1================================
2Source Level Debugging with LLVM
3================================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11This document is the central repository for all information pertaining to debug
12information in LLVM.  It describes the :ref:`actual format that the LLVM debug
13information takes <format>`, which is useful for those interested in creating
14front-ends or dealing directly with the information.  Further, this document
15provides specific examples of what debug information for C/C++ looks like.
16
17Philosophy behind LLVM debugging information
18--------------------------------------------
19
20The idea of the LLVM debugging information is to capture how the important
21pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
22Several design aspects have shaped the solution that appears here.  The
23important ones are:
24
25* Debugging information should have very little impact on the rest of the
26  compiler.  No transformations, analyses, or code generators should need to
27  be modified because of debugging information.
28
29* LLVM optimizations should interact in :ref:`well-defined and easily described
30  ways <intro_debugopt>` with the debugging information.
31
32* Because LLVM is designed to support arbitrary programming languages,
33  LLVM-to-LLVM tools should not need to know anything about the semantics of
34  the source-level-language.
35
36* Source-level languages are often **widely** different from one another.
37  LLVM should not put any restrictions of the flavor of the source-language,
38  and the debugging information should work with any language.
39
40* With code generator support, it should be possible to use an LLVM compiler
41  to compile a program to native machine code and standard debugging
42  formats.  This allows compatibility with traditional machine-code level
43  debuggers, like GDB or DBX.
44
45The approach used by the LLVM implementation is to use a small set of
46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping
47between LLVM program objects and the source-level objects.  The description of
48the source-level program is maintained in LLVM metadata in an
49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end
50currently uses working draft 7 of the `DWARF 3 standard
51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_).
52
53When a program is being debugged, a debugger interacts with the user and turns
54the stored debug information into source-language specific information.  As
55such, a debugger must be aware of the source-language, and is thus tied to a
56specific language or family of languages.
57
58Debug information consumers
59---------------------------
60
61The role of debug information is to provide meta information normally stripped
62away during the compilation process.  This meta information provides an LLVM
63user a relationship between generated code and the original program source
64code.
65
66Currently, there are two backend consumers of debug info: DwarfDebug and
67CodeViewDebug. DwarfDebug produces DWARF sutable for use with GDB, LLDB, and
68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView,
69the Microsoft debug info format, which is usable with Microsoft debuggers such
70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived
71from and inspired by DWARF, but it is feasible to translate into other target
72debug info formats such as STABS.
73
74It would also be reasonable to use debug information to feed profiling tools
75for analysis of generated code, or, tools for reconstructing the original
76source from generated code.
77
78.. _intro_debugopt:
79
80Debugging optimized code
81------------------------
82
83An extremely high priority of LLVM debugging information is to make it interact
84well with optimizations and analysis.  In particular, the LLVM debug
85information provides the following guarantees:
86
87* LLVM debug information **always provides information to accurately read
88  the source-level state of the program**, regardless of which LLVM
89  optimizations have been run, and without any modification to the
90  optimizations themselves.  However, some optimizations may impact the
91  ability to modify the current state of the program with a debugger, such
92  as setting program variables, or calling functions that have been
93  deleted.
94
95* As desired, LLVM optimizations can be upgraded to be aware of the LLVM
96  debugging information, allowing them to update the debugging information
97  as they perform aggressive optimizations.  This means that, with effort,
98  the LLVM optimizers could optimize debug code just as well as non-debug
99  code.
100
101* LLVM debug information does not prevent optimizations from
102  happening (for example inlining, basic block reordering/merging/cleanup,
103  tail duplication, etc).
104
105* LLVM debug information is automatically optimized along with the rest of
106  the program, using existing facilities.  For example, duplicate
107  information is automatically merged by the linker, and unused information
108  is automatically removed.
109
110Basically, the debug information allows you to compile a program with
111"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify
112the program as it executes from a debugger.  Compiling a program with
113"``-O3 -g``" gives you full debug information that is always available and
114accurate for reading (e.g., you get accurate stack traces despite tail call
115elimination and inlining), but you might lose the ability to modify the program
116and call functions where were optimized out of the program, or inlined away
117completely.
118
119:ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test
120optimizer's handling of debugging information.  It can be run like this:
121
122.. code-block:: bash
123
124  % cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level
125  % make TEST=dbgopt
126
127This will test impact of debugging information on optimization passes.  If
128debugging information influences optimization passes then it will be reported
129as a failure.  See :doc:`TestingGuide` for more information on LLVM test
130infrastructure and how to run various tests.
131
132.. _format:
133
134Debugging information format
135============================
136
137LLVM debugging information has been carefully designed to make it possible for
138the optimizer to optimize the program and debugging information without
139necessarily having to know anything about debugging information.  In
140particular, the use of metadata avoids duplicated debugging information from
141the beginning, and the global dead code elimination pass automatically deletes
142debugging information for a function if it decides to delete the function.
143
144To do this, most of the debugging information (descriptors for types,
145variables, functions, source files, etc) is inserted by the language front-end
146in the form of LLVM metadata.
147
148Debug information is designed to be agnostic about the target debugger and
149debugging information representation (e.g. DWARF/Stabs/etc).  It uses a generic
150pass to decode the information that represents variables, types, functions,
151namespaces, etc: this allows for arbitrary source-language semantics and
152type-systems to be used, as long as there is a module written for the target
153debugger to interpret the information.
154
155To provide basic functionality, the LLVM debugger does have to make some
156assumptions about the source-level language being debugged, though it keeps
157these to a minimum.  The only common features that the LLVM debugger assumes
158exist are `source files <LangRef.html#difile>`_, and `program objects
159<LangRef.html#diglobalvariable>`_.  These abstract objects are used by a
160debugger to form stack traces, show information about local variables, etc.
161
162This section of the documentation first describes the representation aspects
163common to any source-language.  :ref:`ccxx_frontend` describes the data layout
164conventions used by the C and C++ front-ends.
165
166Debug information descriptors are `specialized metadata nodes
167<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``.
168
169.. _format_common_intrinsics:
170
171Debugger intrinsic functions
172----------------------------
173
174LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to
175provide debug information at various points in generated code.
176
177``llvm.dbg.declare``
178^^^^^^^^^^^^^^^^^^^^
179
180.. code-block:: llvm
181
182  void @llvm.dbg.declare(metadata, metadata, metadata)
183
184This intrinsic provides information about a local element (e.g., variable).
185The first argument is metadata holding the alloca for the variable.  The second
186argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a
187description of the variable.  The third argument is a `complex expression
188<LangRef.html#diexpression>`_.
189
190``llvm.dbg.value``
191^^^^^^^^^^^^^^^^^^
192
193.. code-block:: llvm
194
195  void @llvm.dbg.value(metadata, i64, metadata, metadata)
196
197This intrinsic provides information when a user source variable is set to a new
198value.  The first argument is the new value (wrapped as metadata).  The second
199argument is the offset in the user source variable where the new value is
200written.  The third argument is a `local variable
201<LangRef.html#dilocalvariable>`_ containing a description of the variable.  The
202fourth argument is a `complex expression <LangRef.html#diexpression>`_.
203
204Object lifetimes and scoping
205============================
206
207In many languages, the local variables in functions can have their lifetimes or
208scopes limited to a subset of a function.  In the C family of languages, for
209example, variables are only live (readable and writable) within the source
210block that they are defined in.  In functional languages, values are only
211readable after they have been defined.  Though this is a very obvious concept,
212it is non-trivial to model in LLVM, because it has no notion of scoping in this
213sense, and does not want to be tied to a language's scoping rules.
214
215In order to handle this, the LLVM debug format uses the metadata attached to
216llvm instructions to encode line number and scoping information.  Consider the
217following C fragment, for example:
218
219.. code-block:: c
220
221  1.  void foo() {
222  2.    int X = 21;
223  3.    int Y = 22;
224  4.    {
225  5.      int Z = 23;
226  6.      Z = X;
227  7.    }
228  8.    X = Y;
229  9.  }
230
231Compiled to LLVM, this function would be represented like this:
232
233.. code-block:: llvm
234
235  ; Function Attrs: nounwind ssp uwtable
236  define void @foo() #0 !dbg !4 {
237  entry:
238    %X = alloca i32, align 4
239    %Y = alloca i32, align 4
240    %Z = alloca i32, align 4
241    call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
242    store i32 21, i32* %X, align 4, !dbg !14
243    call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16
244    store i32 22, i32* %Y, align 4, !dbg !16
245    call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
246    store i32 23, i32* %Z, align 4, !dbg !19
247    %0 = load i32, i32* %X, align 4, !dbg !20
248    store i32 %0, i32* %Z, align 4, !dbg !21
249    %1 = load i32, i32* %Y, align 4, !dbg !22
250    store i32 %1, i32* %X, align 4, !dbg !23
251    ret void, !dbg !24
252  }
253
254  ; Function Attrs: nounwind readnone
255  declare void @llvm.dbg.declare(metadata, metadata, metadata) #1
256
257  attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
258  attributes #1 = { nounwind readnone }
259
260  !llvm.dbg.cu = !{!0}
261  !llvm.module.flags = !{!7, !8, !9}
262  !llvm.ident = !{!10}
263
264  !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2)
265  !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info")
266  !2 = !{}
267  !3 = !{!4}
268  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2)
269  !5 = !DISubroutineType(types: !6)
270  !6 = !{null}
271  !7 = !{i32 2, !"Dwarf Version", i32 2}
272  !8 = !{i32 2, !"Debug Info Version", i32 3}
273  !9 = !{i32 1, !"PIC Level", i32 2}
274  !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"}
275  !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12)
276  !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
277  !13 = !DIExpression()
278  !14 = !DILocation(line: 2, column: 9, scope: !4)
279  !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12)
280  !16 = !DILocation(line: 3, column: 9, scope: !4)
281  !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12)
282  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
283  !19 = !DILocation(line: 5, column: 11, scope: !18)
284  !20 = !DILocation(line: 6, column: 11, scope: !18)
285  !21 = !DILocation(line: 6, column: 9, scope: !18)
286  !22 = !DILocation(line: 8, column: 9, scope: !4)
287  !23 = !DILocation(line: 8, column: 7, scope: !4)
288  !24 = !DILocation(line: 9, column: 3, scope: !4)
289
290
291This example illustrates a few important details about LLVM debugging
292information.  In particular, it shows how the ``llvm.dbg.declare`` intrinsic and
293location information, which are attached to an instruction, are applied
294together to allow a debugger to analyze the relationship between statements,
295variable definitions, and the code used to implement the function.
296
297.. code-block:: llvm
298
299  call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
300    ; [debug line = 2:7] [debug variable = X]
301
302The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the
303variable ``X``.  The metadata ``!dbg !14`` attached to the intrinsic provides
304scope information for the variable ``X``.
305
306.. code-block:: llvm
307
308  !14 = !DILocation(line: 2, column: 9, scope: !4)
309  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5,
310                              isLocal: false, isDefinition: true, scopeLine: 1,
311                              isOptimized: false, variables: !2)
312
313Here ``!14`` is metadata providing `location information
314<LangRef.html#dilocation>`_.  In this example, scope is encoded by ``!4``, a
315`subprogram descriptor <LangRef.html#disubprogram>`_.  This way the location
316information attached to the intrinsics indicates that the variable ``X`` is
317declared at line number 2 at a function level scope in function ``foo``.
318
319Now lets take another example.
320
321.. code-block:: llvm
322
323  call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
324    ; [debug line = 5:9] [debug variable = Z]
325
326The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for
327variable ``Z``.  The metadata ``!dbg !19`` attached to the intrinsic provides
328scope information for the variable ``Z``.
329
330.. code-block:: llvm
331
332  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
333  !19 = !DILocation(line: 5, column: 11, scope: !18)
334
335Here ``!19`` indicates that ``Z`` is declared at line number 5 and column
336number 0 inside of lexical scope ``!18``.  The lexical scope itself resides
337inside of subprogram ``!4`` described above.
338
339The scope information attached with each instruction provides a straightforward
340way to find instructions covered by a scope.
341
342.. _ccxx_frontend:
343
344C/C++ front-end specific debug information
345==========================================
346
347The C and C++ front-ends represent information about the program in a format
348that is effectively identical to `DWARF 3.0
349<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information
350content.  This allows code generators to trivially support native debuggers by
351generating standard dwarf information, and contains enough information for
352non-dwarf targets to translate it as needed.
353
354This section describes the forms used to represent C and C++ programs.  Other
355languages could pattern themselves after this (which itself is tuned to
356representing programs in the same way that DWARF 3 does), or they could choose
357to provide completely different forms if they don't fit into the DWARF model.
358As support for debugging information gets added to the various LLVM
359source-language front-ends, the information used should be documented here.
360
361The following sections provide examples of a few C/C++ constructs and the debug
362information that would best describe those constructs.  The canonical
363references are the ``DIDescriptor`` classes defined in
364``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions
365in ``lib/IR/DIBuilder.cpp``.
366
367C/C++ source file information
368-----------------------------
369
370``llvm::Instruction`` provides easy access to metadata attached with an
371instruction.  One can extract line number information encoded in LLVM IR using
372``Instruction::getDebugLoc()`` and ``DILocation::getLine()``.
373
374.. code-block:: c++
375
376  if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction
377    unsigned Line = Loc->getLine();
378    StringRef File = Loc->getFilename();
379    StringRef Dir = Loc->getDirectory();
380  }
381
382C/C++ global variable information
383---------------------------------
384
385Given an integer global variable declared as follows:
386
387.. code-block:: c
388
389  int MyGlobal = 100;
390
391a C/C++ front-end would generate the following descriptors:
392
393.. code-block:: llvm
394
395  ;;
396  ;; Define the global itself.
397  ;;
398  @MyGlobal = global i32 100, align 4
399
400  ;;
401  ;; List of debug info of globals
402  ;;
403  !llvm.dbg.cu = !{!0}
404
405  ;; Some unrelated metadata.
406  !llvm.module.flags = !{!6, !7}
407
408  ;; Define the compile unit.
409  !0 = !DICompileUnit(language: DW_LANG_C99, file: !1,
410                      producer:
411                      "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)",
412                      isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug,
413                      enums: !2, retainedTypes: !2, subprograms: !2, globals:
414                      !3, imports: !2)
415
416  ;;
417  ;; Define the file
418  ;;
419  !1 = !DIFile(filename: "/dev/stdin",
420               directory: "/Users/dexonsmith/data/llvm/debug-info")
421
422  ;; An empty array.
423  !2 = !{}
424
425  ;; The Array of Global Variables
426  !3 = !{!4}
427
428  ;;
429  ;; Define the global variable itself.
430  ;;
431  !4 = !DIGlobalVariable(name: "MyGlobal", scope: !0, file: !1, line: 1,
432                         type: !5, isLocal: false, isDefinition: true,
433                         variable: i32* @MyGlobal)
434
435  ;;
436  ;; Define the type
437  ;;
438  !5 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
439
440  ;; Dwarf version to output.
441  !6 = !{i32 2, !"Dwarf Version", i32 2}
442
443  ;; Debug info schema version.
444  !7 = !{i32 2, !"Debug Info Version", i32 3}
445
446C/C++ function information
447--------------------------
448
449Given a function declared as follows:
450
451.. code-block:: c
452
453  int main(int argc, char *argv[]) {
454    return 0;
455  }
456
457a C/C++ front-end would generate the following descriptors:
458
459.. code-block:: llvm
460
461  ;;
462  ;; Define the anchor for subprograms.
463  ;;
464  !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5,
465                     isLocal: false, isDefinition: true, scopeLine: 1,
466                     flags: DIFlagPrototyped, isOptimized: false,
467                     variables: !2)
468
469  ;;
470  ;; Define the subprogram itself.
471  ;;
472  define i32 @main(i32 %argc, i8** %argv) !dbg !4 {
473  ...
474  }
475
476Debugging information format
477============================
478
479Debugging Information Extension for Objective C Properties
480----------------------------------------------------------
481
482Introduction
483^^^^^^^^^^^^
484
485Objective C provides a simpler way to declare and define accessor methods using
486declared properties.  The language provides features to declare a property and
487to let compiler synthesize accessor methods.
488
489The debugger lets developer inspect Objective C interfaces and their instance
490variables and class variables.  However, the debugger does not know anything
491about the properties defined in Objective C interfaces.  The debugger consumes
492information generated by compiler in DWARF format.  The format does not support
493encoding of Objective C properties.  This proposal describes DWARF extensions to
494encode Objective C properties, which the debugger can use to let developers
495inspect Objective C properties.
496
497Proposal
498^^^^^^^^
499
500Objective C properties exist separately from class members.  A property can be
501defined only by "setter" and "getter" selectors, and be calculated anew on each
502access.  Or a property can just be a direct access to some declared ivar.
503Finally it can have an ivar "automatically synthesized" for it by the compiler,
504in which case the property can be referred to in user code directly using the
505standard C dereference syntax as well as through the property "dot" syntax, but
506there is no entry in the ``@interface`` declaration corresponding to this ivar.
507
508To facilitate debugging, these properties we will add a new DWARF TAG into the
509``DW_TAG_structure_type`` definition for the class to hold the description of a
510given property, and a set of DWARF attributes that provide said description.
511The property tag will also contain the name and declared type of the property.
512
513If there is a related ivar, there will also be a DWARF property attribute placed
514in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG
515for that property.  And in the case where the compiler synthesizes the ivar
516directly, the compiler is expected to generate a ``DW_TAG_member`` for that
517ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used
518to access this ivar directly in code, and with the property attribute pointing
519back to the property it is backing.
520
521The following examples will serve as illustration for our discussion:
522
523.. code-block:: objc
524
525  @interface I1 {
526    int n2;
527  }
528
529  @property int p1;
530  @property int p2;
531  @end
532
533  @implementation I1
534  @synthesize p1;
535  @synthesize p2 = n2;
536  @end
537
538This produces the following DWARF (this is a "pseudo dwarfdump" output):
539
540.. code-block:: none
541
542  0x00000100:  TAG_structure_type [7] *
543                 AT_APPLE_runtime_class( 0x10 )
544                 AT_name( "I1" )
545                 AT_decl_file( "Objc_Property.m" )
546                 AT_decl_line( 3 )
547
548  0x00000110    TAG_APPLE_property
549                  AT_name ( "p1" )
550                  AT_type ( {0x00000150} ( int ) )
551
552  0x00000120:   TAG_APPLE_property
553                  AT_name ( "p2" )
554                  AT_type ( {0x00000150} ( int ) )
555
556  0x00000130:   TAG_member [8]
557                  AT_name( "_p1" )
558                  AT_APPLE_property ( {0x00000110} "p1" )
559                  AT_type( {0x00000150} ( int ) )
560                  AT_artificial ( 0x1 )
561
562  0x00000140:    TAG_member [8]
563                   AT_name( "n2" )
564                   AT_APPLE_property ( {0x00000120} "p2" )
565                   AT_type( {0x00000150} ( int ) )
566
567  0x00000150:  AT_type( ( int ) )
568
569Note, the current convention is that the name of the ivar for an
570auto-synthesized property is the name of the property from which it derives
571with an underscore prepended, as is shown in the example.  But we actually
572don't need to know this convention, since we are given the name of the ivar
573directly.
574
575Also, it is common practice in ObjC to have different property declarations in
576the @interface and @implementation - e.g. to provide a read-only property in
577the interface,and a read-write interface in the implementation.  In that case,
578the compiler should emit whichever property declaration will be in force in the
579current translation unit.
580
581Developers can decorate a property with attributes which are encoded using
582``DW_AT_APPLE_property_attribute``.
583
584.. code-block:: objc
585
586  @property (readonly, nonatomic) int pr;
587
588.. code-block:: none
589
590  TAG_APPLE_property [8]
591    AT_name( "pr" )
592    AT_type ( {0x00000147} (int) )
593    AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
594
595The setter and getter method names are attached to the property using
596``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes.
597
598.. code-block:: objc
599
600  @interface I1
601  @property (setter=myOwnP3Setter:) int p3;
602  -(void)myOwnP3Setter:(int)a;
603  @end
604
605  @implementation I1
606  @synthesize p3;
607  -(void)myOwnP3Setter:(int)a{ }
608  @end
609
610The DWARF for this would be:
611
612.. code-block:: none
613
614  0x000003bd: TAG_structure_type [7] *
615                AT_APPLE_runtime_class( 0x10 )
616                AT_name( "I1" )
617                AT_decl_file( "Objc_Property.m" )
618                AT_decl_line( 3 )
619
620  0x000003cd      TAG_APPLE_property
621                    AT_name ( "p3" )
622                    AT_APPLE_property_setter ( "myOwnP3Setter:" )
623                    AT_type( {0x00000147} ( int ) )
624
625  0x000003f3:     TAG_member [8]
626                    AT_name( "_p3" )
627                    AT_type ( {0x00000147} ( int ) )
628                    AT_APPLE_property ( {0x000003cd} )
629                    AT_artificial ( 0x1 )
630
631New DWARF Tags
632^^^^^^^^^^^^^^
633
634+-----------------------+--------+
635| TAG                   | Value  |
636+=======================+========+
637| DW_TAG_APPLE_property | 0x4200 |
638+-----------------------+--------+
639
640New DWARF Attributes
641^^^^^^^^^^^^^^^^^^^^
642
643+--------------------------------+--------+-----------+
644| Attribute                      | Value  | Classes   |
645+================================+========+===========+
646| DW_AT_APPLE_property           | 0x3fed | Reference |
647+--------------------------------+--------+-----------+
648| DW_AT_APPLE_property_getter    | 0x3fe9 | String    |
649+--------------------------------+--------+-----------+
650| DW_AT_APPLE_property_setter    | 0x3fea | String    |
651+--------------------------------+--------+-----------+
652| DW_AT_APPLE_property_attribute | 0x3feb | Constant  |
653+--------------------------------+--------+-----------+
654
655New DWARF Constants
656^^^^^^^^^^^^^^^^^^^
657
658+--------------------------------------+-------+
659| Name                                 | Value |
660+======================================+=======+
661| DW_APPLE_PROPERTY_readonly           | 0x01  |
662+--------------------------------------+-------+
663| DW_APPLE_PROPERTY_getter             | 0x02  |
664+--------------------------------------+-------+
665| DW_APPLE_PROPERTY_assign             | 0x04  |
666+--------------------------------------+-------+
667| DW_APPLE_PROPERTY_readwrite          | 0x08  |
668+--------------------------------------+-------+
669| DW_APPLE_PROPERTY_retain             | 0x10  |
670+--------------------------------------+-------+
671| DW_APPLE_PROPERTY_copy               | 0x20  |
672+--------------------------------------+-------+
673| DW_APPLE_PROPERTY_nonatomic          | 0x40  |
674+--------------------------------------+-------+
675| DW_APPLE_PROPERTY_setter             | 0x80  |
676+--------------------------------------+-------+
677| DW_APPLE_PROPERTY_atomic             | 0x100 |
678+--------------------------------------+-------+
679| DW_APPLE_PROPERTY_weak               | 0x200 |
680+--------------------------------------+-------+
681| DW_APPLE_PROPERTY_strong             | 0x400 |
682+--------------------------------------+-------+
683| DW_APPLE_PROPERTY_unsafe_unretained  | 0x800 |
684+--------------------------------------+-------+
685| DW_APPLE_PROPERTY_nullability        | 0x1000|
686+--------------------------------------+-------+
687| DW_APPLE_PROPERTY_null_resettable    | 0x2000|
688+--------------------------------------+-------+
689| DW_APPLE_PROPERTY_class              | 0x4000|
690+--------------------------------------+-------+
691
692Name Accelerator Tables
693-----------------------
694
695Introduction
696^^^^^^^^^^^^
697
698The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a
699debugger needs.  The "``pub``" in the section name indicates that the entries
700in the table are publicly visible names only.  This means no static or hidden
701functions show up in the "``.debug_pubnames``".  No static variables or private
702class variables are in the "``.debug_pubtypes``".  Many compilers add different
703things to these tables, so we can't rely upon the contents between gcc, icc, or
704clang.
705
706The typical query given by users tends not to match up with the contents of
707these tables.  For example, the DWARF spec states that "In the case of the name
708of a function member or static data member of a C++ structure, class or union,
709the name presented in the "``.debug_pubnames``" section is not the simple name
710given by the ``DW_AT_name attribute`` of the referenced debugging information
711entry, but rather the fully qualified name of the data or function member."
712So the only names in these tables for complex C++ entries is a fully
713qualified name.  Debugger users tend not to enter their search strings as
714"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or
715"``a::b::c``".  So the name entered in the name table must be demangled in
716order to chop it up appropriately and additional names must be manually entered
717into the table to make it effective as a name lookup table for debuggers to
718use.
719
720All debuggers currently ignore the "``.debug_pubnames``" table as a result of
721its inconsistent and useless public-only name content making it a waste of
722space in the object file.  These tables, when they are written to disk, are not
723sorted in any way, leaving every debugger to do its own parsing and sorting.
724These tables also include an inlined copy of the string values in the table
725itself making the tables much larger than they need to be on disk, especially
726for large C++ programs.
727
728Can't we just fix the sections by adding all of the names we need to this
729table? No, because that is not what the tables are defined to contain and we
730won't know the difference between the old bad tables and the new good tables.
731At best we could make our own renamed sections that contain all of the data we
732need.
733
734These tables are also insufficient for what a debugger like LLDB needs.  LLDB
735uses clang for its expression parsing where LLDB acts as a PCH.  LLDB is then
736often asked to look for type "``foo``" or namespace "``bar``", or list items in
737namespace "``baz``".  Namespaces are not included in the pubnames or pubtypes
738tables.  Since clang asks a lot of questions when it is parsing an expression,
739we need to be very fast when looking up names, as it happens a lot.  Having new
740accelerator tables that are optimized for very quick lookups will benefit this
741type of debugging experience greatly.
742
743We would like to generate name lookup tables that can be mapped into memory
744from disk, and used as is, with little or no up-front parsing.  We would also
745be able to control the exact content of these different tables so they contain
746exactly what we need.  The Name Accelerator Tables were designed to fix these
747issues.  In order to solve these issues we need to:
748
749* Have a format that can be mapped into memory from disk and used as is
750* Lookups should be very fast
751* Extensible table format so these tables can be made by many producers
752* Contain all of the names needed for typical lookups out of the box
753* Strict rules for the contents of tables
754
755Table size is important and the accelerator table format should allow the reuse
756of strings from common string tables so the strings for the names are not
757duplicated.  We also want to make sure the table is ready to be used as-is by
758simply mapping the table into memory with minimal header parsing.
759
760The name lookups need to be fast and optimized for the kinds of lookups that
761debuggers tend to do.  Optimally we would like to touch as few parts of the
762mapped table as possible when doing a name lookup and be able to quickly find
763the name entry we are looking for, or discover there are no matches.  In the
764case of debuggers we optimized for lookups that fail most of the time.
765
766Each table that is defined should have strict rules on exactly what is in the
767accelerator tables and documented so clients can rely on the content.
768
769Hash Tables
770^^^^^^^^^^^
771
772Standard Hash Tables
773""""""""""""""""""""
774
775Typical hash tables have a header, buckets, and each bucket points to the
776bucket contents:
777
778.. code-block:: none
779
780  .------------.
781  |  HEADER    |
782  |------------|
783  |  BUCKETS   |
784  |------------|
785  |  DATA      |
786  `------------'
787
788The BUCKETS are an array of offsets to DATA for each hash:
789
790.. code-block:: none
791
792  .------------.
793  | 0x00001000 | BUCKETS[0]
794  | 0x00002000 | BUCKETS[1]
795  | 0x00002200 | BUCKETS[2]
796  | 0x000034f0 | BUCKETS[3]
797  |            | ...
798  | 0xXXXXXXXX | BUCKETS[n_buckets]
799  '------------'
800
801So for ``bucket[3]`` in the example above, we have an offset into the table
8020x000034f0 which points to a chain of entries for the bucket.  Each bucket must
803contain a next pointer, full 32 bit hash value, the string itself, and the data
804for the current string value.
805
806.. code-block:: none
807
808              .------------.
809  0x000034f0: | 0x00003500 | next pointer
810              | 0x12345678 | 32 bit hash
811              | "erase"    | string value
812              | data[n]    | HashData for this bucket
813              |------------|
814  0x00003500: | 0x00003550 | next pointer
815              | 0x29273623 | 32 bit hash
816              | "dump"     | string value
817              | data[n]    | HashData for this bucket
818              |------------|
819  0x00003550: | 0x00000000 | next pointer
820              | 0x82638293 | 32 bit hash
821              | "main"     | string value
822              | data[n]    | HashData for this bucket
823              `------------'
824
825The problem with this layout for debuggers is that we need to optimize for the
826negative lookup case where the symbol we're searching for is not present.  So
827if we were to lookup "``printf``" in the table above, we would make a 32 hash
828for "``printf``", it might match ``bucket[3]``.  We would need to go to the
829offset 0x000034f0 and start looking to see if our 32 bit hash matches.  To do
830so, we need to read the next pointer, then read the hash, compare it, and skip
831to the next bucket.  Each time we are skipping many bytes in memory and
832touching new cache pages just to do the compare on the full 32 bit hash.  All
833of these accesses then tell us that we didn't have a match.
834
835Name Hash Tables
836""""""""""""""""
837
838To solve the issues mentioned above we have structured the hash tables a bit
839differently: a header, buckets, an array of all unique 32 bit hash values,
840followed by an array of hash value data offsets, one for each hash value, then
841the data for all hash values:
842
843.. code-block:: none
844
845  .-------------.
846  |  HEADER     |
847  |-------------|
848  |  BUCKETS    |
849  |-------------|
850  |  HASHES     |
851  |-------------|
852  |  OFFSETS    |
853  |-------------|
854  |  DATA       |
855  `-------------'
856
857The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array.  By
858making all of the full 32 bit hash values contiguous in memory, we allow
859ourselves to efficiently check for a match while touching as little memory as
860possible.  Most often checking the 32 bit hash values is as far as the lookup
861goes.  If it does match, it usually is a match with no collisions.  So for a
862table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash
863values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and
864``OFFSETS`` as:
865
866.. code-block:: none
867
868  .-------------------------.
869  |  HEADER.magic           | uint32_t
870  |  HEADER.version         | uint16_t
871  |  HEADER.hash_function   | uint16_t
872  |  HEADER.bucket_count    | uint32_t
873  |  HEADER.hashes_count    | uint32_t
874  |  HEADER.header_data_len | uint32_t
875  |  HEADER_DATA            | HeaderData
876  |-------------------------|
877  |  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes
878  |-------------------------|
879  |  HASHES                 | uint32_t[n_hashes] // 32 bit hash values
880  |-------------------------|
881  |  OFFSETS                | uint32_t[n_hashes] // 32 bit offsets to hash value data
882  |-------------------------|
883  |  ALL HASH DATA          |
884  `-------------------------'
885
886So taking the exact same data from the standard hash example above we end up
887with:
888
889.. code-block:: none
890
891              .------------.
892              | HEADER     |
893              |------------|
894              |          0 | BUCKETS[0]
895              |          2 | BUCKETS[1]
896              |          5 | BUCKETS[2]
897              |          6 | BUCKETS[3]
898              |            | ...
899              |        ... | BUCKETS[n_buckets]
900              |------------|
901              | 0x........ | HASHES[0]
902              | 0x........ | HASHES[1]
903              | 0x........ | HASHES[2]
904              | 0x........ | HASHES[3]
905              | 0x........ | HASHES[4]
906              | 0x........ | HASHES[5]
907              | 0x12345678 | HASHES[6]    hash for BUCKETS[3]
908              | 0x29273623 | HASHES[7]    hash for BUCKETS[3]
909              | 0x82638293 | HASHES[8]    hash for BUCKETS[3]
910              | 0x........ | HASHES[9]
911              | 0x........ | HASHES[10]
912              | 0x........ | HASHES[11]
913              | 0x........ | HASHES[12]
914              | 0x........ | HASHES[13]
915              | 0x........ | HASHES[n_hashes]
916              |------------|
917              | 0x........ | OFFSETS[0]
918              | 0x........ | OFFSETS[1]
919              | 0x........ | OFFSETS[2]
920              | 0x........ | OFFSETS[3]
921              | 0x........ | OFFSETS[4]
922              | 0x........ | OFFSETS[5]
923              | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3]
924              | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3]
925              | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3]
926              | 0x........ | OFFSETS[9]
927              | 0x........ | OFFSETS[10]
928              | 0x........ | OFFSETS[11]
929              | 0x........ | OFFSETS[12]
930              | 0x........ | OFFSETS[13]
931              | 0x........ | OFFSETS[n_hashes]
932              |------------|
933              |            |
934              |            |
935              |            |
936              |            |
937              |            |
938              |------------|
939  0x000034f0: | 0x00001203 | .debug_str ("erase")
940              | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
941              | 0x........ | HashData[0]
942              | 0x........ | HashData[1]
943              | 0x........ | HashData[2]
944              | 0x........ | HashData[3]
945              | 0x00000000 | String offset into .debug_str (terminate data for hash)
946              |------------|
947  0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
948              | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
949              | 0x........ | HashData[0]
950              | 0x........ | HashData[1]
951              | 0x00001203 | String offset into .debug_str ("dump")
952              | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
953              | 0x........ | HashData[0]
954              | 0x........ | HashData[1]
955              | 0x........ | HashData[2]
956              | 0x00000000 | String offset into .debug_str (terminate data for hash)
957              |------------|
958  0x00003550: | 0x00001203 | String offset into .debug_str ("main")
959              | 0x00000009 | A 32 bit array count - number of HashData with name "main"
960              | 0x........ | HashData[0]
961              | 0x........ | HashData[1]
962              | 0x........ | HashData[2]
963              | 0x........ | HashData[3]
964              | 0x........ | HashData[4]
965              | 0x........ | HashData[5]
966              | 0x........ | HashData[6]
967              | 0x........ | HashData[7]
968              | 0x........ | HashData[8]
969              | 0x00000000 | String offset into .debug_str (terminate data for hash)
970              `------------'
971
972So we still have all of the same data, we just organize it more efficiently for
973debugger lookup.  If we repeat the same "``printf``" lookup from above, we
974would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit
975hash value and modulo it by ``n_buckets``.  ``BUCKETS[3]`` contains "6" which
976is the index into the ``HASHES`` table.  We would then compare any consecutive
97732 bit hashes values in the ``HASHES`` array as long as the hashes would be in
978``BUCKETS[3]``.  We do this by verifying that each subsequent hash value modulo
979``n_buckets`` is still 3.  In the case of a failed lookup we would access the
980memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes
981before we know that we have no match.  We don't end up marching through
982multiple words of memory and we really keep the number of processor data cache
983lines being accessed as small as possible.
984
985The string hash that is used for these lookup tables is the Daniel J.
986Bernstein hash which is also used in the ELF ``GNU_HASH`` sections.  It is a
987very good hash for all kinds of names in programs with very few hash
988collisions.
989
990Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``.
991
992Details
993^^^^^^^
994
995These name hash tables are designed to be generic where specializations of the
996table get to define additional data that goes into the header ("``HeaderData``"),
997how the string value is stored ("``KeyType``") and the content of the data for each
998hash value.
999
1000Header Layout
1001"""""""""""""
1002
1003The header has a fixed part, and the specialized part.  The exact format of the
1004header is:
1005
1006.. code-block:: c
1007
1008  struct Header
1009  {
1010    uint32_t   magic;           // 'HASH' magic value to allow endian detection
1011    uint16_t   version;         // Version number
1012    uint16_t   hash_function;   // The hash function enumeration that was used
1013    uint32_t   bucket_count;    // The number of buckets in this hash table
1014    uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table
1015    uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
1016                                // Specifically the length of the following HeaderData field - this does not
1017                                // include the size of the preceding fields
1018    HeaderData header_data;     // Implementation specific header data
1019  };
1020
1021The header starts with a 32 bit "``magic``" value which must be ``'HASH'``
1022encoded as an ASCII integer.  This allows the detection of the start of the
1023hash table and also allows the table's byte order to be determined so the table
1024can be correctly extracted.  The "``magic``" value is followed by a 16 bit
1025``version`` number which allows the table to be revised and modified in the
1026future.  The current version number is 1. ``hash_function`` is a ``uint16_t``
1027enumeration that specifies which hash function was used to produce this table.
1028The current values for the hash function enumerations include:
1029
1030.. code-block:: c
1031
1032  enum HashFunctionType
1033  {
1034    eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
1035  };
1036
1037``bucket_count`` is a 32 bit unsigned integer that represents how many buckets
1038are in the ``BUCKETS`` array.  ``hashes_count`` is the number of unique 32 bit
1039hash values that are in the ``HASHES`` array, and is the same number of offsets
1040are contained in the ``OFFSETS`` array.  ``header_data_len`` specifies the size
1041in bytes of the ``HeaderData`` that is filled in by specialized versions of
1042this table.
1043
1044Fixed Lookup
1045""""""""""""
1046
1047The header is followed by the buckets, hashes, offsets, and hash value data.
1048
1049.. code-block:: c
1050
1051  struct FixedTable
1052  {
1053    uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below
1054    uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table
1055    uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above
1056  };
1057
1058``buckets`` is an array of 32 bit indexes into the ``hashes`` array.  The
1059``hashes`` array contains all of the 32 bit hash values for all names in the
1060hash table.  Each hash in the ``hashes`` table has an offset in the ``offsets``
1061array that points to the data for the hash value.
1062
1063This table setup makes it very easy to repurpose these tables to contain
1064different data, while keeping the lookup mechanism the same for all tables.
1065This layout also makes it possible to save the table to disk and map it in
1066later and do very efficient name lookups with little or no parsing.
1067
1068DWARF lookup tables can be implemented in a variety of ways and can store a lot
1069of information for each name.  We want to make the DWARF tables extensible and
1070able to store the data efficiently so we have used some of the DWARF features
1071that enable efficient data storage to define exactly what kind of data we store
1072for each name.
1073
1074The ``HeaderData`` contains a definition of the contents of each HashData chunk.
1075We might want to store an offset to all of the debug information entries (DIEs)
1076for each name.  To keep things extensible, we create a list of items, or
1077Atoms, that are contained in the data for each name.  First comes the type of
1078the data in each atom:
1079
1080.. code-block:: c
1081
1082  enum AtomType
1083  {
1084    eAtomTypeNULL       = 0u,
1085    eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
1086    eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question
1087    eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
1088    eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
1089    eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags
1090  };
1091
1092The enumeration values and their meanings are:
1093
1094.. code-block:: none
1095
1096  eAtomTypeNULL       - a termination atom that specifies the end of the atom list
1097  eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name
1098  eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE
1099  eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
1100  eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...)
1101  eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...)
1102
1103Then we allow each atom type to define the atom type and how the data for each
1104atom type data is encoded:
1105
1106.. code-block:: c
1107
1108  struct Atom
1109  {
1110    uint16_t type;  // AtomType enum value
1111    uint16_t form;  // DWARF DW_FORM_XXX defines
1112  };
1113
1114The ``form`` type above is from the DWARF specification and defines the exact
1115encoding of the data for the Atom type.  See the DWARF specification for the
1116``DW_FORM_`` definitions.
1117
1118.. code-block:: c
1119
1120  struct HeaderData
1121  {
1122    uint32_t die_offset_base;
1123    uint32_t atom_count;
1124    Atoms    atoms[atom_count0];
1125  };
1126
1127``HeaderData`` defines the base DIE offset that should be added to any atoms
1128that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``,
1129``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``.  It also defines
1130what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large
1131each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data
1132should be interpreted.
1133
1134For the current implementations of the "``.apple_names``" (all functions +
1135globals), the "``.apple_types``" (names of all types that are defined), and
1136the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom``
1137array to be:
1138
1139.. code-block:: c
1140
1141  HeaderData.atom_count = 1;
1142  HeaderData.atoms[0].type = eAtomTypeDIEOffset;
1143  HeaderData.atoms[0].form = DW_FORM_data4;
1144
1145This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
1146encoded as a 32 bit value (DW_FORM_data4).  This allows a single name to have
1147multiple matching DIEs in a single file, which could come up with an inlined
1148function for instance.  Future tables could include more information about the
1149DIE such as flags indicating if the DIE is a function, method, block,
1150or inlined.
1151
1152The KeyType for the DWARF table is a 32 bit string table offset into the
1153".debug_str" table.  The ".debug_str" is the string table for the DWARF which
1154may already contain copies of all of the strings.  This helps make sure, with
1155help from the compiler, that we reuse the strings between all of the DWARF
1156sections and keeps the hash table size down.  Another benefit to having the
1157compiler generate all strings as DW_FORM_strp in the debug info, is that
1158DWARF parsing can be made much faster.
1159
1160After a lookup is made, we get an offset into the hash data.  The hash data
1161needs to be able to deal with 32 bit hash collisions, so the chunk of data
1162at the offset in the hash data consists of a triple:
1163
1164.. code-block:: c
1165
1166  uint32_t str_offset
1167  uint32_t hash_data_count
1168  HashData[hash_data_count]
1169
1170If "str_offset" is zero, then the bucket contents are done. 99.9% of the
1171hash data chunks contain a single item (no 32 bit hash collision):
1172
1173.. code-block:: none
1174
1175  .------------.
1176  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1177  | 0x00000004 | uint32_t HashData count
1178  | 0x........ | uint32_t HashData[0] DIE offset
1179  | 0x........ | uint32_t HashData[1] DIE offset
1180  | 0x........ | uint32_t HashData[2] DIE offset
1181  | 0x........ | uint32_t HashData[3] DIE offset
1182  | 0x00000000 | uint32_t KeyType (end of hash chain)
1183  `------------'
1184
1185If there are collisions, you will have multiple valid string offsets:
1186
1187.. code-block:: none
1188
1189  .------------.
1190  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1191  | 0x00000004 | uint32_t HashData count
1192  | 0x........ | uint32_t HashData[0] DIE offset
1193  | 0x........ | uint32_t HashData[1] DIE offset
1194  | 0x........ | uint32_t HashData[2] DIE offset
1195  | 0x........ | uint32_t HashData[3] DIE offset
1196  | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
1197  | 0x00000002 | uint32_t HashData count
1198  | 0x........ | uint32_t HashData[0] DIE offset
1199  | 0x........ | uint32_t HashData[1] DIE offset
1200  | 0x00000000 | uint32_t KeyType (end of hash chain)
1201  `------------'
1202
1203Current testing with real world C++ binaries has shown that there is around 1
120432 bit hash collision per 100,000 name entries.
1205
1206Contents
1207^^^^^^^^
1208
1209As we said, we want to strictly define exactly what is included in the
1210different tables.  For DWARF, we have 3 tables: "``.apple_names``",
1211"``.apple_types``", and "``.apple_namespaces``".
1212
1213"``.apple_names``" sections should contain an entry for each DWARF DIE whose
1214``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or
1215``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``,
1216``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``.  It also contains
1217``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and
1218static variables).  All global and static variables should be included,
1219including those scoped within functions and classes.  For example using the
1220following code:
1221
1222.. code-block:: c
1223
1224  static int var = 0;
1225
1226  void f ()
1227  {
1228    static int var = 0;
1229  }
1230
1231Both of the static ``var`` variables would be included in the table.  All
1232functions should emit both their full names and their basenames.  For C or C++,
1233the full name is the mangled name (if available) which is usually in the
1234``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the
1235function basename.  If global or static variables have a mangled name in a
1236``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the
1237simple name found in the ``DW_AT_name`` attribute.
1238
1239"``.apple_types``" sections should contain an entry for each DWARF DIE whose
1240tag is one of:
1241
1242* DW_TAG_array_type
1243* DW_TAG_class_type
1244* DW_TAG_enumeration_type
1245* DW_TAG_pointer_type
1246* DW_TAG_reference_type
1247* DW_TAG_string_type
1248* DW_TAG_structure_type
1249* DW_TAG_subroutine_type
1250* DW_TAG_typedef
1251* DW_TAG_union_type
1252* DW_TAG_ptr_to_member_type
1253* DW_TAG_set_type
1254* DW_TAG_subrange_type
1255* DW_TAG_base_type
1256* DW_TAG_const_type
1257* DW_TAG_file_type
1258* DW_TAG_namelist
1259* DW_TAG_packed_type
1260* DW_TAG_volatile_type
1261* DW_TAG_restrict_type
1262* DW_TAG_interface_type
1263* DW_TAG_unspecified_type
1264* DW_TAG_shared_type
1265
1266Only entries with a ``DW_AT_name`` attribute are included, and the entry must
1267not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero
1268value).  For example, using the following code:
1269
1270.. code-block:: c
1271
1272  int main ()
1273  {
1274    int *b = 0;
1275    return *b;
1276  }
1277
1278We get a few type DIEs:
1279
1280.. code-block:: none
1281
1282  0x00000067:     TAG_base_type [5]
1283                  AT_encoding( DW_ATE_signed )
1284                  AT_name( "int" )
1285                  AT_byte_size( 0x04 )
1286
1287  0x0000006e:     TAG_pointer_type [6]
1288                  AT_type( {0x00000067} ( int ) )
1289                  AT_byte_size( 0x08 )
1290
1291The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``.
1292
1293"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs.
1294If we run into a namespace that has no name this is an anonymous namespace, and
1295the name should be output as "``(anonymous namespace)``" (without the quotes).
1296Why?  This matches the output of the ``abi::cxa_demangle()`` that is in the
1297standard C++ library that demangles mangled names.
1298
1299
1300Language Extensions and File Format Changes
1301^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1302
1303Objective-C Extensions
1304""""""""""""""""""""""
1305
1306"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an
1307Objective-C class.  The name used in the hash table is the name of the
1308Objective-C class itself.  If the Objective-C class has a category, then an
1309entry is made for both the class name without the category, and for the class
1310name with the category.  So if we have a DIE at offset 0x1234 with a name of
1311method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add
1312an entry for "``NSString``" that points to DIE 0x1234, and an entry for
1313"``NSString(my_additions)``" that points to 0x1234.  This allows us to quickly
1314track down all Objective-C methods for an Objective-C class when doing
1315expressions.  It is needed because of the dynamic nature of Objective-C where
1316anyone can add methods to a class.  The DWARF for Objective-C methods is also
1317emitted differently from C++ classes where the methods are not usually
1318contained in the class definition, they are scattered about across one or more
1319compile units.  Categories can also be defined in different shared libraries.
1320So we need to be able to quickly find all of the methods and class functions
1321given the Objective-C class name, or quickly find all methods and class
1322functions for a class + category name.  This table does not contain any
1323selector names, it just maps Objective-C class names (or class names +
1324category) to all of the methods and class functions.  The selectors are added
1325as function basenames in the "``.debug_names``" section.
1326
1327In the "``.apple_names``" section for Objective-C functions, the full name is
1328the entire function name with the brackets ("``-[NSString
1329stringWithCString:]``") and the basename is the selector only
1330("``stringWithCString:``").
1331
1332Mach-O Changes
1333""""""""""""""
1334
1335The sections names for the apple hash tables are for non-mach-o files.  For
1336mach-o files, the sections should be contained in the ``__DWARF`` segment with
1337names as follows:
1338
1339* "``.apple_names``" -> "``__apple_names``"
1340* "``.apple_types``" -> "``__apple_types``"
1341* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit)
1342* "``.apple_objc``" -> "``__apple_objc``"
1343
1344.. _codeview:
1345
1346CodeView Debug Info Format
1347==========================
1348
1349LLVM supports emitting CodeView, the Microsoft debug info format, and this
1350section describes the design and implementation of that support.
1351
1352Format Background
1353-----------------
1354
1355CodeView as a format is clearly oriented around C++ debugging, and in C++, the
1356majority of debug information tends to be type information. Therefore, the
1357overriding design constraint of CodeView is the separation of type information
1358from other "symbol" information so that type information can be efficiently
1359merged across translation units. Both type information and symbol information is
1360generally stored as a sequence of records, where each record begins with a
136116-bit record size and a 16-bit record kind.
1362
1363Type information is usually stored in the ``.debug$T`` section of the object
1364file.  All other debug info, such as line info, string table, symbol info, and
1365inlinee info, is stored in one or more ``.debug$S`` sections. There may only be
1366one ``.debug$T`` section per object file, since all other debug info refers to
1367it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation,
1368the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing
1369to the PDB. When using PDBs, symbol information appears to remain in the object
1370file ``.debug$S`` sections.
1371
1372Type records are referred to by their index, which is the number of records in
1373the stream before a given record plus ``0x1000``. Many common basic types, such
1374as the basic integral types and unqualified pointers to them, are represented
1375using type indices less than ``0x1000``. Such basic types are built in to
1376CodeView consumers and do not require type records.
1377
1378Each type record may only contain type indices that are less than its own type
1379index. This ensures that the graph of type stream references is acyclic. While
1380the source-level type graph may contain cycles through pointer types (consider a
1381linked list struct), these cycles are removed from the type stream by always
1382referring to the forward declaration record of user-defined record types. Only
1383"symbol" records in the ``.debug$S`` streams may refer to complete,
1384non-forward-declaration type records.
1385
1386Working with CodeView
1387---------------------
1388
1389These are instructions for some common tasks for developers working to improve
1390LLVM's CodeView support. Most of them revolve around using the CodeView dumper
1391embedded in ``llvm-readobj``.
1392
1393* Testing MSVC's output::
1394
1395    $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file
1396    $ llvm-readobj -codeview foo.obj
1397
1398* Getting LLVM IR debug info out of Clang::
1399
1400    $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm
1401
1402  Use this to generate LLVM IR for LLVM test cases.
1403
1404* Generate and dump CodeView from LLVM IR metadata::
1405
1406    $ llc foo.ll -filetype=obj -o foo.obj
1407    $ llvm-readobj -codeview foo.obj > foo.txt
1408
1409  Use this pattern in lit test cases and FileCheck the output of llvm-readobj
1410
1411Improving LLVM's CodeView support is a process of finding interesting type
1412records, constructing a C++ test case that makes MSVC emit those records,
1413dumping the records, understanding them, and then generating equivalent records
1414in LLVM's backend.
1415