magick;
159
160int main(int argc,char **argv)
161{
162  InitializeMagick(*argv);
163
164  // Construct the image object. Seperating image construction from the
165  // the read operation ensures that a failure to read the image file
166  // doesn't render the image object useless.
167  Image image;
168  try {
169    // Read a file into image object
170    image.read( "logo:" );
171
172    // Crop the image to specified size (width, height, xOffset, yOffset)
173    image.crop( Geometry(100,100, 100, 100) );
174
175    // Write the image to a file
176    image.write( "logo.png" );
177  }
178  catch( Exception &amp;error_ )
179    {
180      cout &lt;&lt; "Caught exception: " &lt;&lt; error_.what() &lt;&lt; endl;
181      return 1;
182    }
183  return 0;
184}
185</code></pre>
186<h2>Reporting Bugs</h2>
187<a class="anchor" id="bugs"></a>
188<p>Questions regarding usage should be directed to or to report any bugs go to
189<a href="https://imagemagick.org/discourse-server//viewforum.html?f=23">Magick++ bug tracking forum</a>.
190</p>
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