1#version 450
2
3#extension GL_EXT_buffer_reference : enable
4
5layout(set = 1, binding = 2, buffer_reference, std430) buffer t4 {
6    layout(offset = 0)  int j;
7};
8
9layout(std430) buffer t5 {
10    t4 m;
11} s5;
12
13t4 f1(const t4 y) { return y; }
14t4 f2(t4 y) { return y; }
15t4 f3(const restrict t4 y) { return y; }
16t4 f4(restrict t4 y) { return y; }
17
18t4 g1;
19restrict t4 g2;
20
21void main()
22{
23    t4 a = s5.m;
24    restrict t4 b = s5.m;
25
26    f1(a);
27    f2(a);
28    f3(a);
29    f4(a);
30}
31