1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 **********************************************************************
5 *   Copyright (c) 2001-2015, International Business Machines
6 *   Corporation and others.  All Rights Reserved.
7 **********************************************************************
8 *   Date        Name        Description
9 *   11/19/2001  aliu        Creation.
10 *   05/19/2010  markus      Rewritten from scratch
11 **********************************************************************
12 */
13 
14 #ifndef CHARSTRING_H
15 #define CHARSTRING_H
16 
17 #include "unicode/utypes.h"
18 #include "unicode/unistr.h"
19 #include "unicode/uobject.h"
20 #include "cmemory.h"
21 
22 U_NAMESPACE_BEGIN
23 
24 // Windows needs us to DLL-export the MaybeStackArray template specialization,
25 // but MacOS X cannot handle it. Same as in digitlst.h.
26 #if !U_PLATFORM_IS_DARWIN_BASED
27 template class U_COMMON_API MaybeStackArray<char, 40>;
28 #endif
29 
30 /**
31  * ICU-internal char * string class.
32  * This class does not assume or enforce any particular character encoding.
33  * Raw bytes can be stored. The string object owns its characters.
34  * A terminating NUL is stored, but the class does not prevent embedded NUL characters.
35  *
36  * This class wants to be convenient but is also deliberately minimalist.
37  * Please do not add methods if they only add minor convenience.
38  * For example:
39  *   cs.data()[5]='a';  // no need for setCharAt(5, 'a')
40  */
41 class U_COMMON_API CharString : public UMemory {
42 public:
CharString()43     CharString() : len(0) { buffer[0]=0; }
CharString(StringPiece s,UErrorCode & errorCode)44     CharString(StringPiece s, UErrorCode &errorCode) : len(0) {
45         buffer[0]=0;
46         append(s, errorCode);
47     }
CharString(const CharString & s,UErrorCode & errorCode)48     CharString(const CharString &s, UErrorCode &errorCode) : len(0) {
49         buffer[0]=0;
50         append(s, errorCode);
51     }
CharString(const char * s,int32_t sLength,UErrorCode & errorCode)52     CharString(const char *s, int32_t sLength, UErrorCode &errorCode) : len(0) {
53         buffer[0]=0;
54         append(s, sLength, errorCode);
55     }
~CharString()56     ~CharString() {}
57 
58     /**
59      * Move constructor; might leave src in an undefined state.
60      * This string will have the same contents and state that the source string had.
61      */
62     CharString(CharString &&src) U_NOEXCEPT;
63     /**
64      * Move assignment operator; might leave src in an undefined state.
65      * This string will have the same contents and state that the source string had.
66      * The behavior is undefined if *this and src are the same object.
67      */
68     CharString &operator=(CharString &&src) U_NOEXCEPT;
69 
70     /**
71      * Replaces this string's contents with the other string's contents.
72      * CharString does not support the standard copy constructor nor
73      * the assignment operator, to make copies explicit and to
74      * use a UErrorCode where memory allocations might be needed.
75      */
76     CharString &copyFrom(const CharString &other, UErrorCode &errorCode);
77 
isEmpty()78     UBool isEmpty() const { return len==0; }
length()79     int32_t length() const { return len; }
80     char operator[](int32_t index) const { return buffer[index]; }
toStringPiece()81     StringPiece toStringPiece() const { return StringPiece(buffer.getAlias(), len); }
82 
data()83     const char *data() const { return buffer.getAlias(); }
data()84     char *data() { return buffer.getAlias(); }
85 
86     /** @return last index of c, or -1 if c is not in this string */
87     int32_t lastIndexOf(char c) const;
88 
clear()89     CharString &clear() { len=0; buffer[0]=0; return *this; }
90     CharString &truncate(int32_t newLength);
91 
92     CharString &append(char c, UErrorCode &errorCode);
append(StringPiece s,UErrorCode & errorCode)93     CharString &append(StringPiece s, UErrorCode &errorCode) {
94         return append(s.data(), s.length(), errorCode);
95     }
append(const CharString & s,UErrorCode & errorCode)96     CharString &append(const CharString &s, UErrorCode &errorCode) {
97         return append(s.data(), s.length(), errorCode);
98     }
99     CharString &append(const char *s, int32_t sLength, UErrorCode &status);
100     /**
101      * Returns a writable buffer for appending and writes the buffer's capacity to
102      * resultCapacity. Guarantees resultCapacity>=minCapacity if U_SUCCESS().
103      * There will additionally be space for a terminating NUL right at resultCapacity.
104      * (This function is similar to ByteSink.GetAppendBuffer().)
105      *
106      * The returned buffer is only valid until the next write operation
107      * on this string.
108      *
109      * After writing at most resultCapacity bytes, call append() with the
110      * pointer returned from this function and the number of bytes written.
111      *
112      * @param minCapacity required minimum capacity of the returned buffer;
113      *                    must be non-negative
114      * @param desiredCapacityHint desired capacity of the returned buffer;
115      *                            must be non-negative
116      * @param resultCapacity will be set to the capacity of the returned buffer
117      * @param errorCode in/out error code
118      * @return a buffer with resultCapacity>=min_capacity
119      */
120     char *getAppendBuffer(int32_t minCapacity,
121                           int32_t desiredCapacityHint,
122                           int32_t &resultCapacity,
123                           UErrorCode &errorCode);
124 
125     CharString &appendInvariantChars(const UnicodeString &s, UErrorCode &errorCode);
126     CharString &appendInvariantChars(const UChar* uchars, int32_t ucharsLen, UErrorCode& errorCode);
127 
128     /**
129      * Appends a filename/path part, e.g., a directory name.
130      * First appends a U_FILE_SEP_CHAR if necessary.
131      * Does nothing if s is empty.
132      */
133     CharString &appendPathPart(StringPiece s, UErrorCode &errorCode);
134 
135     /**
136      * Appends a U_FILE_SEP_CHAR if this string is not empty
137      * and does not already end with a U_FILE_SEP_CHAR or U_FILE_ALT_SEP_CHAR.
138      */
139     CharString &ensureEndsWithFileSeparator(UErrorCode &errorCode);
140 
141 private:
142     MaybeStackArray<char, 40> buffer;
143     int32_t len;
144 
145     UBool ensureCapacity(int32_t capacity, int32_t desiredCapacityHint, UErrorCode &errorCode);
146 
147     CharString(const CharString &other); // forbid copying of this class
148     CharString &operator=(const CharString &other); // forbid copying of this class
149 };
150 
151 U_NAMESPACE_END
152 
153 #endif
154 //eof
155